We are a small server looking for dedicated and friendly players to join us. Our primary goal is to bring a unique and fun experience to all of our players. There is a strong sense of community here and a pure vanilla feel to the gameplay. Being that we're community driven, your opinion matters and if you ever have feedback to share, feel free!
On this server, we're trying something new: player colonies and nations. There are no plugins to help with this, it exists solely by communication and teamwork. There currently exists 4 nations and we can't wait to see more pop up! Don't worry if our concept isn't your style, you will not be pressured to join a nation/colony and you're welcome to do your own thing!
If you love vanilla minecraft, you'll love our server, so please read on! We need more players to make this a success!
Features we have to offer:
Shopkeepers: Create your own shops and assign a villager to trade your stock with other players!
Mailboxes: Gain the ability to send/recieve letters via physical mailboxes!
Dynmap: View our server map online! If you set up a colony/nation, we'll mark it on the map for you.
Logblock: With LogBlock, we will be able to check who did what and roll it back in a heartbeat! No more griefers!
A fantastic community! We welcome people from all walks of life!
Some simple rules to live by:
No Griefing: This means you can't intentionally damage or destroy another player's property.
No Cheating: Hacking and exploiting gives you an unfair advantage and is not tolerated on this server.
Respect The Environment: Please do not leave creeper holes, floating trees, or other messes out in the wilderness.
Respect Other Players: Respect others' opinions: do not harass people or use offensive language. Random PVP is not allowed.
Use Common Sense: Common sense is key here. If it doesn't seem right to do, it probably isn't!
Crashed again. slightly different but still an out of memory error.
Crash report:
---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 24/03/15 9:05 PM
Description: Tesselating block model
java.lang.OutOfMemoryError: Tesselating block model
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at ave.c(SourceFile:37)
at bfe.b(SourceFile:56)
at bfe.a(SourceFile:397)
at bgg.a(SourceFile:140)
at bgg.a(SourceFile:83)
at bgg.a(SourceFile:45)
at bgg.a(SourceFile:37)
at bge.a(SourceFile:62)
at bhu.b(SourceFile:176)
at bhq.a(SourceFile:78)
at bhq.run(SourceFile:38)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at ave.c(SourceFile:37)
at bfe.b(SourceFile:56)
at bfe.a(SourceFile:397)
at bgg.a(SourceFile:140)
at bgg.a(SourceFile:83)
-- Block model being tesselated --
Details:
Block: minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
Block location: World: (320,75,-65), Chunk: (at 0,4,15 in 20,-5; contains blocks 320,0,-80 to 335,255,-65), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Using AO: true
Stacktrace:
at bgg.a(SourceFile:45)
at bgg.a(SourceFile:37)
-- Block being tesselated --
Details:
Block type: ID #161 (tile.leaves // aig)
Block data value: 1 / 0x1 / 0b0001
Block location: World: (320,75,-65), Chunk: (at 0,4,15 in 20,-5; contains blocks 320,0,-80 to 335,255,-65), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Stacktrace:
at bge.a(SourceFile:62)
-- System Details --
Details:
Minecraft Version: 1.8.3
Operating System: Windows 8.1 (x86) version 6.3
CPU: 4x Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 199679248 bytes (190 MB) / 337453056 bytes (321 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.8.3
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
This happened to me twice in a row. The first time, my client crashed. The second time I had to fix the problem by restarting my client (disconnecting/reconnecting made little difference).
I was flying around generating chunks for my server and noticed this glitch in the rendering. It appears to mostly happen in forests. First time, no screenshots. However the second time I was prepared and took multiple shots. When the glitch happens, there are invisible spots in the ground and also 2 layers of ground. When trying to stand on the first layer you fall through and into the second layer. I went ahead and included a screenshot of my debug screen and my video options.
