Is anybody else having a problem with forge 1.7.10? Whenever I try to load minecraft with forge 1.7.10, it's kinda hard to explain but the main menu won't load correctly. It'll show a corner of the panorama that normally shows and the rest of the window is black. I can randomly spam mouse clicks and it will click on the GUI buttons, but it won't show anything but a black screen. I have no idea what's causing this issue, I tried it without any mods installed and got the same issue. If anybody knows what causes this, that would be great. Thanks!
You can try getting another version of forge, the recommended versions always work
ok...-_-
What I want to emphasize is I want to quote your mod to a China forum: http://www.mcbbs.net/forum.php
And I will make this mod upload to myself link(because most of them can't access to mediafire and here) without commercial interests, them I will give you the link to let you make a adfly link(just like before but maybe you has forgotten this...)
Ah, yes of course, you can message me like you did before
I'm getting this crash with the 1.7.2 compatibility version. (The file name says 1.7.10?)
[18:37:43 ERROR]: Encountered an unexpected exception
java.lang.NoClassDefFoundError: Could not initialize class com.williameze.minegi
cka3.main.Values
at com.williameze.minegicka3.EventsHandler.onEntityJoinWorld(EventsHandl
er.java:91) ~[EventsHandler.class:?]
at cpw.mods.fml.common.eventhandler.ASMEventHandler_120_EventsHandler_on
EntityJoinWorld_EntityJoinWorldEvent.invoke(.dynamic) ~[?:?]
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandl
er.java:51) ~[ASMEventHandler.class:git-Cauldron-MCPC-Plus-1.7.2-1.1147.04.123]
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122) ~[E
ventBus.class:git-Cauldron-MCPC-Plus-1.7.2-1.1147.04.123]
at net.minecraft.world.World.func_72868_a(World.java:3898) ~[afn.class:?
]
at net.minecraft.world.chunk.Chunk.func_76631_c(Chunk.java:1004) ~[aoj.c
lass:?]
at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOP
rovider.java:48) ~[ChunkIOProvider.class:git-Cauldron-MCPC-Plus-1.7.2-1.1147.04.
123]
at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOP
rovider.java:14) ~[ChunkIOProvider.class:git-Cauldron-MCPC-Plus-1.7.2-1.1147.04.
123]
at net.minecraftforge.common.util.AsynchronousExecutor.skipQueue(Asynchr
onousExecutor.java:344) ~[AsynchronousExecutor.class:git-Cauldron-MCPC-Plus-1.7.
2-1.1147.04.123]
at net.minecraftforge.common.util.AsynchronousExecutor.getSkipQueue(Asyn
chronousExecutor.java:302) ~[AsynchronousExecutor.class:git-Cauldron-MCPC-Plus-1
.7.2-1.1147.04.123]
at net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(Chunk
IOExecutor.java:12) ~[ChunkIOExecutor.class:git-Cauldron-MCPC-Plus-1.7.2-1.1147.
04.123]
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderSe
rver.java:158) ~[mi.class:?]
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProvide
rServer.java:131) ~[mi.class:?]
at net.minecraft.server.MinecraftServer.func_71222_d(MinecraftServer.jav
a:480) ~[MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.func_71247_a(MinecraftServer.jav
a:428) ~[MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(Dedicated
Server.java:309) ~[lj.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:621) [M
inecraftServer.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_11]
[18:37:43 ERROR]: This crash report has been saved to: C:\Users\jblue_000\Deskto
p\Minecraft\Minecraft Server\.\crash-reports\crash-2014-07-28_18.37.43-server.tx
t
Any chance of getting 1.7.2 compatibility? I've been wanting this mod for so long and there are still a few I need to wait for before jumping to 1.7.10.
You can download 0.9.0 for mc1.7.2, I've added the link in the OP
*PS: there is a southamerican website (is in Spanish) which is providing its own adfly link for distributing your Minegicka 3 mod!It is clear that they stole you the link to make profit of it, be aware of that!
The website link, just in case you decide to take some measure!
Oh man, Just like a year ago minegicka 2 was released, and I could very easily remember it because I did a splotlight of it, oh how the times have changed. Also Keep up the great work! This mod is soooo amazing.
I remember you you havent changed your avatar since
Hey William I could get a spotlight done for public and in English that will be my next video I have decided this is a diamond in the ruff ( don't know if I am sayimg that right sorry )
That'd be great
And I don't know whether you said it right or not either, I'm not a native English speaker
here it is my mod spotlight, in Spanish though. It covers the whole features in the current release and how to install, so hope it helps with the Spanish community!
Btw, there are some issues using shaders (both SEUS, Sildur..) Not rendering at all the magical crafting station for instance!
