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    posted a message on Better Storage Too

    Thanks for fixing the bug with disabled items in the config!


    I get this error when trying to break a reinforced chest. I'm on the latest version for 1.10.2.


    [16:00:04] [Server thread/FATAL]: Error executing task[16:00:04] [Server thread/FATAL]: Error executing taskjava.util.concurrent.ExecutionException: java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft at java.util.concurrent.FutureTask.report(Unknown Source) ~[?:1.8.0_151] at java.util.concurrent.FutureTask.get(Unknown Source) ~[?:1.8.0_151] at net.minecraft.util.Util.func_181617_a(SourceFile:46) [h.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668) [MinecraftServer.class:?] at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387) [ld.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) [MinecraftServer.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_151]Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft at io.github.tehstoneman.betterstorage.utils.WorldUtils.rayTrace(WorldUtils.java:190) ~[WorldUtils.class:?] at io.github.tehstoneman.betterstorage.common.block.BlockLockable.func_180649_a(BlockLockable.java:171) ~[BlockLockable.class:?] at net.minecraft.server.management.PlayerInteractionManager.func_180784_a(PlayerInteractionManager.java:196) ~[lv.class:?] at net.minecraft.network.NetHandlerPlayServer.func_147345_a(NetHandlerPlayServer.java:631) ~[me.class:?] at net.minecraft.network.play.client.CPacketPlayerDigging.func_148833_a(SourceFile:40) ~[ja.class:?] at net.minecraft.network.play.client.CPacketPlayerDigging.func_148833_a(SourceFile:10) ~[ja.class:?] at net.minecraft.network.PacketThreadUtil$1.run(SourceFile:13) ~[fl$1.class:?] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:1.8.0_151] at java.util.concurrent.FutureTask.run(Unknown Source) ~[?:1.8.0_151] at net.minecraft.util.Util.func_181617_a(SourceFile:45) ~[h.class:?] ... 5 more
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Storage Too

    I love the crates and reinforced chests from this mod, but I want to disable pretty much everything else. Unfortunately, in the 1.10.2 version, setting those items to false prevents Minecraft from launching. Any chance of this getting fixed?


    Edit: Here's the log - https://pastebin.com/x0S6mjvn

    Posted in: Minecraft Mods
  • 0

    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    Is there a reason the pet recipes don't show in the recipe book? Am I doing something wrong?

    Posted in: Minecraft Mods
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    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    Can someone tell me how to make the quiver? I can't figure it out, and can't find the answer in the pet-o-pedia or the thread.

    Posted in: Minecraft Mods
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    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    Um... Maybe you have to checked out the Guide Book mod, it kind of crash the game when I'm trying yo use it with the Inventory Pets mod to know how to craft something ... (P/s: Should I post this thing in here?)



    I'll add on to this. 1.9.4

    http://pastebin.com/0QYNQHLg

    Posted this on Guide Book's github as well.
    Posted in: Minecraft Mods
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    posted a message on [1.10.2/1.9.4] Blood Magic V2.1.0-65 - Updated Sept. 29

    How is the sanguine scientium created in 1.8.9? I've scoured the internet trying to figure it out.

    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    Excavation focus says nothing to learn.

    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    Basic Information, Thaumaturgy, and Artifice are all at 100%.

    Alchemy is at 96% (I have everything unlocked, just not all of the pages).



    Golemancy is at 87%. I'm missing auto crossbow, auto cast, arcane bore.

    Eldritch is at 46%, don't know what the stuff I'm missing from this tab is.

    I've tried scanning a dispenser, dropper, and piston with no luck.

    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    I cannot for the life of me get the arcane bore unlocked. I read that I needed to scan a dispenser, but I can't. It has the question marks, but I cannot scan it. What do I need to scan before scanning the dispenser?

    Posted in: Minecraft Mods
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    posted a message on [Forge] Highlands 2.2.3 [updated February 19]
    Scratch that, got it working. There's tons of spam in the console though.

