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    posted a message on 256 pack
    I know Gimp has an option to scale things up without blurring them. It just takes one square pixel and changes it to a square of four identical pixels... or nine or sixteen, etc.
    Posted in: Resource Packs
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    posted a message on Would Minecraft be better with great graphics?
    ... The creepers are 3d.
    Posted in: Survival Mode
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    posted a message on [64x][1.5_01][remix+original] Sandstone
    Quote from Shreeyam »
    This pack is absolutely beautiful! Adding it to my sig right away! Also, i love your water, sandstone, cobble, logs... well, the list goes on. Great work!


    That's Misa's water (can't be done any better), my sandstone (I kind of have a love/hate relationship with that one), my cobblestone (I'm very happy with how that turned out), Dante80's treebark/s (very cool) and my tree rings (can be better, needs updated).

    I'm glad people like this. Have some bacon. :Bacon:
    Posted in: Resource Packs
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    posted a message on Would Minecraft be better with great graphics?
    I'll just toss this one out there: assuming your FPS could remain the same, would you like to see dynamic lighting, such that torches cast visible shadows?

    I think that one change wouldn't alter Minecraft's gameplay at all, but would make our ingame creations more beautiful. That one change would make Minecraft better than it is now.

    gameplay > graphics

    (gameplay + graphics) > (gameplay - graphics)
    Posted in: Survival Mode
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    posted a message on 256 pack
    That would work... but it wouldn't make any visible difference. The textures won't have any more fine detail than they did at the lower resolution.
    Posted in: Resource Packs
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    posted a message on starry sky
    I would LOVE to have an option to change the night sky, but I have never seen it done. I think the image is buried somehow in the code, and our talented Java people haven't yet figured out where, or how to modify it.

    Somebody please prove me wrong. I want big spiral galaxies and colorful nebulae and gas giant rings and ****!

    There was a mod that made the sun and moon larger than normal, though I never yet tried it...
    Posted in: Resource Packs
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    posted a message on [64x][1.5_01][remix+original] Sandstone
    Ah, yes, that error is pretty common. Good thing the fix is easy. In your .minecraft folder, delete the options.txt file. Alternatively, you can edit one line in options.txt so it reads "skin:Default" instead of whatever other texture pack is listed in that line.
    Posted in: Resource Packs
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    posted a message on Would Minecraft be better with great graphics?
    Gameplay > graphics, every single time. Some of the most fun games I've ever played had little to no graphics worth looking at.



    However... the above is a perfectly true statement; you will find variations on that theme on every video gaming forum ever made, BUT the ideal game would have great gameplay and great graphics. More of two good things > only one good thing. I ain't buying the whole nostalgia argument, either. I played Pong on the original equipment, ATARI, NES... and I always wanted better graphics.
    Posted in: Survival Mode
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    posted a message on 512x512 Texture Package
    Bigger ain't necessarily better. Some of those 16x packs by the more talented pixel artists look better than the 128x packs.
    Posted in: Resource Packs
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    posted a message on Cloud be-gone
    Here, put this in the environment folder of your texture pack: link

    That will get rid of all the clouds. It's just a totally blank clouds.png, so it turns the clouds completely transparent.
    Posted in: Survival Mode
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    posted a message on Thats the last straw!
    Quote from matthew8348 »
    I had this problem ALOT, but I read a post somewhere in this message board where a person made a .bat file with code to limit how much memory that Minecraft could use. Sure enough it solved the problem for me.

    I will have to try to find the orginal post but here is the code and some simple instructions on how to do this.

    Make a text file where your Minecraft.exe is located. In the text file copy and paste this code:
    java -Xms512m -Xmx768m -jar Minecraft.exe


    Then rename the text file and remove the .txt and replace it with .bat. Then double click on that .bat file and it should start Minecraft.

    Hopefully this will stop your black-screens. At least it has worked wonders for me. And sorry if this is hard to understand, I suck at explaining things.

    EDIT:
    All credit goes to xoft, his post is found here: viewtopic.php?f=17&t=138349&start=30#p2077245


    That's the solution, right there.

    Also, backup your saves at least every couple of hours.
    Posted in: Survival Mode
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    posted a message on My First Project: SandStone Pyramid.
    It doesn't necessarily have to be a 45 degree slope, does it?
    :sand:
    :sand: :sand:
    :sand: :sand: :sand:
    :sand: :sand: :sand: :sand:

    I know I've seen pictures of real pyramids that are flatter than that, somewhere.
    :sand:
    :sand: :sand: :sand:
    :sand: :sand: :sand: :sand: :sand:
    :sand: :sand: :sand: :sand: :sand: :sand: :sand:

    Something to keep in mind anyway, if you really want it to have a big base.
    Posted in: Survival Mode
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    posted a message on Which Texture Pack Do You Use?
    It's cool to see how many people modify/edit their own custom pack. That's the only way I could ever be happy with it.
    Posted in: Survival Mode
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    posted a message on My First Project: SandStone Pyramid.
    Quote from Rameses707 »

    1.) 256x256 sounds like a great size, I'm designing how I should make I should make the height of each floor, because of the sky limit. From ocean level, does anyone know what the sky limit is?


    The build ceiling is a painfully short 64 meters above sea level. 128 meters above bedrock.
    Posted in: Survival Mode
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    posted a message on Too many crashes?
    Read this thread for the solution: http://getsatisfaction.com/mojang/topics/bwod_black_window_of_death
    Posted in: Survival Mode
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