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at azi.b(SourceFile:69)
at axv.a(SourceFile:376)
at avf.a(SourceFile:818)
at axq.a(SourceFile:57)
at axv.a(SourceFile:350)
at axv.k(SourceFile:413)
at axv.p(SourceFile:390)
at avf.s(SourceFile:1497)
at avf.av(SourceFile:888)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at azi.b(SourceFile:69)
at axv.a(SourceFile:376)
at avf.a(SourceFile:818)
at axq.a(SourceFile:57)
at axv.a(SourceFile:350)
at axv.k(SourceFile:413)
at axv.p(SourceFile:390)
-- Affected screen --
Details:
Screen name: azi
Stacktrace:
at avf.s(SourceFile:1497)
at avf.av(SourceFile:888)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.3
Operating System: Windows 8.1 (x86) version 6.3
CPU: 4x Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 265667320 bytes (253 MB) / 399945728 bytes (381 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 74, allocated: 13, tallocated: 95
Launched Version: 1.8.3
LWJGL: 2.9.4
OpenGL: GeForce GTX 670/PCIe/SSE2 GL version 4.4.0 NVIDIA 344.11, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
What do you like doing in Minecraft?: I generally build small towns and villages for players to come join, and start a small economy. I've been pretty successful in the past. My friend 9destroyer22 will also be joining with me.
In-game name: Strelokben
Skype name or TeamSpeak (optional):
Age: 25
Why do you want to join? I'm looking for a server with friendly players. A server where everyone knows one another and helps eachother out.
What do you like to do in Minecraft? Pretty basic stuff, but especially building and designing houses/towns
How active are you? I try to play regularly whenever i can. I guess it'd be around an hour a day, however it varies greatly sometimes i don't play, sometimes i play 6+ hours a day. It all depends on how much spare time i got at hands.
In-game name: rasmushardcore ( Made when I was 11)
Skype name or TeamSpeak (optional): ralle_sej Age: 15 Why do you want to join? I've played on a few servers like this in the past and I've liked it a lot! So I'm looking for more fun. What do you like to do in Minecraft? I work a lot with redstone, all my builds include redstone. I like to use redstone to simplify things, even though I always end up spending hours on the redstone, and it only spares me a few minutes I am not the best builder, but I always try to make it look the best. How active are you? 1-2 in workdays and anything from 2-8 hours in the weekend
Both of you are accepted, you guys take the last 2 slots - welcome!
In-game name: PureGoober
Skype name or TeamSpeak (optional): N/A
Age: 18
Why do you want to join? I'm looking for a small community survival server to play on.
What do you like to do in Minecraft? I'm able to express my creative genius.
How active are you? I'll be active every night EST
In-game name:Brightblade1971
Skype name or TeamSpeak (optional): Don't have it
Age:43
Why do you want to join?I want to play on a server with other people whenre i can trade with others and have fun
What do you like to do in Minecraft? It' makes me think and it is just fun
How active are you?I play alot when i am home and when i can when im OTR
In-game name: melwaniz
Skype name or TeamSpeak (optional): facebook:zacharymelwani
Age: 13
Why do you want to join? i want to join a community that i can record on
What do you like to do in Minecraft? redstone and villager stuff
How active are you? very active 1-2 hours a day
In-game name: theo20 Skype name or TeamSpeak (optional): - Age: 15 ( Actually 15,5 years to be excact. xD Hope it doesnt bother ) Why do you want to join? Because I just luv working at a small community (Like 5-50 ppl). I just find it more enjoyable to play with small, friendly and helpful community, instead of a huge one where nobody really cares what you say or do in the server. What do you like to do in Minecraft? Make a beautiful housey home base, do redstone contraptions, be happy at the server and have fun. How active are you? 1-5 hrs per day.
In-game name: AlexInTreeHouse Skype name or TeamSpeak (optional): alexandraintreehouse Age: 16 Why do you want to join? I was looking for a friendly vanilla server, wherer nobody will grief my house and this server is exactly what I need What do you like to do in Minecraft? BUILD, also make farms, do all the housework, and travel. How active are you? 1-2 hours per day.
In-game name: Vano47
Skype name or TeamSpeak (optional):
Age: 24
Why do you want to join? It looks like a good and friendly server to play at.
What do you like to do in Minecraft? Build stuff. Mostly castles and villages.
