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    posted a message on [Help] Snowing Mods
    Bumped, sorry. Changed to a request now. :smile.gif: All I want is the snow tiles to replenish!
    Posted in: Mods Discussion
  • 0

    posted a message on [Creating Mods] Simple person mob (MCP) [30/1/11]
    Thanks for the tutorial, I now have some company in single player.

    Now, how did the person make it compatible with Mo' Creatures? Can you do a short tutorial specifically on that? I'm not so good with it.
    Posted in: Tutorials
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    posted a message on [Help] Snowing Mods
    Wow. Will this turn into a [REQ] because it doesn't seem to be in there either. []
    Posted in: Mods Discussion
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    posted a message on [Help] Snowing Mods
    Hello! I'm looking for a snowing mod. Basically all I'm looking for is a mod to the game which will make the snowing areas and biomes snowing again. I'm sure someone's made a mod for it out there so now I'm looking for it.

    I tried to search but it wasn't working. :SSSS: got to it. :smile.gif:

    Any help is appreciated.
    Posted in: Mods Discussion
  • 0

    posted a message on Cyclops reef survival. V 1.1 Now out.
    Seems kind of bland. Once I survive the ghasts, I'll just dig down and I'll probably be able to live there for most of my life.
    Posted in: Alpha - Survival Single Player
  • 0

    posted a message on Share your BiomeTerrain Mod v10.x + Settings
    Quote from NaturalCauses »
    I hope I am not going to regret this...

    Name: Continents
    Author: NaturalCauses
    Description: As close as I could come to a continent like map. Large land masses, with plains, rolling hills, mountains (albeit not huge chains), cliffs, valleys, etc.
    Screen Shot(s): Not extremely photogenic, but did what I could.




    Settings:
    <Biome Mod - All Biome Variables>
    biomeSize:3.0
    minMoisture:0.0
    maxMoisture:1.0
    minTemperature:0.0
    maxTemperature:1.0
    snowThreshold:0.5
    iceThreshold:0.5
    
    <Biome Mod - Swamp Biome Variables>
    muddySwamps:true
    claySwamps:true
    swampSize:2
    
    <Biome Mod - Desert Biome Variables>
    waterlessDeserts:true
    removeSurfaceDirtFromDesert:true
    desertDirt:false
    desertDirtFrequency:0
    
    <Cave Mod - Dungeon Variables>
    dungeonRarity:100
    dungeonFrequency:8
    dungeonMinAltitude:0
    dungeonMaxAltitude:128
    
    <Cave Mod - Lava Pool Variables>
    lavaLevelMin:0
    lavaLevelMax:10
    
    <Deposit Mod - Above Ground Variables>
    flowerDepositRarity:100
    flowerDepositFrequency:2
    flowerDepositMinAltitude:0
    flowerDepositMaxAltitude:128
    roseDepositRarity:50
    roseDepositFrequency:1
    roseDepositMinAltitude:0
    roseDepositMaxAltitude:128
    brownMushroomDepositRarity:25
    brownMushroomDepositFrequency:1
    brownMushroomDepositMinAltitude:0
    brownMushroomDepositMaxAltitude:128
    redMushroomDepositRarity:13
    redMushroomDepositFrequency:1
    redMushroomDepositMinAltitude:0
    redMushroomDepositMaxAltitude:128
    reedDepositRarity:100
    reedDepositFrequency:10
    reedDepositMinAltitude:0
    reedDepositMaxAltitude:128
    pumpkinDepositRarity:3
    pumpkinDepositFrequency:2
    pumpkinDepositMinAltitude:0
    pumpkinDepositMaxAltitude:128
    
    <Deposit Mod - Above/Below Ground Variables>
    evenWaterSourceDistribution:false
    waterSourceDepositRarity:100
    waterSourceDepositFrequency:75
    waterSourceDepositMinAltitude:1
    waterSourceDepositMaxAltitude:128
    evenLavaSourceDistribution:false
    lavaSourceDepositRarity:100
    lavaSourceDepositFrequency:20
    lavaSourceDepositMinAltitude:8
    lavaSourceDepositMaxAltitude:128
    
