
- 15th June, 2012 - 10,000 downloads
- 27th July, 2012 - 50,000 downloads
- 7th September 2012 - 100,000 downloads
- 7th October 2012 - 150,000 downloads
- 10th November 2012 - 200,000 downloads
- 10th December 2012 - 250,000 downloads
- 5th January, 2013 - 500,000 downloads
- 21st January, 2013 - 1,000,000 downloads
- 12th February, 2013 - 2,000,000 downloads
ICBM Wallpaper
http://i.imgur.com/UhznJhR.jpg
ICBM Banner
Wear the ICBM banner! to show your support!
[url="http://universalelectricity.com/icbm"][img]http://calclavia.com/files/icbm_banner.png[/img][/url]
Terms and Conditions
All terms and conditions for ICBM can be viewed here, but here are some FAQs.
Mod Packs
Private mod packs are always allowed. Public mod packs are not. People who have received my permission prior to this new condition are allowed to continue to use the mod in their mod packs.
Bukkit
Go get Bukkit Forge, it makes all Forge mods work with Bukkit: https://github.com/k...alm/BukkitForge
Twitter: @Calclavia
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Shouldn't this be in the Suggestions section?
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For instance.
/tp 157 64 -302
PS. You can't do it in survival mode.
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So Yeah.
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Horses.
So i feel like, wait for it............ The Mongols.
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Basically in a nutshell, Build to Survive is a new Gamemode, originally suggested by our fellow friend Rappinator.
The Gameplay
* You will be able to choose your building materials. Indestructable objects (like End Portal Frames and Bedrock) are not allowed.
* You will spawn in creative.
* You will spawn in a flatland world with a building limit.
* You must build your base inside the building plot.
* You may create Tools with the Iron Supplied.
* You will not be permitted to mine outside the building limit.
* You may craft weapons like bows and swords. No Diamonds though.
* Your difficulty will be set to hard. No Flying.
* No Animal killing. You will be set to be either vegetarian (plants only) or cannibal (rotten flesh only). You only can drink milk from cows.
* There will be a start button in your pause section (Esc). Once you touched that, only Weapons could be yield.
* Spawning is Intense. Yes.
* You must complete a certain task before starting. Like building a farm to milk those KOWs, or go mining.
Now this is the part where it gets insane.
The New Mob Intelligence
* Teamwork AI
Every Mob should be corporating with each other. Creepers and Skeletons may hurt each other sometimes, but they should work together aswell! Here are some Examples.
* The Distraction AI
Zombies will distract a person to escape from them. Then a skeleton critical hitted him with an arrow, or a Creeper blew up behind the person!
* The Destruction AI
Zombies may break doors. But that's not enough. A CREEPER should blow up the door, allowing a bunch of mobs to come in.
* The Cannon AI
Indestructable front door? Why don't they have a creeper to LAUNCH THEM INTO YOUR CHIMNEY? Wait, What did you say? You didn't build a chimney? How about- *scene missing*
* The Roadblock AI
'BOOM!' You just got the wrong, way, son.
* The Slingshot AI
I know what you're thinking, but nope. This AI will make Skeleton to shoot at your window and break it. Good thing to always make 1 block window.
* The Tarantula AI
A Cave Spider will spawn somewhere and you might get bitten by it! So make sure you milked your cow!
The Gallery of Galore
The World Creating Option
More Coming Soon!
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Stone - Hard Cereal
Iron - Feta Cheese
Gold - Butter Bar
Lapis Lazuli - Jelly
Diamond - Ice Cubes
So i prefer what i bolded.
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The View
The Side
The Pulse