How active are you? 1-2 hours a day.
Edit: I've noticed, that I'll take the last open slot. AlexInTreeHouse is my sister and we play together, so either accept both of us, or don't accept neither. Awaiting response. Over.
In-game name: flyingjester2k1
Skype name or TeamSpeak (optional): I don't currentley have either, but i'm willing to get whatever!
Age: 28
Why do you want to join? I'm looking for a good friendly, community server, where everybody can get along, and just build!!
What do you like to do in Minecraft? I like to build unique and interesting structures
How active are you? several times a week for a few hours a day.
Accepted! Hope to see some of your structures soon!
In-game name: theyellowlemon
Skype name or TeamSpeak (optional): Lemon
Age: 16
Why do you want to join? I'm looking for a vanilla server that I can get comfy on and can rely on not going down. Too many times I join a server, and it closes down after a day, or a week at max. Annoying, immature admins, griefers, and general unpleasent players are too common on vanilla servers without a whitelist. So I'm going for whitelisted vanilla servers now, in hopes I can find somewhere fun to play.
What do you like to do in Minecraft? I like mining for a few hours, and then going nuts with the insane amount of redstone I probably collected. I enjoy building, farming, and trying to use redstone. Even after years of Minecraft I can barely make anything useful with redstone.
How active are you? I play Minecraft in most of my spare time. You can most likely count on me being on every day, or every other day if I'm busy.
P.S: read the post a few times, hope I didn't miraculously miss a "put a in your app or no accept"
In-game name: thunderbolt509
Skype name or TeamSpeak (optional): skype- thunderbolt509 ts- thunderbolt509
Age: 13 almost 14
Why do you want to join? i am getting bored of mc but i want to keep playing because i have been playing since 1.8 beta and i really want to make friends and be in a nice community.
What do you like to do in Minecraft? I like to build and mine.
How active are you? I can only get on the server on fridays and weekends and when my dad goes out of town.
In-game name: Freerider829
Skype name (optional): Freerider8292
Age: 18
Why you want to join: To play Minecraft. Also I want to see what Realms servers are like.
What you like to do in Minecraft: Mine, explore caves, and the land, build a bit...
How active are you: 3+ Hours a day on MC average
Any other comments (OPTIONAL): I'll let you know if I have any questions.
Accepted!
EDIT: We've removed you off the whitelist after you burned destroyer's house down and continuously disrespected us, along with you breaking into my house and letting a creeper blow it up.
1
We are a small server looking for dedicated and friendly players to join us. Our primary goal is to bring a unique and fun experience to all of our players. There is a strong sense of community here and a pure vanilla feel to the gameplay. Being that we're community driven, your opinion matters and if you ever have feedback to share, feel free!
On this server, we're trying something new: player colonies and nations. There are no plugins to help with this, it exists solely by communication and teamwork. There currently exists 4 nations and we can't wait to see more pop up! Don't worry if our concept isn't your style, you will not be pressured to join a nation/colony and you're welcome to do your own thing!
Some simple rules to live by:
Whitelist Application:
In-game name:
Age:
What got you interested in the server:
What you like to do in Minecraft:
About yourself:
-----------------------------------------------------------------------------------------------------------------------
Server IP for connecting is 69.175.27.168
If you would like to be added to our group chat, add me on skype (gio-porta)
0
Crashed again. slightly different but still an out of memory error.