    <Deposit Mod - Below Ground Variables>
    dirtDepositRarity1:100
    dirtDepositFrequency1:20
    dirtDepositSize1:32
    dirtDepositMinAltitude1:0
    dirtDepositMaxAltitude1:128
    dirtDepositRarity2:0
    dirtDepositFrequency2:0
    dirtDepositSize2:0
    dirtDepositMinAltitude2:0
    dirtDepositMaxAltitude2:0
    dirtDepositRarity3:0
    dirtDepositFrequency3:0
    dirtDepositSize3:0
    dirtDepositMinAltitude3:0
    dirtDepositMaxAltitude3:0
    dirtDepositRarity4:0
    dirtDepositFrequency4:0
    dirtDepositSize4:0
    dirtDepositMinAltitude4:0
    dirtDepositMaxAltitude4:0
    gravelDepositRarity1:100
    gravelDepositFrequency1:10
    gravelDepositSize1:32
    gravelDepositMinAltitude1:0
    gravelDepositMaxAltitude1:128
    gravelDepositRarity2:0
    gravelDepositFrequency2:0
    gravelDepositSize2:0
    gravelDepositMinAltitude2:0
    gravelDepositMaxAltitude2:0
    gravelDepositRarity3:0
    gravelDepositFrequency3:0
    gravelDepositSize3:0
    gravelDepositMinAltitude3:0
    gravelDepositMaxAltitude3:0
    gravelDepositRarity4:0
    gravelDepositFrequency4:0
    gravelDepositSize4:0
    gravelDepositMinAltitude4:0
    gravelDepositMaxAltitude4:0
    clayDepositRarity1:100
    clayDepositFrequency1:10
    clayDepositSize1:32
    clayDepositMinAltitude1:0
    clayDepositMaxAltitude1:128
    clayDepositRarity2:0
    clayDepositFrequency2:0
    clayDepositSize2:0
    clayDepositMinAltitude2:0
    clayDepositMaxAltitude2:0
    clayDepositRarity3:0
    clayDepositFrequency3:0
    clayDepositSize3:0
    clayDepositMinAltitude3:0
    clayDepositMaxAltitude3:0
    clayDepositRarity4:0
    clayDepositFrequency4:0
    clayDepositSize4:0
    clayDepositMinAltitude4:0
    clayDepositMaxAltitude4:0
    coalDepositRarity1:100
    coalDepositFrequency1:20
    coalDepositSize1:16
    coalDepositMinAltitude1:0
    coalDepositMaxAltitude1:128
    coalDepositRarity2:0
    coalDepositFrequency2:0
    coalDepositSize2:0
    coalDepositMinAltitude2:0
    coalDepositMaxAltitude2:0
    coalDepositRarity3:0
    coalDepositFrequency3:0
    coalDepositSize3:0
    coalDepositMinAltitude3:0
    coalDepositMaxAltitude3:0
    coalDepositRarity4:0
    coalDepositFrequency4:0
    coalDepositSize4:0
    coalDepositMinAltitude4:0
    coalDepositMaxAltitude4:0
    ironDepositRarity1:100
    ironDepositFrequency1:20
    ironDepositSize1:8
    ironDepositMinAltitude1:0
    ironDepositMaxAltitude1:64
    ironDepositRarity2:0
    ironDepositFrequency2:0
    ironDepositSize2:0
    ironDepositMinAltitude2:0
    ironDepositMaxAltitude2:0
    ironDepositRarity3:0
    ironDepositFrequency3:0
    ironDepositSize3:0
    ironDepositMinAltitude3:0
    ironDepositMaxAltitude3:0
    ironDepositRarity4:0
    ironDepositFrequency4:0
    ironDepositSize4:0
    ironDepositMinAltitude4:0
    ironDepositMaxAltitude4:0
    goldDepositRarity1:100
    goldDepositFrequency1:2
    goldDepositSize1:8
    goldDepositMinAltitude1:0
    goldDepositMaxAltitude1:32
    goldDepositRarity2:0
    goldDepositFrequency2:0
    goldDepositSize2:0
    goldDepositMinAltitude2:0
    goldDepositMaxAltitude2:0
    goldDepositRarity3:0
    goldDepositFrequency3:0
    goldDepositSize3:0
    goldDepositMinAltitude3:0
    goldDepositMaxAltitude3:0
    goldDepositRarity4:0
    goldDepositFrequency4:0
    goldDepositSize4:0
    goldDepositMinAltitude4:0
    goldDepositMaxAltitude4:0
    redstoneDepositRarity1:100
    redstoneDepositFrequency1:8
    redstoneDepositSize1:7
    redstoneDepositMinAltitude1:0
    redstoneDepositMaxAltitude1:16
    redstoneDepositRarity2:0
    redstoneDepositFrequency2:0
    redstoneDepositSize2:0
    redstoneDepositMinAltitude2:0
    redstoneDepositMaxAltitude2:0
    redstoneDepositRarity3:0
    redstoneDepositFrequency3:0
    redstoneDepositSize3:0
    redstoneDepositMinAltitude3:0
    redstoneDepositMaxAltitude3:0
    redstoneDepositRarity4:0
    redstoneDepositFrequency4:0
    redstoneDepositSize4:0
    redstoneDepositMinAltitude4:0
    redstoneDepositMaxAltitude4:0
    diamondDepositRarity1:100
    diamondDepositFrequency1:1
    diamondDepositSize1:7
    diamondDepositMinAltitude1:0
    diamondDepositMaxAltitude1:16
    diamondDepositRarity2:0
    diamondDepositFrequency2:0
    diamondDepositSize2:0
    diamondDepositMinAltitude2:0
    diamondDepositMaxAltitude2:0
    diamondDepositRarity3:0
    diamondDepositFrequency3:0
    diamondDepositSize3:0
    diamondDepositMinAltitude3:0
    diamondDepositMaxAltitude3:0
    diamondDepositRarity4:0
    diamondDepositFrequency4:0
    diamondDepositSize4:0
    diamondDepositMinAltitude4:0
    diamondDepositMaxAltitude4:0
    
