java.lang.NoClassDefFoundError: IItemTexture
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at mod_Titans.<clinit>(mod_Titans.java:769)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:272)
at ModLoader.readFromClassPath(ModLoader.java:1104)
at ModLoader.init(ModLoader.java:812)
at ModLoader.AddAllRenderers(ModLoader.java:183)
at th.<init>(th.java:60)
at th.<clinit>(th.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:318)
at net.minecraft.client.Minecraft.run(SourceFile:716)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: IItemTexture
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 27 more
ago 21, 2011 3:34:35 AM ModLoader AddAllRenderers
Detallado: Initialized
Install Scokeev9 Item Sprites API (the link is right above the download link in the topic)
How can you tell if the mod was installed right. I added the mod and modloader and minecraft works, but im not sure how i can check if it is on.
Um...go to the config file, scroll to the end, find Demititan spawn rate line and change to 1, go in game, if you see demi titans, then the mod is installed right.
Hi, finally this mod works :biggrin.gif:
But I've got a little issues: ra.class and bb.class are the same for mcforge and for itemsapi, if I use these files from mcforge I don't see the right texture for your items, but if I use itemsapi's files I see your items' textures but not others..
What can I do? How can I edit these files to make 'em work without bugs?
I think is because mcforge class files don't link Titan's items to Itemtexture.class, but then what can I do?
As you can see in these screenshot, there are 7 items which are in conflict and they are from the same mod (Eloraam's) cause it needs mc forge to work.. any idea?
Well item sprites API doesn't work with HD texture, but it'll work with 16x texture i think. You'll see the textures from items.png if you use HD texture
By the way i would like to know what do you use for scripting, because, i dont know a thing about scripting and i would like to get initiated. To do epic mods like this one. Please?
I have just found out that, my computer laggs like freaking hell when i get near the fire titan, and i think many other people may have that problem...just saying but if possible try to reduce the lagg
i tried many ways to reduce the lag (and reduced by a lot)
No more fire ring, less frequent abilities, smaller titan size and some minor things but, performance issues are unavoidable
dude i tries ervery version of this mod and it still wont work i installed modloader i installed the mod 100% and only tmi and it doesnt work and i deleted meta inf
so what am i doing wrong?
Have you installed Scokeev9 Item Sprites API?
The link is at the OP, right before the download links
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Install Scokeev9 Item Sprites API (the link is right above the download link in the topic)
Oh damn me...sorry i haven't made a texture for it.
I'll fix it now
Um...go to the config file, scroll to the end, find Demititan spawn rate line and change to 1, go in game, if you see demi titans, then the mod is installed right.
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Actually i mean i'm quite happy that someone has made a mod that's somehow related to my country
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Well item sprites API doesn't work with HD texture, but it'll work with 16x texture i think. You'll see the textures from items.png if you use HD texture
I use MCP and Notepad++ :biggrin.gif:
The drops go straight into your inventory, if it's not full
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i tried many ways to reduce the lag (and reduced by a lot)
No more fire ring, less frequent abilities, smaller titan size and some minor things but, performance issues are unavoidable
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Glad it works with many (or maybe, all) people
Have you installed Scokeev9 Item Sprites API?
The link is at the OP, right before the download links
Um it's gonna lag LIKE HELL when it comes to generating worlds, but i think the temples now are quite decent :tongue.gif:
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But i couldn't make them more detailed and i think they aren't my best :tongue.gif:
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The texture is still just to test :biggrin.gif:
You'll really like this bot once it's released
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Unsupported major minor version 51.0 or something like that error????
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Anyway, do you need the src now?
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http://adf.ly/2OWih
But i still need testers for this
Also, i've added an option to configure dark titan and demititan's spawn rates.
Scroll to the end of the config file
But still, Scokeev9 Item Sprites API is still required
If the version doesn't work, tell me please