• 0

    posted a message on [Heavy WIP] Dante's Inferno [1:1 scale]
    I figured you guys would like an image update of sorts, so here is an album full of assorted goodies.

    Album.
    Posted in: Creative Mode
  • 0

    posted a message on [x16] Dominae [1.2.4]
    This is actually really ****ing awesome. Inferno doesn't look bad in it >_>
    Posted in: Resource Packs
  • 0

    posted a message on Why hasn't the height limit been raised yet?
    Holy **** people still post in this, what.
    Posted in: 1.1 Update Discussion
  • 1

    posted a message on [Heavy WIP] Dante's Inferno [1:1 scale]
    Almost done with Limbo, lol.

    Just finishing up some stuff, then we'll move on to Lust, finally.
    Posted in: Creative Mode
  • 0

    posted a message on A space mod
    My idea isn't really simple, but I think it would be a decent idea for a mod. Space would consist of Earth, Space (between planets), Venus, Mercury, and Mars. To get to space, you'd need to craft a rocket and a spacesuit.

    As for crafting recipes for those items, I leave it up to you if you choose to make this into a mod. I am not requesting a lot of specific features as I feel those are best left to the modders discretion, I just ask that someone makes a space mod.

    Eventually, though, if you choose to add it, you should be able to create a wormhole to distant galaxies with new solar systems to explore.

    Anyway, hopefully someone is interested in the idea.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Should space be added?
    Quote from J_Moldy

    Uh, that's a pretty bad logical progression. Sandbox doesn't mean it needs to offer equal representation of different genres, sandbox only means that there's no defined goals, other than to build for the sake of building.

    There's no real reason that it has to include sci-fi any more than it should include AK-47's.

    Meh.

    I guess it's just because I'm starting to really hate this game. Notch never added anything good, and jeb isn't really either.

    I guess I'll just stick with building Dante's Inferno.
    Posted in: Suggestions
  • 0

    posted a message on Should space be added?
    Quote from Jefferist

    What you're proposing is that Minecraft completely changes it's genre from fantasy to sci-fi. This won't happen. Notch, Jeb, and now Jon have been spending the better part of two years creating a fantasy-themed sandbox survival game, and there is no way they will halt in their tracks and take it down another path. It's like wanting Dead Space to include dragons and unicorns; it just won't happen.

    Go use a mod.

    >implying any mod has ever finished space

    Minecraft doesn't have a genre. It is a sandbox game, therefore it should have equal possibilities for all genres, be it horror, sci-fi, fantasy or adventure. It is not strictly a fantasy game. If I wanted to play a fantasy game I wouldn't be playing a game about blocks that is made with java. I'd play skyrim.
    Posted in: Suggestions
  • 0

    posted a message on Should space be added?
    I feel space should be added. I would like to see minecraft moving away from so much magic and more towards technology, as in, crafting a rocket and spacesuit, and making a launch pad. Not guns and stuff.

    I also understand several mods have tried to make space and none of them never finished.

    Anyway, to be to the point, do you think jeb should work on space instead of more overly complicated biomes? I feel he should, it would add a grander sense of exploration, unlike how it is now, where you go to some place full of lava and some place that is just some rocks and an annoying dragon. I'd much rather land on mars and explore martian ruins.

    Anyway, your opinion?
    Posted in: Suggestions
  • 0

    posted a message on [64x] [1.7] ArabesqueHD
    Quote from ailsaek

    This pack was so beautiful. I really miss it.

    Same ;_;

    I ran two servers using this as the official TP. It really was a magnificent pack.
    Posted in: Resource Packs
  • 1

    posted a message on [Heavy WIP] Dante's Inferno [1:1 scale]
    Bad ****ing news.

    The SMP chunk corruption glitch raped Limbo, now we have to rebuild the gate area, Charon's Harbor, and the holy/unholy paths.

    ;_;
    Posted in: Creative Mode
  • 0

    posted a message on [Heavy WIP] Dante's Inferno [1:1 scale]
    Ugh, Limbo is 90% finished.
    Posted in: Creative Mode
  • 0

    posted a message on Bloody Minotaur
    Quote from Lassen

    Actually, this is pretty good IMO. A lot of people don't bother with shading or noise but you'd gone a great job creating anatomy and what not on the low res canvas. Well done!

    Any chance we could see some brighter shots in the sunlight?

    Thanks, and yeah, when I get back I'll take more pics.

    The skin was fairly easy to do imo. Especially the blood. Tell me, does the blood even look like blood? And do the legs look too short?
    Posted in: Skins
  • 0

    posted a message on Bloody Minotaur


    Skin shot.



    Actual skin.

    Opinions? I think it sucks :/
    Posted in: Skins
  • 0

    posted a message on Dante's Inferno - 1:1 scale - Teaser trailer
    Quote from Nixo1337

    nice dud nice i watched dantes inferno a week ago and i remember it and it is the same probs:D

    Thanks!
    Posted in: Videos
  • 0

    posted a message on Dante's Inferno - 1:1 scale - Teaser trailer
    Quote from scynscatha

    EPIC

    When can will this be finished>

    Finished terrain wise in about 3 months I'd say, fully scripted and polished, around 4. We're 11% done.
    Posted in: Videos
  • To post a comment, please .