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    posted a message on [1.3.2] Minegicka - REWRITING
    Minegicka 1B1 (Beta 1.1) has been updated
    Changelog:
    +10 new staffs!!!
    +Added delay bar, each element cost 2.5 secs of delay
    +Undisplay the gui means no spell, staff, Magick will work, though mines, walls, shields,.. still work
    +Vortex pull and delete entities correctly, blocks will turn into block entity

    +Crash to desktop also kill entities correctly, no stuck for player
    +Altar re-nature blocks will have metadata...which means no more wild grass turns into dead shrub. Caution: old altars won't work properly so I suggest breaking it and place it again
    +Nova, rock boulder, ice shards' damage increased
    +Walls damage entities that collide with them
    +Mines will blow entities away

    +Spell buttons are more responsive
    +Magick book gui now show button to cast magick
    +Grow no longer crashes the game
    +Convert doesnt convert blocks into ore storage (block diamond, block iron, block gold,..)
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    Just be patient, i'll update this mod when Forge for MC 1.3.1 comes out
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    Quote from LordHuenchen

    I am putting the zip into the mods folder


    I'm sorry if i've asked this before, are you using Forge 3.3.8.164 and later?

    Quote from fasterthensound

    This mod looks awesome good job


    Thanks ;)
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    Quote from richyboy23

    you should make a server side part to this mod cause its awsome


    Just wait until I update this to MC 1.3.1 ;) Not too long

    Quote from Fox0427

    Here, have a Minegicka Custom Map Teaser:
    http://imgur.com/5zxGQ
    Trololololololol


    Haha xD that's nice, i'll wait until you finish the whole castle :D

    Quote from knight15555

    hey, new mod spotlight, check out IPodmail, he posted this spotlight a while ago, but it outlines the mod quite well, and leaves some area of mystery so it does not ruin the mod for you! Thought I would let you know that this was done, put that under the video section plz!



    Thanks for telling :D

    Quote from SniperPwner

    NOOOOOOOO! PLEASE PUT A MAGICKA BAR!!!
    i find the current setup kinda awkward becuase every time i want to cast a spell i have to stand still (my fingers cannot reach the other keys with either interupting my mouse hand or keyboard hand.
    well i can but then i get massive cramps after i am done :P


    I'll add a magicka bar and you can scroll through a list of magicks to see their combinations

    Quote from BadBoy6767

    A. :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond:
    Thats 42*2! Can U Guess?

    B. Place http://www.youtube.com/ipodmail This Mod Video Review!


    Sadly i only eat diamond for breakfast and lunch and now it's night where i am :D
    I'll save those diamonds to eat tomorrow xD

    Quote from CJDinoBoy94

    i need some help, you say this mod does not conflict with ANY mod, so i don't see the need to list my 55-56 mods...but my issue is that i am able to choose the spells i want to use,but i cannot use them...


    Are you holding any staff? You need a staff to cast spells

    Quote from Lewis_Berry

    I idea could be that you could add a function that lets you cast spells on your sword for one hit just like the magic game?


    I've already added 10 advanced staffs :D
    Just wait till I release 1B1 version ;)
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    Here is where you get the latest forge
    http://lexmanos.no-ip.org:8080/job/Forge/lastBuild/

    But currently Minegicka is using 3.3.8.164, you can get it here
    http://lexmanos.no-ip.org:8080/job/Forge/164/

    Quote from LucianTrace

    Just a question, but are you making any plans on adding a "self-cast" feature in the near future, it really seems like the only thing left out.


    Yes, self cast and weapon imbune....(did i spell it correctly??) :D

    Quote from omsa12

    the spells dont work to me


    From now on i wont be answering replies saying something of this mod doesn't work with little or no details like this.

    Quote from LordHuenchen

    No, i mean It is as if I had it installed not at all...
    ..


    Are you putting the zip you download into mods folder? Or the zip INSIDE the zip :P

    Quote from NeonJ

    I looked at this thread thinking "Someone's made a Magicka mod now? Probably only a wands mod, but I'll check it out anyway."