Crash report:
---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 24/03/15 9:05 PM
Description: Tesselating block model
java.lang.OutOfMemoryError: Tesselating block model
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at ave.c(SourceFile:37)
at bfe.b(SourceFile:56)
at bfe.a(SourceFile:397)
at bgg.a(SourceFile:140)
at bgg.a(SourceFile:83)
at bgg.a(SourceFile:45)
at bgg.a(SourceFile:37)
at bge.a(SourceFile:62)
at bhu.b(SourceFile:176)
at bhq.a(SourceFile:78)
at bhq.run(SourceFile:38)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at ave.c(SourceFile:37)
at bfe.b(SourceFile:56)
at bfe.a(SourceFile:397)
at bgg.a(SourceFile:140)
at bgg.a(SourceFile:83)
-- Block model being tesselated --
Details:
Block: minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
Block location: World: (320,75,-65), Chunk: (at 0,4,15 in 20,-5; contains blocks 320,0,-80 to 335,255,-65), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Using AO: true
Stacktrace:
at bgg.a(SourceFile:45)
at bgg.a(SourceFile:37)
-- Block being tesselated --
Details:
Block type: ID #161 (tile.leaves // aig)
Block data value: 1 / 0x1 / 0b0001
Block location: World: (320,75,-65), Chunk: (at 0,4,15 in 20,-5; contains blocks 320,0,-80 to 335,255,-65), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Stacktrace:
at bge.a(SourceFile:62)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bex['Chamimnya'/261653, l='MpServer', x=443.42, y=90.74, z=-143.32]]
Chunk stats: MultiplayerChunkCache: 441, 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 20.00,68.00,-331.00 - World: (20,68,-331), Chunk: (at 4,4,5 in 1,-21; contains blocks 16,0,-336 to 31,255,-321), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 4335165 game time, 2608476 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: true), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 37 total; [bex['Chamimnya'/261653, l='MpServer', x=443.42, y=90.74, z=-143.32], vo['Creeper'/268933, l='MpServer', x=456.38, y=68.00, z=-158.66], to['Chicken'/250258, l='MpServer', x=487.31, y=65.00, z=-97.28], tu['Pig'/250260, l='MpServer', x=425.53, y=70.00, z=-151.94], bey['9destroyer22'/250152, l='MpServer', x=484.41, y=78.00, z=-222.97], wb['Skeleton'/279583, l='MpServer', x=488.50, y=77.00, z=-130.50], tv['Rabbit'/250269, l='MpServer', x=412.13, y=72.00, z=-103.56], tv['Rabbit'/250268, l='MpServer', x=399.22, y=66.00, z=-103.84], bey['9destroyer22'/250152, l='MpServer', x=484.50, y=72.41, z=-199.22], tw['Sheep'/250156, l='MpServer', x=436.69, y=70.00, z=-186.81], bey['9destroyer22'/250152, l='MpServer', x=488.28, y=71.00, z=-238.75], wb['Skeleton'/279350, l='MpServer', x=460.50, y=68.00, z=-161.50], tu['Pig'/250167, l='MpServer', x=442.78, y=69.00, z=-178.50], tq['Horse'/250166, l='MpServer', x=453.84, y=68.00, z=-172.72], tw['Sheep'/250431, l='MpServer', x=426.84, y=70.00, z=-158.94], tv['Rabbit'/250174, l='MpServer', x=442.09, y=70.00, z=-181.53], tw['Sheep'/250430, l='MpServer', x=418.41, y=70.00, z=-184.03], tw['Sheep'/250177, l='MpServer', x=460.34, y=68.00, z=-174.19], tv['Rabbit'/250305, l='MpServer', x=399.03, y=72.00, z=-112.41], tv['Rabbit'/250183, l='MpServer', x=459.09, y=68.00, z=-159.13], tv['Rabbit'/250182, l='MpServer', x=494.34, y=72.00, z=-162.28], tp['Cow'/250436, l='MpServer', x=461.22, y=68.00, z=-163.31], tw['Sheep'/250185, l='MpServer', x=461.06, y=73.00, z=-138.19], wb['Skeleton'/279374, l='MpServer', x=438.50, y=70.00, z=-184.72], tv['Rabbit'/250184, l='MpServer', x=460.53, y=70.00, z=-129.47], vo['Creeper'/279511, l='MpServer', x=482.50, y=75.00, z=-150.50], tw['Sheep'/250192, l='MpServer', x=457.19, y=68.00, z=-156.75], wd['Spider'/279379, l='MpServer', x=438.50, y=70.00, z=-183.25], tv['Rabbit'/250205, l='MpServer', x=492.47, y=73.00, z=-140.13], wb['Skeleton'/279515, l='MpServer', x=442.50, y=69.00, z=-170.50], to['Chicken'/250215, l='MpServer', x=489.63, y=72.00, z=-178.34], to['Chicken'/250214, l='MpServer', x=493.44, y=72.00, z=-137.25], tu['Pig'/251245, l='MpServer', x=445.81, y=78.00, z=-101.59], bey['9destroyer22'/250152, l='MpServer', x=484.41, y=78.00, z=-222.97], tu['Pig'/251244, l='MpServer', x=472.88, y=80.00, z=-124.38], tw['Sheep'/250220, l='MpServer', x=408.91, y=67.00, z=-163.19], tv['Rabbit'/250228, l='MpServer', x=458.97, y=70.00, z=-112.06]]