Keep up with the great job
Because my rendering system is optimized for performance so it doesn't really work with shaders.
And thanks for the video I appreciate it but perhaps I'll just put an English spotlight on the topic so most can understand it
I see that the video is unlisted, I'll be very grateful if it's ever public
Thank you again
Thanks for your reply, but i meant the installation process, what do i do? Do i install it like for the client or is there different files specifically for the server?
Same as the client, install forge to your server, run it once to make sure things work, then drop minegicka jar into the "mods" folder in the server directory
I am a big fan of Magicka, and this made me fangirl :D,
also, is there a way to install this on a mcforge server, if so how do i do it? (i managed to install it for the client)
You can use Cauldron, if you want both forge mods and plugin, which is what our server is using for Minegicka 3 server
Get it here http://files.minecraftforge.net/Cauldron/
Minegicka 3 is the successor of Minegicka 1 and 2, but is, and will always be, bigger than both, in terms of features and performance.
Minegicka is a mod that brings the core mechanic of Magicka - unlimited spell combination, into Minecraft along with a lot of other features exclusive to the mod.
With 8 elements in Minegicka to start with, you can create more than a quadrillion spells, furthermore, there are magicks that are some special element combination which have unique effects that will be useful in multiple situations throughout the game. Have enough magical knowledge and you can kill the ender dragon or the wither with a single strike of magic.
But that's not all, there are a great variety of equipment to choose from, tons of staves, stacks of hat, each has it's own effect, either defensive or offensive, some can give you resistance to lightning strikes while some can deflect arrows that shoot at you.
Still the customization does not end there. Comes with Minegicka 3 is a Staff Enchanting System (SES for short) that allows every staff to be customized the way its owner wants. Increase power, lower mana consuming rate, boost life efficiency,... honestly even the sky is not the limit.
Survival and PvP will never be the same, I guarantee that! Kill others with Arcane mines, light up portals with Fire sprays, or simply heal your wolf with Life beams from 100 blocks away while he constantly chases and rips monsters' butt off, Minegicka promises to bring a whole new way of life into Minecraft!
Videos
No videos are available yet, would you be kind and make a spotlight for the mod? I'll be very grateful
Download
(Recommend Forge 10.13.0.1180 or higher)
- v1.0.0 for MC 1.7.10: DOWNLOAD
- v0.1.1 for MC 1.7.2: DOWNLOAD
FAQ
What is a(an) / are...?
-Element: Fire or Water or Arcane or whatsoever-image-in-a-circular-frame. Each of them is an element.
-Spell: A spell is a combination of elements, and then cast by using a staff.
-Magick: A Magick is a special combination of elements, and then cast by pressing the "Cast Magick" button.
-Thingy: Originally named "Magical Thing of Nothingness", is the most essential thing used to craft every other thing in Minegicka
-Ice and Steam elements: they are 2 advanced elements, queued by combining Water and Cold or Water and Fire in the queue bar, there is no need to unlock Ice and Steam, they are "unlocked" by default
What are the buttons to cast?
-Right click staff to do a directional cast
-Right click staff while sneaking to do an area cast
-Left click staff to do a self-cast
-Press R to cast magick
-Press R while sneaking to clear the queued elements
How do I get the first Thingy?
-You kill mobs (monsters and animals), the drop chance is approximately 3% chance per killed mob to drop a thingy. Or you can find mages, they usually drop 0-4 thingys,
What is the first thing I should make?
-The freaking Magical Craft Station. From then on you'll hate the vanilla crafting system.
How do I unlock elements?
-Craft the essences, and "eat" them.
How do I unlock Magicks?
-Craft a Magickpedia, it's where you will unlock magicks and understand how they work.
How do I cast a spell?
-Unlock some elements
-Queue the elements
-Make sure you have mana
-Hold a staff
-Right click (normal cast), or sneak-right click (area cast), or left click (self cast)
How do I cast an area spell?
-Sneak why you use a staff
How do I self-cast a spell?
-Left click instead of right click
How do I cast a magick?
-You must have the magick unlocked. Queue the exact element combination and press the "Cast Magick" button, defaulted to the R key.
What are the differences between a spell and a magick?
-A spell is cast by right-clicking / left-clicking a staff.
-A magick is cast by pressing the "Cast Magick" button.
-Every element combination can be cast into a spell, but only a few can be cast into magick.
-For example, Water + Shield cast as Magick will behave differently than Water + Shield cast as a spell. See for yourself.
Cast magick / Clear queue?
-Defaulted to button R. Press it to cast magick, or sneak while pressing the button to clear all the queued elements
-This was implemented as a way to reduce button count from 11 to 9, the other button was "Area cast" button
How do I get hats?