    Then I looked at the thread.. "Holy Notch, someone's actually done it RIGHT!"

    +1 to you, sir!


    This sounds awesome. Of course, the magic imbues will be single-use (but you can cast as much as you want.)

    Perhaps it could cost double durability to balance it out?


    Yes ;) weapon imbues, but it'll be after the update to 1.3.1

    Quote from timwelter99

    This mod looks AMAZING shame i discovered it when 1.3 came out.
    PLEASE UPDATE FAST I NEED TO PLAY THIS!!!!!!


    It's not that shameful :D You can still play this with other mods in 1.2.5 and wait for all your favorite mods to get updated ;)

    Quote from CaptainSand

    This is amazing!. But I do have 1 suggestion. If you don't want to have to keep going into your spell book, can you make a button that automatically sets the spells for you. :D


    I won't do a button like that but i'll make somethign like in Magicka where you can scroll to see different magicks ;)

    Quote from Richard36

    mana bar should be included because people will go over power with it.
    please add more spells into it.
    update to 1.3.1 please


    Be patient

    Quote from Chaosdude185



    I think that will work, so here is a picture, this is installed on a clean jar and i believe i'm using the latest forge.


    If you're using forge 3.3.8.164 then i'll take a look at my code

    Quote from TBMSmokY

    awesome mod... can you make it that you can "enchant" your weapons with these elements? like in magicka, when you press shift + m1


    weapon imbues will have to wait :D

    Quote from Bubblecloner

    It still crash every minut

    Now it crash more often

    Quote from Bubblecloner

    And where do you download the newest forge?


    The link is up there :D
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    For everyone who are experiencing Grow Magick crashes the game, make sure you have the latest Forge API installed. Which is 3.3.8.164 at the moment
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    I'm working with gamep11, he has the same error: grow magick crashes the game
    I'll tell you guys the way to fix it as soon as I find out
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    I'll update this as soon as Forge is update :D
    And i'm sure most big mods will try to update when Forge for 1.3 is released
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    Are there any crash log?
    And please tell me which other mods you are using.
    Maybe try installing Minegicka and Forge only on a clean jar. Because other mods may somehow modify base block or base tile entity
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    Haha xD a steve-like meme will work xD
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING

    This mod is great, very fun! There is a glitch where if you die your spells glitch up and you cant cast them any more, it might be fixable by reloading minecraft. :huh: Also, i think being able to cast spells on yourself like in the actual game would be fun! Just a suggestion.

    EDIT: Also, i would love to see this multiplayer compatable!


    I haven't added self cast and weapon imbune because this is just beta, i haven't had enough time to do those :D

    Quote from SIMJEDI

    I would just like to say something about the install process. You do not need to put any files into the minecraft.jar file. Just create the MineGika folder inside the .minecraft folder and put the files in as showed and then put Minegicka1B0.zip file into the mods folder and it works just fine. Makes it easier to revert if you have conflicts.... ;)


    Yup :D I think i wrote that in the readme file too :D
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    But this is a magic mod and i'm not sure if Jeb will agree with adding a magic mod into minecraft :P
    Well it has it's own fun when it's a mod, not an official feature :D
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    Well my friend tried installing Minegicka into technic mods folder. It works perfectly for him :D
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    Try installing Minegicka and Forge only and see if it crashes the game
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] Minegicka - REWRITING
    Quote from Withmyself64

    How about an item that you can hack in with TMI or NEI that unlocks all of the spells for you. It could be used to give specific spells to specific people when this becomes multiplayer. Admins could disable the temples from giving you certain spells but could hack in that special item to give particular spells to trusted players.


    I'm already working on this :D

    Quote from 19epicface99

    This would be awesome on multiplayer.


    When mods are updated to 1.3 i don't think you'll need to worry about that anymore :D

    Quote from fishindude

    I like this and support but I don't like mods that look too complicated. But great work


    It's complication depends on what you'd like to do ;)
    In my opinion Minegicka isn't complicated :D It's creative and fun :D
    Posted in: Minecraft Mods
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