    <Terrain Mod - Terrain Variables>
    waterLevel:62
    maxAverageHeight:0.0
    maxAverageDepth:0.0
    fractureHorizontal:-0.55
    fractureVertical:1.0
    volatility1:0.0
    volatility2:0.0
    volatilityWeight1:0.5
    volatilityWeight2:0.45
    
    <Terrain Mod - Block Variables>
    removeSurfaceStone:false
    replaceWaterWithLava:false
    replaceIceWithLava:false
    
    <Terrain Mod - Bedrock Variables>
    disableBedrock:false
    flatBedrock:true
    bedrockObsidian:false
    
    <Tree Mod - Tree Variables>
    biomeTrees:true
    globalTreeDensity:0
    rainforestTreeDensity:5
    swamplandTreeDensity:0
    seasonalforestTreeDensity:3
    forestTreeDensity:5
    savannaTreeDensity:0
    shrublandTreeDensity:0
    taigaTreeDensity:5
    desertTreeDensity:-20
    plainsTreeDensity:-20
    iceDesertTreeDensity:-20
    tundraTreeDensity:-20
    globalCactusDensity:0
    desertCactusDensity:10
    cactusDepositRarity:100
    cactusDepositMinAltitude:0
    cactusDepositMaxAltitude:128
    
    <Underground Lake Mod - Underground Lake Variables>
    undergroundLakes:true
    undergroundLakesInAir:false
    undergroundLakeFrequency:2
    undergroundLakeRarity:5
    undergroundLakeMinSize:40
    undergroundLakeMaxSize:60
    undergroundLakeMinAltitude:0
    undergroundLakeMaxAltitude:50


    Have you got a cartograph of that map? It looks lovely.
    Posted in: Mods Discussion
  • 0

    posted a message on Share your BiomeTerrain Mod v10.x + Settings
    Quote from bluevein »
    A lot of these screenshots show tall trees with leaves growing very different to normal tree leaves. What mod is doing that?


    The inbuilt tree mod had biome trees included.
    Posted in: Mods Discussion
  • 0

    posted a message on Share your BiomeTerrain Mod v10.x + Settings
    Please keep them going! These are EPIC!
    Posted in: Mods Discussion
  • 0

    posted a message on BiomeTerrain Mod v11.2_3 (12/5) - SMP updated
    How do the trees get put in? Is it possible to put in random buildings around the place using the same method? I think it'd be pretty epic to see a random village in the middle of the nowhere and it'd be just like a tree.
    Posted in: Mods Discussion
  • 0

    posted a message on FLOATING ISlANDS!
    .. I made a floating dirt block! :smile.gif:
    Upload the save file please. :iapprove:
    Posted in: Alpha - Survival Single Player
  • 0

    posted a message on Quite possibly the biggest Treehouse made to date. Vid Incl.
    Upload save so we can burn it please?
    Posted in: Alpha - Survival Single Player
  • 0

    posted a message on BiomeTerrain Mod v11.2_3 (12/5) - SMP updated
    Quote from DataNalle »
    Update it fast. =( I absolutely must use this with SMP today.


    No. He should take his time for the incredible mod. You didn't even say please? Don't rush him.
    Posted in: Mods Discussion
  • 0

    posted a message on Island Survival v1.1 (re-release) (game)
    Gonna try again. Just realised a great place to start a base... under the dirt. :smile.gif:
    Posted in: Alpha - Survival Single Player
  • 0

    posted a message on I have finally tamed the wild beast!
    I lol'd.
    Posted in: Alpha - Survival Multiplayer Discussion
  • 0

    posted a message on falling trap with water at bottom does it work?
    Quote from Alfa »
    One block of water won't let them survive a 50 block drop. If uncertain, jump off it yourself and test it, you have the same health as mobs.


    For some reason mobs can survive 70 block falls.
    Posted in: Alpha - Survival Single Player
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