-You can craft them in the crafting station, start with getting some leathers and a thingy.
How do I enchant staves?
-Make a Staff Enchanting Table, either use vanilla crafting or use the Magical Crafting Station.
-Open it, select the staff, pick the ingredient combination, press Enchant, and voila!
Features
You can find detailed guides for Minegicka 3 here
Getting started
If you are new to the mod, here are the things you will want to do first.
-Go kill some monsters, if you are lucky they will drop a Thingy, or you can go around a find some mages, strong they are, but there's a much higher chance that you will get the item.
-Craft yourself a Magical Crafting Station, from then on you can craft any item in the mod with a single click! You'll soon hate vanilla crafting
-Craft some more thingys, craft some sticks, craft a staff, wield it, and viola, you are a wizard now!
-Now you need to unlock elements. Gather the materials and craft the essences, consume them, there you have unlocked your first element!
-You don't stop there, you craft the magickpedia, unlock the magicks, craft better staves, enchant your staff, craft a wizard hat, ready your mind and let's set out to kill Eighty-eight Eight.
Spells: here are some example of the spells available in Minegicka 3, the spells are countless, each combination of elements gives a different spell output
With a few mouse clicks, you'll be crafting stacks of items without having to remember the exact recipe
Staff enchanting is a powerful system that allows every staff to be as powerful as it can be
There's no way you will remember every magick combination
Monsters: from the inferior mage to the exquisite Eighty-eight Eight
The stupid mage, who wanders around the land without exact direction.
He who can use several sprays, lightning and beam spells.
Eighty-eight Eight, 888 health, spawns at y=188 in it's tower located anywhere with (x,z) as (?888, ?888)
Extremely powerful and dangerous, will kill every poor-prepared wizard with a single beam of arcane. Don't even dare to go up there unless you have strong teammates or are well-prepared with supreme spell-power and means of protection
Changelog
1.0.0 - 27/7/2014
First release
Todo
-Sounds
-Dimension
-And a whole bunch of things
Related links
Official Minegicka 3 website and server: http://minegicka.enjin.com/
Our server is website is managed by me and hemmy, hemmy has been a great help since the early development of Minegicka 3, and will continue to support the mod diligently. Any where you see hemmy's word, it's either correct or something we discussed about before actually putting into the mod.
My patreon link, I'll be glad if you can support me there: http://www.patreon.com/williamle
License
Minegicka 3 is owned by WilliamLe(me) only.
Honestly there's no easy way that I can do to force you guys not to use my mod in your mod pack, private or public, but you are not allowed to distribute modified version of the mod and you must distribute the download links from this site or distribute no download link at all, unless given permission by me.
Only this thread on minecraftforum.net and minegicka.enjin.com are the places that officially support the promotion of Minegicka 3. Watch out for fake links and sites.
I'm having problem with my custom rendering of items and blocks, it happens whenever i use a glsl shader, when i use internal shaders or nothing, it's fine, do you have any idea on where i can start making my renders compatible with this mod?
I'm not using vanilla's ModelRenderer but rather my own version of parts of a complete model
i rarely get this, most of the time my renders are invisible
0
I hope you will
You can try getting another version of forge, the recommended versions always work
0
Ah, yes of course, you can message me like you did before
Oh my mistake, wrong link
0
Thank you so much, that's honestly the most screaming spotlight I've ever seen, I had a good time watching it
You can download 0.9.0 for mc1.7.2, I've added the link in the OP
I never download mods from those sites, and I hope not many will. So i'll leave it.
Thanks for the notice
I remember you
0
I think I quite remember you from the name
That'd be great
And I don't know whether you said it right or not either, I'm not a native English speaker
0
And I will have the mod support shaders soon
0
I hope you will since I've been doing that ever since I made vortex
I'll be glad
Because my rendering system is optimized for performance so it doesn't really work with shaders.
And thanks for the video I appreciate it but perhaps I'll just put an English spotlight on the topic so most can understand it
I see that the video is unlisted, I'll be very grateful if it's ever public
Thank you again
Same as the client, install forge to your server, run it once to make sure things work, then drop minegicka jar into the "mods" folder in the server directory
1
You can use Cauldron, if you want both forge mods and plugin, which is what our server is using for Minegicka 3 server
Get it here
http://files.minecraftforge.net/Cauldron/
0
Make sure to check it out!
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2158443-minegicka-3-the-iiird-time-you-can-use-vortex
0
I haven't test with 1.7.2, maybe you should give it a try and tell us the result
16
http://minegicka.enjin.com
Videos
No videos are available yet, would you be kind and make a spotlight for the mod? I'll be very grateful
Download
(Recommend Forge 10.13.0.1180 or higher)
- v1.0.0 for MC 1.7.10: DOWNLOAD
- v0.1.1 for MC 1.7.2: DOWNLOAD
FAQ
-Element: Fire or Water or Arcane or whatsoever-image-in-a-circular-frame. Each of them is an element.
