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    posted a message on Note Blocks as Repeaters: Music Made Easy
    A courteous bump. I've noticed there are some similar ideas for improving note blocks, but this seems like the easiest way without adding more complex interfaces.
    Posted in: Suggestions
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    posted a message on Inventory Double Click
    Why it's not in already, I can't begin to imagine.
    Posted in: Suggestions
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    posted a message on Eletric furncaces ADDED POLL
    If there'd be anything involving furnaces and redstone, I'd want to see furnaces generate output. That way, you could use them as a countdown timer, or have a handy torch-light notification when your smelting's done!

    ...

    Oh, jeez, that's actually really awesome. The time combinations for fuels/smeltables is almost endless. It'd be the perfect timer.
    Posted in: Suggestions
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    posted a message on Note Blocks as Repeaters: Music Made Easy
    I'm not going to lie, Note Blocks are cool. However, it seems that they're unnecessarily complex. The current designs needed to make a note block song are so bafflingly huge that they're unfeasible - you can't even hear the whole thing from one point unless it's a short loop! While I know the engineers love having something fancy to build, I think a change needs to be made to Note Blocks to simplify and expand their use.

    The idea is simple; each Note Block takes an input and, after a delay, produces an output. This delay could be done in a few ways, but I'll propose one I think is the most intuitive.

    :chestfront: = Note Block
    :Red: = Redstone

    :Red: :chestfront: :chestfront: :chestfront:
    The minimum delay would be placing note blocks directly next to each other. The first block would be powered, and would quickly trigger the second block, triggering the third, and so on. This would mean that there would be a maximum speed for a song or arpeggio sections (unless other methods are used), but there's already a limit to that as far as I know.

    :Red: :chestfront: :Red: :chestfront: :Red: :chestfront: :Red:
    :Red: :chestfront: :Red: :Red: :chestfront: :Red: :Red: :chestfront: :Red: :Red:
    By placing redstone between the note blocks, the delay increases. This would be what makes the system easier to use - one can figure out timing with redstone lengths and have full control over a song. 3/4 time can still be done, and parallel instrument tracks become easier to figure out.

    In addition to making songs easier and more compact, note blocks would also now function as delay-repeaters for other mechanisms. Chaining together the simple rock "tick" sound inside mechanisms would be a flavorful way to add delays or build ticking clocks, while torch repeaters/inverters could be used for silent operations and other computational functions as they are now.

    If you like this idea, please add your comments.
    Posted in: Suggestions
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    posted a message on ◄Sugar Cube▶
    Sugar cubes as animal bait seems like the best idea so far; there's currently no reliable way to attract or pen animals, and this would be a good measure. Plus, SUGAR!
    Posted in: Suggestions
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    posted a message on new discovery, shroom powered Light sensor
    Do flowers despawn in moonlight? If not, you could put it under some shade, such that when darkness came it'd be dark enough to despawn.
    Posted in: Survival Mode
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    posted a message on Anyone else looking forward to dungeon mode?
    I'd think a few more items would need to be added - like jump blocks, a version of the Bridge mod, and keys.
    Posted in: Survival Mode
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    posted a message on More trees and saplings..
    Birch and pine dropping their own leaves would be nice; if not that, then having saplings grow into a different tree based on the biome (pine) or have a random chance to spawn elsewhere (birch).
    Posted in: Suggestions
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    posted a message on [REQ] REDSTONE BLOCK
    Quote from Electrk »
    Glad to see you thought this completely unnecessary block through and actually gave a point to it.

    Oh wait, you didn't....


    Now, now, no need to be rude. There's two things being addressed here;

    1) Use for redstone for people who aren't circuit junkies (and a compliment to lapis lazuli)
    2) Possible use as a redstone-controlled light source.

    I think it'd work fine, although architectural considerations might need to be made to use it nicely, such as putting paintings over it or using recessed lighting. Either way, it wouldn't be a bad idea.
    Posted in: Suggestions
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    posted a message on Blocks on Ground - How Long?
    Quick question; if a block's on the ground, how long does it take before it disappears? I ask because I'm trying to build an automated cactus farm, and would like to know how long I can go between harvests.
    Posted in: Survival Mode
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    posted a message on More environmental features
    Your suggestion is pretty broad, but nobody will really oppose the addition of more things to explore for. Watermelons (as suggested), new flowers, new biomes and more would all be welcome.
    Posted in: Suggestions
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    posted a message on Locked Chests [The Way It Should Be]
    Iron rods and gears are all well and good, but I feel like a simple padlock would be more appropriate.

    [] :Iron: []
    :Iron: [] :Iron:
    :Iron: :Iron: :Iron:
    Posted in: Suggestions
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    posted a message on Beta vs Classic Generation
    Beta for most things, but I honestly miss the flooded caves in Classic. Those need to make a comeback.
    Posted in: Survival Mode
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    posted a message on The Mrs' Lunch Box
    Healing with water is risky business, since there's so many ways around it. I'm sure it'll be in if/whenever Notch adds realism mode.

    The lunchbox and other in-inventory storage also sounds nice.
    Posted in: Suggestions
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    posted a message on Another redstone theory
    It's probably possible, but I personally wouldn't freak out about it until there's a more visible/concrete redstone-powered light. Dinky red dots don't cut it at far distances. Lanterns, maybe?
    Posted in: Survival Mode
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