• 0

    posted a message on [1.4.5] Urban mod v2.2
    lol i dont think so) I won't update it till 1.5 is released :steve_joyous:
    Posted in: Minecraft Mods
  • 0

    posted a message on Potion effect on right click
    Quote from DarkHax

    download the source code for more swords mod http://adf.ly/E5yQF and you can look for itemvampirism i have code in that item for it. sory i cant give the snippet i am at a school computer at the moment. if it does not work you can pm me and i can help you when i get home.

    Thanx!
    Posted in: Modification Development
  • 0

    posted a message on Potion effect on right click
    Hey peep! I need some help again.) I need to make an item that when is is right-clicked it will set a potion effect on player) How to make it?)
    Posted in: Modification Development
  • 0

    posted a message on [1.4.5] Urban mod v2.2
    Quote from beibereater

    ---- Minecraft Crash Report ----
    // Sorry :(

    Time: 12/11/12 8:51 PM
    Description: Exception occured in ModLoader

    java.lang.Exception: No more empty terrain sprite indices left!
    at ModLoader.getUniqueTerrainSpriteIndex(ModLoader.java:730)
    at ModLoader.getUniqueSpriteIndex(ModLoader.java:711)
    at ModLoader.addOverride(ModLoader.java:444)
    at mod_test.load(mod_test.java:118)
    at ModLoader.init(ModLoader.java:905)
    at ModLoader.addAllRenderers(ModLoader.java:215)
    at bbj.<init>(RenderManager.java:93)
    at bbj.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(SourceFile:259)
    at net.minecraft.client.Minecraft.run(SourceFile:515)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows XP (x86) version 5.1
    Java Version: 1.6.0_37, Sun Microsystems Inc.
    Java VM Version: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
    Memory: 472004008 bytes (450 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: ModLoader, EntityRendererProxy, ModTextureStatic, ...]
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    ModLoader: Mods loaded: 5
    ModLoader 1.4.5
    mod_BiomesOPlenty Biomes O' Plenty for MC 1.4.2
    mod_test 1.3.2
    mod_Gibbing 1.4.5v1
    mod_Gibs 1.4.4v1

    Might've had to many mods, idk. I didnt think biomse'o'plenty would affect urban mod beacause urban mod doesnt add blocks and niomes doesnt add items.



    As i see it is a problem with biomes or textures. Try to install on a clean client)



    Quote from PwnApple

    You know, It'll be nice if you make the Forge version (Back in the damn days where Forge and ModLoader are compatible :L)

    I'm planning it, but it won't be this year)))
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.5] Urban mod v2.2
    send me a report please)
    Posted in: Minecraft Mods
  • 0

    posted a message on Need mod For İsengard !
    we can)
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [1.4.5] Urban mod v2.2
    Quote from Peteskar

    Blackscreening. :(

    It is because you downloaded 2.1! Try downloading new version)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.5] Urban mod v2.2
    Quote from beibereater

    Hey I tried to download and install urban mod but it didn't work. Does it conflict with any mods that you know of or is there some coding problem, or what?

    Download new version)
    Posted in: Minecraft Mods
  • 0

    posted a message on Will Review Any Mod
    Quote from sReflexes

    Want me to review a mod? Just post down below and it will happen. I will also review any map. My Youtube is
    https://www.youtube....ws?feature=mhee my first video will be up soon

    Hey! Can you make a review for my mod, please?)))
    Posted in: Mods Discussion
  • 0

    posted a message on Opals+MultiGem
    Nice mod, guy! Will you develop mods in my dev team?)
    Posted in: Minecraft Mods
  • 0

    posted a message on Getting in onItemUse function.
    I know but i need a tutorial or smth like that)
    Posted in: Modification Development
  • 0

    posted a message on Getting in onItemUse function.
    I'm not "just diving into modding". I have already read a lot of tutorials and i have made two mods. But i need a tutorial about functions like onRightClick and onItemUse
    Posted in: Modification Development
  • 0

    posted a message on Getting in onItemUse function.
    I wanna get in onItemUse function. Is there a tutorial which explains this function. Please, send a link)
    Posted in: Modification Development
  • 0

    posted a message on Armor that reflects arrows?
    And how should i change it?
    Posted in: Modification Development
  • 3

    posted a message on [Forge] How would I make my mob hold an item?
    Try this:
    In your EntityYourmob.java add this before the last bracket:
    public ItemStack getHeldItem()
    {
    return defaultHeldItem;
    }
    static
    {
    defaultHeldItem=new ItemStack(Item.ingotIron, 1);
    }
    private static final ItemStack defaultHeldItem;
    Posted in: Modification Development
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