Retry entities: 0 total; []
Server brand: Spigot
Server type: Non-integrated multiplayer server
Stacktrace:
at bdc.a(SourceFile:309)
at avf.b(SourceFile:2296)
at bhq.run(SourceFile:44)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8.3
Operating System: Windows 8.1 (x86) version 6.3
CPU: 4x Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 199679248 bytes (190 MB) / 337453056 bytes (321 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.8.3
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
0
This happened to me twice in a row. The first time, my client crashed. The second time I had to fix the problem by restarting my client (disconnecting/reconnecting made little difference).
I was flying around generating chunks for my server and noticed this glitch in the rendering. It appears to mostly happen in forests. First time, no screenshots. However the second time I was prepared and took multiple shots. When the glitch happens, there are invisible spots in the ground and also 2 layers of ground. When trying to stand on the first layer you fall through and into the second layer. I went ahead and included a screenshot of my debug screen and my video options.
Crash report in spoiler:
---- Minecraft Crash Report ----
// You're mean.
Time: 24/03/15 7:08 PM
Description: Updating screen events
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at azi.b(SourceFile:69)
at axv.a(SourceFile:376)
at avf.a(SourceFile:818)
at axq.a(SourceFile:57)
at axv.a(SourceFile:350)
at axv.k(SourceFile:413)
at axv.p(SourceFile:390)
at avf.s(SourceFile:1497)
at avf.av(SourceFile:888)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at azi.b(SourceFile:69)
at axv.a(SourceFile:376)
at avf.a(SourceFile:818)
at axq.a(SourceFile:57)
at axv.a(SourceFile:350)
at axv.k(SourceFile:413)
at axv.p(SourceFile:390)
-- Affected screen --
Details:
Screen name: azi
Stacktrace:
at avf.s(SourceFile:1497)
at avf.av(SourceFile:888)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.3
Operating System: Windows 8.1 (x86) version 6.3
CPU: 4x Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 265667320 bytes (253 MB) / 399945728 bytes (381 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 74, allocated: 13, tallocated: 95
Launched Version: 1.8.3
LWJGL: 2.9.4
OpenGL: GeForce GTX 670/PCIe/SSE2 GL version 4.4.0 NVIDIA 344.11, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
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IGN (In-Game Name): Chamimnya
Age: 16
Nationality(Optional): Canadian
What do you like doing in Minecraft?: I generally build small towns and villages for players to come join, and start a small economy. I've been pretty successful in the past. My friend 9destroyer22 will also be joining with me.
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Chamimnya
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Just wanted to point out that you can use Multi-quote to quote multiple users in one post rather than individually posting for each of them.
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I somehow seemed to have missed you, sorry about that! Invited.
Both of you are accepted, you guys take the last 2 slots - welcome!
Sorry guys, there are no open slots left. :/
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You're both accepted
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Accepted! Hope to see some of your structures soon!
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Accepted! Can't wait to meet you in the server!
Sorry, you don't meet the age requirement of 16.
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Our 2 main towns are now growing and we are looking to fill our whitelist with a few more people!
We currently have 4 slots open.
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Accepted! Welcome to HorizonCraft!
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Accepted!
EDIT: We've removed you off the whitelist after you burned destroyer's house down and continuously disrespected us, along with you breaking into my house and letting a creeper blow it up.