Quote from MokahTGS
Never realized how useful this mod was until I updated to 1.7.2...sad day.
Couldn't agree more. Most missed block? Elevators.....
Quote from Shiar
Hmmm... I haven't looked into the newer recipe for the blooms, but does it still require the quicksilver, or the actual shimmerleaf plant now? If it's still the quicksilver, don't forget the ore you can find while mining that gets smelted into quicksilver. If it requires the plant, well... That's going to be tough. Maybe Quicksilver could be used to lay down lines between the blooms, creating actual physical anti taint barriers between them, extending their taint denial range? That way you could greatly increase the effectiveness of only a few blooms. Have them emit a soft glow when they are working, and none when the line has extended too much from the plant (basically like how redstone glows with power, and using redstone's limited range mechanics from a power source without a repeater).
On that same note, you could use several blooms in a pattern with quicksilver lines between, and some sort of structure in the middle to create a powerful edifice that had a huge anti-taint effect on an area too. Each bloom fed 'power' to the central structure, which then boosted the power.
You could even then make these structures be able to link together, creating a magical network, each feeding each other (think like the Thaumcraft 2 nodes worked), so you could make several small structures with the minimum of say two blooms required for it to work, then have one that had 8 or more around it. The one with 8 had far more power, having a larger taint denial around it itself, but also supplying more power to the other structures than what they normally would have for only two blooms.
What then would happen if you made it possible for silverwood trees to affect this system? Oh, the possibilities~ Enhanced silverwood node regeneration speed, node size increase, the tree itself adding to this anti-taint pool and boosting the nodes, incorporating trees into the structures itself to boost everything... or you could simply make it so it caused slow and gradual growth of shimmerleaf around grown/natural silverwood trees within the taint denial range.
Edit: All this could be as simple as quicksilver lamps too~ Just need a few blooms fed to a lamp to cause a large anti-taint field that sends out light nodes that act like blooms over the landscape, wiping out huge areas of taint. The other option is it could use quicksilver as a fuel source much like the lamp of growth, but the only problem is the finite source of quicksilver you'd be working with.
Quote from stevensoaj
I'm seeing lots of weird spawning behavior since installing this mod. I do have open blocks installed also, but I disabled playergraves in your mod. Things like spawning and falling out of the world repeatedly, or spawning super high in the air and falling to our deaths. Stuff like that. Nothing noteworthy in the logs.
I'm on the latest version for 1.6.4
Quote from WayofTime
I know the person who is working on the 1.7.2 port It should be out soon, hopefully!
And yeah, perhaps, but I suck at art
Quote from SpitefulFox
Went ahead and updated the FAQ since I see lots and lots of people asking about the Eldritch Wand.
I'm probably going to program the mod to dummy the wand cores out of NEI so people can't see them and get confused.
Quote from squirrel_killer
Have you tested without MCPC+? MCPC+ isn't exactly nice as it is riddled with problems since the Bukkit guys won't play nice so that these issues can be fixed without. Just test without to see if you can replicate the issue. It might help Way find the issue faster, or see if it is a MCPC+ issue. However I don't think that is an actually issue. I think it is just a false reporting. that looks like the stuff for spell crafting and I don't think there is need for an updateEntity override there, or that it is possible without breaking things.
Quote from WayofTime
I think that MCPC+ is just needlessly balking at it. Frankly, calling a method that has no body wouldn't cause a big hurt on performance.