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    posted a message on [WIP] Dante's Inferno [1:1 scale]
    Big update:

    Acheron is finished!

    The total playtime is now 1-2 hours depending on how good you are. There is now a few systems within the tour.

    Virgil - Much like in the poem, Virgil describes each circle you enter. However, he also gives you hints and objectives. Better listen to him.

    (Conscience) - This is how you get objectives when you're far away from Virgil.

    (Chapter) - This is how you keep progress. It works like this:

    CURRENT OBJECTIVE - PREVIOUS OBJECTIVE - CIRCLE

    E.g.:

    Ferryman - Charon's Passage - Vestibule

    Also, at the end of each circle, or middle for the HUGE circles, you will get a warp name. This is your "checkpoint" in case you die. Also at the end of each circle is a crafting table and an enchantment table. Remember to keep any diamonds you find :wink.gif:

    In other news, we need a texture packer. I suppose you could ask Steelfeathers to use his texture pack a base, but the textures we need are:

    A bloody block.

    Guts and assorted gluttony blocks.

    New icy blocks.

    New blocks for heresy.

    A full cloud covering, like in last days, but with dark grey clouds instead of greenish.

    Other stuff I forgot (I'm tired >_>)

    PM me for more details.
    Posted in: Screenshots
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    posted a message on [WIP] Dante's Inferno [1:1 scale]
    Updated main post with the IP.
    Posted in: Screenshots
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    posted a message on [WIP] Dante's Inferno [1:1 scale]
    Some teaser pictures right here :biggrin.gif:



    The Vestibule: Length of time to complete this chapter is about 30-50 minutes.



    Charon's Passage: Length of time is about 10-20 minutes.



    Ferryman: The first boss battle.

    Remember, if you guys want to check this out the IP is minecraft.strictlyawesome.com
    Posted in: Screenshots
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    posted a message on [WIP] Dante's Inferno [1:1 scale]
    I don't really get why no one is following this; is it really that shitty?
    Posted in: Screenshots
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    posted a message on Caveparadise
    Just a word of advice from a fellow Sniper.

    You need to use erosion brushes on those sides. They are a bit rough. Also, what about a giant /b gt tt4 bl50 rftrue rl70 maxh100 in the center?

    That'd look pretty kickass.

    Anyway, great job.
    Posted in: Screenshots
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    posted a message on [WIP] Dante's Inferno [1:1 scale]
    Updated the main post.
    Posted in: Screenshots
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    posted a message on [WIP] Dante's Inferno [1:1 scale]
    Pfeww, two days of hard work and Acheron is nearly done.

    It's separated into 3 areas. The Vestibule, which is water, high cliffs, and a terrifying maze. You need to locate 3 levers to open the gate between the Vestibule and Charon's Passage.

    The next area, Charon's Passage, is really just Charon's hellport. Please note he is a lot smaller than in the game, but still over 64 blocks long. You must sneak aboard him and solve a few puzzles.

    The next part, Ferryman, takes place when Charon has departed. You make your way to the main deck, Charon notices you and the first boss battle ensues.

    Lets just say you blowup Charon's face and sail him to Limbo.

    This project is turning out great. Hopefully we'll get some more recognition soon.
    Posted in: Screenshots
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    posted a message on Moderators needed for Massive RPG Server. Hawkeye, Worldedit, WorldGuard, Citizens, Voxelsniper
    IGN: awesomesauce777

    Do you have leadership skills? I have ran 4 servers and OP/Mod on countless others.
    How old are you? 19
    Do you have a mic with skype? No mic.
    What plugins listed above do you know the commands for and how long have you been using them? VoxelSniper, Worldedit, Citizens. About 6 months each.
    How often are you online?: Every day.

    And, just for good measure, here is a few things I've made:













    I am also skilled with worldpainter.
    Posted in: PC Servers
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    posted a message on [WIP] Dante's Inferno [1:1 scale]
    Quote from Brewtal_Legend

    sounds really cool. Although, how can you make it a 1:1 scale when there is no exact measurements anywhere for Dante's version of Hell and the nine circles?


    Making everything huuuuuugggeeee. You're right, there is no measurements, so we just have to go large. Very large.

    EDIT: Before anyone says the hellgate is just a giant lava pit, it's actually a winding road full of mobs that attack you and puzzles.
    Posted in: Screenshots
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    posted a message on [WIP] Dante's Inferno [1:1 scale]
    Major update:

    Hellgate is finished, the dark forest is being finalized. New pictures are going up and Acheron is nearly done.

    This is going to be one of the most awesome things ever in MC. Trust me.

    Finalized dark forest pic.



    Overlooking the hellgate.



    Side of the hellgate.



    Judas point, an easter egg.

    Keep in my mind the hellgate is very small compared to the actual circles. Also, a vidya will be up soon.
    Posted in: Screenshots
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    posted a message on Need builders for Dante's Inferno
    Quote from AlienMystery7_

    Do you have a Email

    Post them here.
    Posted in: PC Servers
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    posted a message on Need builders for Dante's Inferno
    Both denied.

    Pics are REQUIRED.
    Posted in: PC Servers
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    posted a message on Need builders for Dante's Inferno
    Hello, again, MCForums. As is stated in the title, I need builders. At the moment we are working on Acheron. If you meet the required criteria you will be PM'd the IP of the server.

    Form:

    IGN:
    Age:
    How long have you played MC?:
    Can you use VoxelSniper?:
    Can you use WorldEdit?:
    Pics of previous builds:
    (^REQ^)

    Here is some pics of what we have been making. The forested area is the starting point and a nod to the poem, the hellish fire area is the hellgate. The stony sea area is Acheron. Please note that these are very small in comparison to the actual circles.

    Pics.
    Posted in: PC Servers
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    posted a message on Need 3 builders for making the gate to hell.
    Quote from Crunxie

    I'm up for helping you, I'm very very good with WorldEdit :smile.gif:

    Sorry, I forgot to edit. I manually did the worldediting myself, same with the path. I just need these 3 statues.

    Essentially they're just going to be large realistic statues from the waist up. They aren't going to even have arms, just a chest and a head, with the eyes, mouth and armholes oozing lava. They're going to be big though.
    Posted in: Starting Up / Looking For Server
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    posted a message on Need 3 builders for making the gate to hell.
    Still need help :sleep.gif:
    Posted in: Starting Up / Looking For Server
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