I like to make unique dungeons that only spawn once per world and have something game-breaking inside, such as a sword with knockback and sharpness 10.
I'm in 1.11.2 and it won't let me craft the Salamander's Eye. I've triple-checked that the recipe is correct AND that the mod is installed. Here's a screenshot for confirmation.
In two days, Minecon Earth will be hosted! In two days, we, the people, will have the chance to vote in one of four new mobs!
Well, I say NO!
Why should we have to settle for one of four brilliantly designed mobs? Let us distribute our votes evenly, that all four mobs may be implemented into the game!
Mojang has given us the chance to have them hear our voice. Let us answer!
I also need someone to modify this command so that this enemy can create area of effect clouds near itself that slow any player who enters them. Bonus if the clouds are the same color as diamond armor.
/summon stray ~ ~1 ~ {CustomName:"Zzyzx, Guardian of the Divine Sword",CustomNameVisible:1,ArmorItems:[{id:"minecraft:diamond_boots",Count:1b,tag:{display:{Name:"Zzyzx's Boots"},ench:[{id:2,lvl:10},{id:8,lvl:5},{id:70,lvl:1}]}},{id:"minecraft:leather_leggings",Count:1b,tag:{Unbreakable:1,ench:[{id:0,lvl:4},{id:70,lvl:1}],display:{Name:"Zzyzx's Greaves",color:712447}}},{id:"minecraft:diamond_chestplate",Count:1b,tag:{display:{Name:"Zzyzx's Tunic"},ench:[{id:1,lvl:4},{id:3,lvl:4},{id:34,lvl:10},{id:70,lvl:1}]}},{id:"minecraft:golden_helmet",Count:1b,tag:{Unbreakable:1,ench:[{id:5,lvl:5},{id:6,lvl:1},{id:70,lvl:1}]}}],HandItems:[{id:"minecraft:bow",Count:1b,tag:{Unbreakable:1,ench:[{id:48,lvl:8},{id:49,lvl:3},{id:50,lvl:1},{id:51,lvl:1}]}},{id:"minecraft:diamond_sword",Count:1b,tag:{Unbreakable:1,ench:[{id:16,lvl:4},{id:71,lvl:1}]}}],ArmorDropChances:[0.085F,0.085F,0.085F,0.0F],HandDropChances:[0.085F,0.0F],Attributes:[{Name:generic.maxHealth,Base:300}],Health:300.0f}
I need a bow that has the infinity, flame, and Power 3 enchantments, and when fired shoots 5 arrows in a fanlike pattern. The bow should be usable in this manner by both mobs and players.
So I have a question. If I use the mod on a server with a hosting service, I'll have to send the hoster my ruins, right? Will people need to have the mod installed in order to log in, and if so will they also need my content installed in their game in order to find the ruins randomly?
While I'm no longer concerned with getting Jeracraft's enormous (And potentially gamebreaking) castle to spawn in, I am having some issues that I'm probably able to solve with a newer version of the mod or something. Anyway, in 1.12, none of the folders seem to work except the TP and generic folders. the biomestoSpawnIn tag isn't working either, so now if I want a structure, I need to be ready to find it anywhere. It is worth mentioning that these folders are in the ruins_config folder, not the mods folder. While I would very much like to fix this, the limitation has made me think outside the box enough to develop an idea for a new set of structures, for which I'll upload a zip file some time this week.
It's an illager war camp with 3 kinds of tents:
The first just has a few Vindicators. Simple stuff, bring a shield.
The second has two (or is it3? I forgot) Evokers and a witch, with some vindicators to protect them.
Last, and only for the most foolish, is the largest tent, which has evokers, vindicators, witches, AND an illusioner, who has his own room with a chest full of library loot. I even went into a woodland mansion and stole one of the big Illager-face banners.
While they don't have much in the way of loot, these war camps are a good place to go if you need some emeralds or beds.
Also, Stryker, I love the Hellsing Ultimate banner
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I like to make unique dungeons that only spawn once per world and have something game-breaking inside, such as a sword with knockback and sharpness 10.
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I'm in 1.11.2 and it won't let me craft armor for my dragon. Has the crafting not been added yet?
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I'm in 1.11.2 and it won't let me craft the Salamander's Eye. I've triple-checked that the recipe is correct AND that the mod is installed. Here's a screenshot for confirmation.
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It's not black enough.
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Can we get black fire dragons in 1.12.2?
