ExtrabiomesXL is a collaborative open source mod for Minecraft which adds new biomes and an assortment of natural blocks and items that enhance gameplay and make exploring fun and interesting. Keep up-to-date on the latest development news and general interest regarding ExtrabiomesXL on http://extrabiomes.com/. The official ExtrabiomesXL wiki is the best place to read any kind of information regarding ExtrabiomesXL.
Prerequisite
ExtrabiomesXL 3.16.3 was tested using Minecraft Forge 10.13.4.1481, which can be found here.
Downloads
ExtrabiomesXL Universal 3.14.1 backported to MC 1.5.2
- Google Drive folder of all ExtrabiomesXL versions
Installation
ExtrabiomesXL is delivered in a single universal download which can be installed on clients and servers alike.
- Install Minecraft Forge
- Drag the ExtrabiomesXL download into the mods folder (Don't unarchive it)
- Enjoy!
Resource Pack Support
A list of resource packs and texture packs which support ExtrabiomesXL can be found on our wiki. We can't guarantee all of these will be up-to-date, however.
Additional Content
ExtrabiomesXL team member gwydion0917 has utilized Custom Stuff 2 to add special red rock versions of furnaces, buttons, pressure plates, etc. It can be found here.
Changelog
The changlog can be found on our Wiki.
Community
- EsperNet IRC: #Extrabiomes
- Blog: http://extrabiomes.com/
- ExtrabiomesXL on Twitter: @ExtrabiomesXL
Localization
ExtrabiomesXL is currently available in English, French, German, Italian, Polish, Portuguese, Russian, Simplified Chinese, Spanish, and Swedish.As ExtrabiomesXL updates with new content, however, we can't guarantee these localizations will remain up-to-date. We'd greatly appreciate any assistance in ensuring all of ExtrabiomesXL's localizations are up-to-date and accurate. A list of the localization files can be found here. Always feel free to add new languages! Our localizations are done by hand, by speakers of the select language for utmost quality, so please no Google Translate. Thank you!
Modpacks
You are free to distribute ExtrabiomesXL in your modpack, so long as it's not being used to make money.Credits
- Original mod by MisterFiber
- Development, design, quality control, and artwork by the ExtrabiomesXL team
- Plenty additional contributions by open source contributors
Support
If you have any problems or questions, please ask in the forum. Be advised, however, that we can never diagnose or fix anything without a complete log file. You should post your complete log (ForgeModLoader-0.log, or ForgeModLoader-client-0.log) on pastebin (or any other similar text sharing service) and then post a link to it here in the forum. The community around this thread likes solving support issues and the most important step you can take is posting your complete log file. Any support requests should be handled publicly where everyone can benefit. Please do not PM the team members with support requests!
Note: Failure to post complete log files using the directions outlined above severely reduces the likelihood that you will achieve a successful outcome to your support your support issue. How to receive support if you do not have a crash report. In the event that Minecraft didn't crash and you did not get a crash report, don't worry. Crash reports are not helpful or wanted. To receive support for your issue, post a complete log by following the above instructions.
FAQ
A list of frequently asked questions is available on our Wiki.
Screenshots
Videos
Signature Banners
Show your support for ExtrabiomesXL with one of our community made banners available from the wiki!
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Go into your Windows visual settings and find the button that sets everything so it's optimized for performance. It's not very pretty, but could be noticeably faster in general things like opening windows, though maybe not by that much.
Also, nice.
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LUCKILY, HOWEVER...there is a Greasemonkey/Chrome adf.ly bypass script called Deadf.ly that works with Firefox and Chrome and it automatically skips straight past adf.ly, eliminating the dangers of this. Do a search in the technology section here for "deadf.ly" and it will come up. Has done me wonders, not only am I protected from the risk of sneaky ads, I also don't have to wait 5 seconds.
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I don't know.
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Hmm, since my phone's camera isn't actually crap like a lot of phone cams are, it really brings out the creepyness. If you think you're up for it, give me some rep and I'll post a link to the pic :tongue.gif:
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FAIL.
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Also, on the list of topics, the description for "Pocket edition" confirms this.
And again. why are we flaming so much? In The Shaft, one of the Mojang employees said they had recoded the game in C++ for portability. Notch had said back when the announcement for PE was made that it was being developed for Android and iOS.
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Created by the G33KINATORS
altCraft is a WIP texture pack collaboration between WinCamXP and CaptainIreland, and it is our first (and possibly only, unless we decide to make a 32x32 version AFTER we are DONE). Though still early in development, most (if not all) of the blocks are either complete from scratch or modified, with many items modified or unchanged and a small amount from scratch. The GUI is from scratch, and the mobs are mostly unchanged (except for the awesome zombie, courtesy of CaptainIreland.
When we are done with this texture pack, it is our goal to have EVERY texture made from SCRATCH. All default texture modifications are placeholders, but they will be used as concepts in many cases.
BUGLIST:
Since this is a WIP, help us out by pointing out bugs. I'm aware of the armor and health half-point issue, that will be fixed in 1.5 along with more mob updates. If I'm correct, I think somehow the items may have gotten a pixel off...I'll have to check that. Also, I'm aware of the dark clouds. They'll be white-ified in 1.5!
This is certainly NOT yet another SimpleCraft, as you can see by looking at this.
altCraft 1.4.5:
Some version slightly outdated, however still a great example of how great it looks: