Okay question ive never used this mod before. If you manage to kill him will he be permanently gone until he is summoned by the player again or dies he keep spawning as long as the totem exists? and if so can you destroy the totem to make him not spawn anymore?
I have a weird thing happening. Im using the 1.6.4 version with forge. I dropped the one class file into 1.6.4 forge jar and used the code listed in the startup, but when i hit play nothing happens minecraft wont initiate. If i go back to not having your class file it starts up again. Any common mistake i am missing here?
Thanks AP. Yeah i will try and tinker with it some more on my end. Worst case scenario i can add a custom spawner mod and put some dragon spawners in some nether dungeons or on a volcano or something haha
Hey AP i know you're busy but I was hoping you could help me out. I'm playing on the 1.6.4 version and there is a serious lack of dragon spawning even after tinkering with the config and flying around the nether for an hour (where i saw plenty of basilisks and minotaurs btw) would it be possible to make a snip of code i could use that would make dragons spawn no differently then other creatures? So like same spawn rate and no other restrictions besides biome. I like the challenge and dont care if they spawn a lot and/or near my spawn. And i want them to be the primary threat of the nether not something i can't find. Thanks for your time hope it is possible without much fuss!
Well im definitely interested if it wouldn't be too hard haha can't speak for anyone else unfortunately a lot of my favorite mods are not making the 1.7 jump yet
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