Of course, if this were to be the case, we'd need a new color of ice dragon too, so I suggest purple.
I'd also appreciate it if we could be able to use commands to dictate a summoned dragon's age.
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In two days, Minecon Earth will be hosted! In two days, we, the people, will have the chance to vote in one of four new mobs!
Well, I say NO!
Why should we have to settle for one of four brilliantly designed mobs? Let us distribute our votes evenly, that all four mobs may be implemented into the game!
Mojang has given us the chance to have them hear our voice. Let us answer!
0
", courier, monospace">Any chance we can get the mod for 1.12.2 in the next few weeks?
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The latter of those two fans.
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No, not a fanlike particle, a fanlike pattern. The formation in which the arrows are fire should look like a japanese fan.
Also, not clickbait, because the title and topic are related. I need a /give command for a bow that does this.
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I also need someone to modify this command so that this enemy can create area of effect clouds near itself that slow any player who enters them. Bonus if the clouds are the same color as diamond armor.
/summon stray ~ ~1 ~ {CustomName:"Zzyzx, Guardian of the Divine Sword",CustomNameVisible:1,ArmorItems:[{id:"minecraft:diamond_boots",Count:1b,tag:{display:{Name:"Zzyzx's Boots"},ench:[{id:2,lvl:10},{id:8,lvl:5},{id:70,lvl:1}]}},{id:"minecraft:leather_leggings",Count:1b,tag:{Unbreakable:1,ench:[{id:0,lvl:4},{id:70,lvl:1}],display:{Name:"Zzyzx's Greaves",color:712447}}},{id:"minecraft:diamond_chestplate",Count:1b,tag:{display:{Name:"Zzyzx's Tunic"},ench:[{id:1,lvl:4},{id:3,lvl:4},{id:34,lvl:10},{id:70,lvl:1}]}},{id:"minecraft:golden_helmet",Count:1b,tag:{Unbreakable:1,ench:[{id:5,lvl:5},{id:6,lvl:1},{id:70,lvl:1}]}}],HandItems:[{id:"minecraft:bow",Count:1b,tag:{Unbreakable:1,ench:[{id:48,lvl:8},{id:49,lvl:3},{id:50,lvl:1},{id:51,lvl:1}]}},{id:"minecraft:diamond_sword",Count:1b,tag:{Unbreakable:1,ench:[{id:16,lvl:4},{id:71,lvl:1}]}}],ArmorDropChances:[0.085F,0.085F,0.085F,0.0F],HandDropChances:[0.085F,0.0F],Attributes:[{Name:generic.maxHealth,Base:300}],Health:300.0f}
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Like a japanese fan.
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I need a bow that has the infinity, flame, and Power 3 enchantments, and when fired shoots 5 arrows in a fanlike pattern. The bow should be usable in this manner by both mobs and players.
0
So I have a question. If I use the mod on a server with a hosting service, I'll have to send the hoster my ruins, right? Will people need to have the mod installed in order to log in, and if so will they also need my content installed in their game in order to find the ruins randomly?
1
Sorry, an unexpected delay came up. Here's my Ruins content. It's not much, but I'm planning to add more.
https://www.dropbox.com/s/f5di4ms2qivp3no/WalterTheMighty's Ruins Content.zip?dl=0&m=
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I'm back again with a new issue.
While I'm no longer concerned with getting Jeracraft's enormous (And potentially gamebreaking) castle to spawn in, I am having some issues that I'm probably able to solve with a newer version of the mod or something. Anyway, in 1.12, none of the folders seem to work except the TP and generic folders. the biomestoSpawnIn tag isn't working either, so now if I want a structure, I need to be ready to find it anywhere. It is worth mentioning that these folders are in the ruins_config folder, not the mods folder. While I would very much like to fix this, the limitation has made me think outside the box enough to develop an idea for a new set of structures, for which I'll upload a zip file some time this week.
It's an illager war camp with 3 kinds of tents:
The first just has a few Vindicators. Simple stuff, bring a shield.
The second has two (or is it3? I forgot) Evokers and a witch, with some vindicators to protect them.
Last, and only for the most foolish, is the largest tent, which has evokers, vindicators, witches, AND an illusioner, who has his own room with a chest full of library loot. I even went into a woodland mansion and stole one of the big Illager-face banners.
While they don't have much in the way of loot, these war camps are a good place to go if you need some emeralds or beds.
Also, Stryker, I love the Hellsing Ultimate banner