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    posted a message on [Better Than Wolves] BTWTweak v1.1a (05 Jun 2018)

    The latest updates to BTW have broken BTWtweak unfortunately

    Posted in: Minecraft Mods
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    posted a message on [Better Than Wolves] BTWTweak v1.1a (05 Jun 2018)

    Dude you're the best. I wait for you to drop a patch before I update BTW. All your balance additions always seem fair and plug holes overlooked by FC. Seriously good stuff

    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!

    Looks like someones been playing Jason Rohrer's new game eh? I thought you would have considering the design principals he has in place are some of the most interesting I've seen since BTW ;)


    (also side note I cant seem to register on the BTW forum and I've been wanting to make a few posts on there. If someone could help me out with that it would be great)

    Posted in: Minecraft Mods
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    posted a message on [Better Than Wolves] BTWTweak v1.1a (05 Jun 2018)

    Flowerchild ripped off your whole schtick in his new update. It looks like he's slowly taking your features one by one! I think a lot of elements from the tweak are going to have to be re-balanced or removed.

    Posted in: Minecraft Mods
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    posted a message on [1.6.X]Natura
    Wow mDiyo, somebody's taken some serious inspiration from scokeev9's mods...
    Posted in: Minecraft Mods
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    posted a message on GrowthCraft - [JUL-15-2014] Proper 1.7.10 release
    Quote from bricksbybrando

    Hello, i am trying to grow Hops. And i have four fences one block above my tilled furtile dirt. And it wont let me place the Hops Rhizome. Am i doing something wroung?


    You need to allow one block of air above the tilled soil. You also need to wet the soil.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Reika

    It does not emulate clicks. It simply calls a function that exists in item classes and is called upon right-click. Left-click is specially coded, and shift-click is done with tests on the clicking player (which of course does not exist for the effector).

    I was concerned this may be the case, but I wanted to make sure.
    Thank you for the reply anyway.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Hello,
    I know that Reika is busy with MCP stupidity,
    but I think that I have an idea that involves ExpandedRedstone.
    Maybe the Item Effector should have the ability to Left-click, Shift-Right-click and Shift-Left-click.
    This would be useful as some mods (Such as growthcraft and EE3) require a shift click for some automation functions.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Hello Reika,
    I wish to ask of you (or simply anyone who can answer) whether or not you would recommend me to use the "Full Release" on any worlds I care about, or if it, at current, may contain bugs of unbearable nature. I also wish to ask if you would like RotaryCraft used in a heavily modified environment, to see how it fairs in terms of balance, usefulness and/or bugs.
    -Thank you for reading,
    Sincerely Jackson Wilde
    Posted in: Minecraft Mods
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