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    posted a message on The Kingdom of Vildeer [Same map since 2010] [Looking for leaders] [Heavy RP] [Year 6] [Server] [We made our own language]
    Vildeer



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    198.24.164.162


    Vassal States:

    Enemies: SCoM, The Allied Forces of The

    Ancient World

    At War With: None

    Allies: Trade Dynamics Bartin (TDB)

    The Kingdom of Vildeer is an ancient nation formed through the conquests of the makovs and the city of Biyovsk and unification under god. The Kingdom is made of many smaller kingdoms that are vassals to house Makov, if these are empty then you are welcome to join, claim leadership of the empty kingdom, and recruit new members under the banner of Vildeer. Resources will flow to you from the government


    Our language

    Laws

    The Following Laws are Universal and are to be followed by all those within the pact.

    1.) Succession of any cities or provinces are illegal and will result in punitive war of reclamation.

    2.) Illegal killing of other members of the pact will result in death, members of the government are exempt from this as long as the victim is a citizen of their own government.

    3.) Worship of Terth is strictly banned.

    4.) Espionage will result in death and removal from the clan.

    5.) All citizens are to listen to orders from their respective lords.

    6.) Thievery, murder, and Heresy are capital punishments.

    7) Espionage is punishable by death.

    8.) Under no circumstances will anyone be allowed to carry out military action without first clearing it up with a local lord who will then bring it up to the attention of Grand Wardens and the King.
    Government and internal organizations

    Position (Organization) Status
    Grand Inquisitor (The Vale) Open

    Lord Commander (Red cloaks) Open

    Lord Admiral (Navy) Open
    Lord General (Army) Closed, run by Diamond

    Chairman of the iron bank (Iron Bank of Derzsak) Open

    Minister of Transportation (Ministry of Transportation) Open

    Master Builder (Ministry of Development) Closed, run by Mechabloxer

    Master of Smoke (Ministry of Propaganda & Recruitment) Open

    Lord Farmer (Ministry of Agriculture) Open

    Master Ward (Ministry of Foreign Affairs) Open


    The Vale


    The Vale used to be the personal guard and army of the Voskan Emperor before his death during the destruction of Moscow. It struggled to find an identity for itself in the new political environment that was post rift Voska. Eventually it morphed into an intelligence organization. The Vale is in charge of both finding out secrets and rooting our spies in our clan. The Vale has bases in Moscow, Templar city, and ark, with it's main operation being in Biyovsk.

    The Red Cloaks
    The red cloaks are an order of sworn nights that handles all religious affairs as well as the war against the undead. They are also the main fighting force that defends against evil and corruption and trained from birth for their position. Once a family pledges itself to the redcloaks all members of the family born afterwards are part of the redcloaks. The red cloaks run the numerous church fortresses that dot the Vildeer Countryside. They give prayers before and after each rift and normal soldiers are normally brought to their knees at the very sight of a redcloak.

    The Royal Navy

    The Navy is run by the Lord Admiral, they handle all ship related builds and dock construction. The Lord Admiral also oversees each Marine Legion. The Marines are split into legions, any incoming faction looking to be absorbed by voska may form a legion. Each legion has it's own rules and customs and is given it's own land to govern usually. Each legion is run by a Lord Captain. There are currently no legions in Voska. The legions differ from the army in that their main profession is pvp, while the army is made up of conscripts who have other jobs. The Lord Admiral has his command center in Biyovsk.

    The Royal Army

    The army is run by the Lord General, he oversees all military builds and protects the lands from raiders. He also handles conscription. Only The Lord General and his knights are full time soldiers, the rest have other jobs and are called up in the form of peasant levies. The rank system is as followed; Lord General> Knight>Man at Arms. This system is simplified as the army is not made up of professional soldiers. The Lord General has his Command Center in Biyovsk.

    Provinces:


    Rivendare

    Rivendare is the province that stretches from bolsh to lower Ziav. It is the breadbasket of the Kingdom and is as ancient as the stones that pave its many roads. It used to be a proud and independent state but was forced into submission by the kingdom after it converted and saw the true light of god. It remains an important area of the empire and is currently lacking a leader. The province is nicknamed "The Gateway to Vildeer" as it is required to commit to any meaningful assault into the core cities of Vildeer.

    Gladiatia

    Voska


    Voska is a former empire that was recently annexed into Vildeer after its emperor, who was worshipped as a god, as killed in a rift attack on the capital of Moscow. The nation is currently being lead by a Grand Warden appointed by Vildeer. As the old emperor died, many people lost their faith in his religion to the point that only people living in the fringes of Gladiatia still follow it. The land itself is hilly around the Moscow area and plains everywhere else. Voska is the most developed and powerful province outside of Rivendare.

    Siberia

    Siberia is a small area currently under military occupation due to the Siberian Insurrection. The lands of Siberia are heavily contested and only the most hardy of settlers are allowed to repopulate the area with loyalist blood.

    Bolsh


    Colonies

    Derzsak


    Derzsak is a relatively new province made up of a relatively large portion of land given to Theycallmethesak as a gift for his numerous actions in the many wars we have fought, he has worked with both Voska and Vildeer and has protected the nations on many occasions. The land he currently owns is relatively undeveloped and is contested but is quickly turning into a financial center, with the Iron Bank of Derzsak pouring its funds into making it a fully developed province.

    Spartoi


    Spartoi is a small province wedged between Bolsh and Voska, it is currently run by Ported Elm. The capital is the sunken city of Ark, known for it's beautiful canals and waterways. The interior of Spartoi near fort spartoi is mountainous with spruce forests surrounding the valleys and mountains.

    Application

    1.) How often do you get on?
    2.) Do you swear loyalty to his grace, King Makov XVIII
    3.) Do you wish to join the Red Cloaks?
    4.) What is your skype?
    5.) Were you part of any nations or clans in the past? If so please tell us.
    6.) What are your skills?
    7.) Which organization do you wish to join (Not applicable to red cloaks)? Understand that if it is currently empty you will be made leader of it.
    Further questioning may take place after your acceptance.
    Posted in: Clans
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