    0.12 14:55:26 [Server] Server thread/INFO [FML]: placing ocean Ocean
    10.12 14:55:26 [Server] Server thread/INFO [FML]: placing ocean sub-biome Ocean
    10.12 14:55:26 [Server] Server thread/INFO [FML]: placing ocean Deep Ocean
    10.12 14:55:26 [Server] Server thread/INFO [FML]: placing ocean sub-biome Deep Ocean
    10.12 14:55:25 [Server] Server thread/INFO [FML]: placing ocean Ocean
    10.12 14:55:25 [Server] Server thread/INFO [FML]: placing ocean sub-biome Ocean
    10.12 14:55:25 [Server] Server thread/INFO [FML]: placing ocean Deep Ocean
    10.12 14:55:25 [Server] Server thread/INFO [FML]: placing ocean sub-biome Deep Ocean
    10.12 14:55:25 [Server] Server thread/INFO [FML]: placing ocean Ocean
    10.12 14:55:25 [Server] Server thread/INFO [FML]: placing ocean sub-biome Ocean
    10.12 14:55:25 [Server] Server thread/INFO [FML]: placing ocean Deep Ocean
    10.12 14:55:25 [Server] Server thread/INFO [FML]: placing ocean sub-biome Deep Ocean
    10.12 14:55:16 [Server] Server thread/INFO [FML]: placing ocean Ocean
    10.12 14:55:16 [Server] Server thread/INFO [FML]: placing ocean sub-biome Ocean
    10.12 14:55:16 [Server] Server thread/INFO [FML]: placing ocean Deep Ocean
    10.12 14:55:16 [Server] Server thread/INFO [FML]: placing ocean sub-biome Deep Ocean
    Posted in: Minecraft Mods
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    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    My wife and I are planning a small private server for our family, and planned on using this mod. Her first question when I showed it to her?

    Wife: Do the chickens attack you if you hit them?

    Me: Sadly, they do not.

    Her: Awwww! Then it'd be a real Zelda game!

    Anyway, you should consider adding a mob that looks exactly like a chicken, that summons other chickens to attack you if you hit it. Also, we love your work! Keep it up!

    Edit: Apologies if this has been asked before.
    Posted in: Minecraft Mods
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    posted a message on The BigTrees Mod
    What should I change it to? In individualbiomes.cfg, they are all like
    S:"minecraft.Beach Big Birch 0"=
    S:"minecraft.Beach Big Pine 0"=
    S:"minecraft.Beach Block Oak 0"=
    S:"minecraft.Beach Cyprus Oak 0"=
    S:"minecraft.Beach Dead Tree 0"=
    S:"minecraft.Beach Great Oak 0"=
    S:"minecraft.Beach Hat Tree 0"=
    S:"minecraft.Beach Swamp Oak 0"=
    S:"minecraft.Beach Tall Oak 0"=

    Without an example to reference, I have no idea how these lines affect world generation.
    Posted in: Minecraft Mods
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    posted a message on The BigTrees Mod
    For the record, the config file doesn't appear to do anything. I wanted to make the big trees more rare of a find by lowering the frequencies, but nothing I change did anything after a regeneration of my world. I also changed the default-tree-height option to true, no change.
    Posted in: Minecraft Mods
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    posted a message on More Swords Mod
    Quote from Darkhax

    Quote from AgentPaint

    Ok it crashed.


    Yep, just like I expected :P I will be releasing 3.0.0b-1 for MC 1.7.2 and 3.0.0b-2 for MC 1.7.10 tomorrow.

    Can't wait to test it out! You've done great work with 3.0 of MSM and I am excited to see what this "awakening system" will be.
    Posted in: Minecraft Mods
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    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Crash report. Happened while I was fighting a Mutant Enderman with my Blood Staff from Forbidden Magic/Thaumcraft.

    I am running Cauldron 1.1147.04.70, Forge 1147.

    http://pastebin.com/wfG5cFVd
    Posted in: Minecraft Mods
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