"The break speed of log blocks is determined by the height of the tree it belongs to. If you don't like it, set treeHeightDecidesBreakSpeed=false in your config."
Thank you for answering it... Sorry for not read the OP since there are so many to read, I usually look for every i need for the mod and test it and anything i feel is out of place, i go on the mod forum and ask about it.
-Um i don't have a problem with the mod but, why does my axe mine/chop the trees slower than before i installed the mod?
-I would like to know how to return the axe mining/choping speed from the TreeCapitator's modified speed to the original axe speeds?
ID Resolver itself can rarely cause issues. I agree with akka, you want to see the console output. Otherwise, go into wherever you have that profiles set to save stuff (most likely .minecraft, unless you are specifying a game dir), and open up output-client.log. Either copy that to pastebin and give us the link, or upload the file so we can look at it. Do the same for ForgeModLoader-client-0.log (make sure its 0, as it is the most recent one).
No-Plugins doesn't include the Fusion Plugin, which adds the Fusion Furnace and 3 alloys.
Um I have a question, will there be an version for 1.5.2? Since the modpack I'm playing with is stuck at 1.5.2 and I do not know when the modpack itself will be updated, So can you create a 1.5.2 version?
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-Um i don't have a problem with the mod but, why does my axe mine/chop the trees slower than before i installed the mod?
-I would like to know how to return the axe mining/choping speed from the TreeCapitator's modified speed to the original axe speeds?
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