-Spell: A spell is a combination of elements, and then cast by using a staff.
-Magick: A Magick is a special combination of elements, and then cast by pressing the "Cast Magick" button.
-Thingy: Originally named "Magical Thing of Nothingness", is the most essential thing used to craft every other thing in Minegicka
-Ice and Steam elements: they are 2 advanced elements, queued by combining Water and Cold or Water and Fire in the queue bar, there is no need to unlock Ice and Steam, they are "unlocked" by default
What are the buttons to cast?
-Right click staff to do a directional cast
-Right click staff while sneaking to do an area cast
-Left click staff to do a self-cast
-Press R to cast magick
-Press R while sneaking to clear the queued elements
How do I get the first Thingy?
-You kill mobs (monsters and animals), the drop chance is approximately 3% chance per killed mob to drop a thingy. Or you can find mages, they usually drop 0-4 thingys,
What is the first thing I should make?
-The freaking Magical Craft Station. From then on you'll hate the vanilla crafting system.
How do I unlock elements?
-Craft the essences, and "eat" them.
How do I unlock Magicks?
-Craft a Magickpedia, it's where you will unlock magicks and understand how they work.
How do I cast a spell?
-Unlock some elements
-Queue the elements
-Make sure you have mana
-Hold a staff
-Right click (normal cast), or sneak-right click (area cast), or left click (self cast)
How do I cast an area spell?
-Sneak why you use a staff
How do I self-cast a spell?
-Left click instead of right click
How do I cast a magick?
-You must have the magick unlocked. Queue the exact element combination and press the "Cast Magick" button, defaulted to the R key.
What are the differences between a spell and a magick?
-A spell is cast by right-clicking / left-clicking a staff.
-A magick is cast by pressing the "Cast Magick" button.
-Every element combination can be cast into a spell, but only a few can be cast into magick.
-For example, Water + Shield cast as Magick will behave differently than Water + Shield cast as a spell. See for yourself.
Cast magick / Clear queue?
-Defaulted to button R. Press it to cast magick, or sneak while pressing the button to clear all the queued elements
-This was implemented as a way to reduce button count from 11 to 9, the other button was "Area cast" button
How do I get hats?
-You can craft them in the crafting station, start with getting some leathers and a thingy.
How do I enchant staves?
-Make a Staff Enchanting Table, either use vanilla crafting or use the Magical Crafting Station.
-Open it, select the staff, pick the ingredient combination, press Enchant, and voila!
Features
You can find detailed guides for Minegicka 3 here
-Go kill some monsters, if you are lucky they will drop a Thingy, or you can go around a find some mages, strong they are, but there's a much higher chance that you will get the item.
-Craft yourself a Magical Crafting Station, from then on you can craft any item in the mod with a single click! You'll soon hate vanilla crafting
-Craft some more thingys, craft some sticks, craft a staff, wield it, and viola, you are a wizard now!
-Now you need to unlock elements. Gather the materials and craft the essences, consume them, there you have unlocked your first element!
-You don't stop there, you craft the magickpedia, unlock the magicks, craft better staves, enchant your staff, craft a wizard hat, ready your mind and let's set out to kill Eighty-eight Eight.
Staff enchanting is a powerful system that allows every staff to be as powerful as it can be
There's no way you will remember every magick combination
He who can use several sprays, lightning and beam spells.
Eighty-eight Eight, 888 health, spawns at y=188 in it's tower located anywhere with (x,z) as (?888, ?888)
Extremely powerful and dangerous, will kill every poor-prepared wizard with a single beam of arcane. Don't even dare to go up there unless you have strong teammates or are well-prepared with supreme spell-power and means of protection
Changelog
First release
Todo
-Dimension
-And a whole bunch of things
Related links
Official Minegicka 3 website and server: http://minegicka.enjin.com/
Our server is website is managed by me and hemmy, hemmy has been a great help since the early development of Minegicka 3, and will continue to support the mod diligently. Any where you see hemmy's word, it's either correct or something we discussed about before actually putting into the mod.
My patreon link, I'll be glad if you can support me there: http://www.patreon.com/williamle
License
0
Go here for more details
http://minegicka.enjin.com/betatesting/m/23969338/viewthread/13301595-beta-test-applications-currently-accepting
0
0
I'm not using vanilla's ModelRenderer but rather my own version of parts of a complete model
i rarely get this, most of the time my renders are invisible
normally it should be like this
0
0