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    posted a message on The REAL Reason 1.8 was a disappointment
    Quote from wintermuet

    I saw your argument just fine.
    I think it is a poor argument.
    Don't want it: don't play it.
    How is this MORE disappointing for YOU than no release for the people who DO want to play what they have so far? If you want to wait, keep waiting, no one is stopping you. You have nothing to be disappointed about if you act as if it hadn't been released yet, which you say is what you would have preferred. I fail to see how your point is valid and worth more consideration. And telling me that I don't get it doesn't make you sound smarter. I get it. It's just stupid and makes no sense.

    Obviously you don't get the argument, because you keep trying to play the "don't-like-don't-play" card. It's not an issue of whether or not I like the update. It's an issue of whether or not it was a smart decision to release a half-baked build. It wasn't.
    Posted in: 1.8 Update Discussion
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    posted a message on The REAL Reason 1.8 was a disappointment
    Quote from wintermuet

    *edit*

    actually, with more thought, I once again fail to see the problem.
    Play on a 1.7.3 server if you want that.
    Or play on a 1.8 server.
    My initial argument still stands.

    You failed, once again, to see my argument. Let me spell it out for you:

    I never said 1.8 was a bad update. I said that it was a disappointment. I said that it should not have been released as it had been.

    Can you understand?
    Posted in: 1.8 Update Discussion
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    posted a message on The REAL Reason 1.8 was a disappointment
    Quote from Spaman

    The thing that worries me is with all the moaning about how updates are handled, the the mojang team might just decide they've had enough copping abuse for every release they make and decide to just get what they've done stable and call it a day.

    For the moaners, yes you have legitimate gripes, but ask yourselves this, if you released a fantastic must have mod for minecraft and all you got were mostly gripes about how it wrecks the game or doesn't work on some peoples computers, would you be inclined to change it to make it better for the moaners or just leave it the way you intended it to be and perhaps even withdraw it and just use it yourself?

    No one likes being abused, especially when all they're trying to do is make something better for others.........

    Complaints tell you what's wrong. If I release a mod, I'd rather have people ***** and whine about a real problem than just accept it for what it is. Maybe I'm just weird like that.
    Posted in: 1.8 Update Discussion
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    posted a message on The REAL Reason 1.8 was a disappointment
    Quote from wintermuet

    I didn't think either of those to be true.
    They feel unfinished because they are waiting for other things to be implemented before they decide how best to handle them. For example, spiderwebs were added long before abandoned mines, but notch was still waiting for an appropriate game mechanic that made them feel like they fit before he implemented them fully into the game. So he just left them alone and then when abandoned mineshafts came in he said to himself: "NOW IS TIME".

    I guarantee notch has 1000 unimplemented ideas still, and some of them are probably so dependent on other ideas that he is trying to get them into the game in the order he feels is most appropriate. Every programmer has a different creative method.


    I really wish you would take the time to read what I actually said.
    Posted in: 1.8 Update Discussion
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    posted a message on The REAL Reason 1.8 was a disappointment
    Quote from wintermuet

    If the code is unfinished, anything you can or might say may influence how it IS finished.
    Similarly, nothing is ever finished until the game hits final release, because many things simply are put in the game that are going to be changed to accommodate new game mechanisms. A good example of this would be that NPC will possibly be one of the last things to be finished in the game because how they will work will largely be dependent on the world they ave to reference, and until its finished, they will always be half-done.

    Why don't you suggest something relevant?
    For example: I think that towns need a way to naturally repel monsters. Possibly invisible borders that keep monsters out, stone walls, or guards. Perhaps all three. If the stone wall method is used, it could also create a zone of non-aggression that means that you could be attacked by all the villagers if you destroy any blocks within it, start a fire, take wheat, attack any NPCs in the area, etc

    If you give robust suggestions, its very easy for Notch to ignore all of it and go 'ah, yes' to some of it he had not thought of.
    If they already thought of this, they will discard your idea.

    There's a difference between unfinished as a result of a lack of idea, and unfinished as a result of rushing. It doesn't take much to figure out that I'm talking about the latter. Terrain gen, NPCs, mobs, these were not unfinished because they had a creative block. They were unfinished because they rushed.
    Posted in: 1.8 Update Discussion
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    posted a message on The REAL Reason 1.8 was a disappointment
    Quote from wintermuet

    Even more accurately: You were promised a cupcake. You expected a cupcake. The cupcake was more complicated to build than previously expected. You got a muffin while they finished making your cupcake. Still good, but disappointing. But when you get your cupcake, now its also going to have sprinkles.


    I feel that you've completely missed the point of what I've been trying to say.

    I'm disappointed because I was expecting it to be done, not for a date, but for a build number. 1.8 was supposed to be the whole thing. They gave us half. Not even a fully developed half, just a compilation of unfinished projects. I wouldn't have minded so much if they finished the NPCs, mobs, and combat for 1.8 and saved the terrain, farming, and populators for 1.9 (or any combination of completed projects). If they had done that, it wouldn't seem like a half-assed build. On top of that, I could give some real input on what does and does not work. But that's not what happened. They just packaged whatever they had and threw it out there. I can't provide feedback because the problems I find might just simply be a result of unfinished code. Hence the irrelevance.
    Posted in: 1.8 Update Discussion
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    posted a message on The REAL Reason 1.8 was a disappointment
    Quote from wintermuet
    Yes, but if you beta-read a book or something, telling them to make the book for you and ignore their own vision would just be useless. Quite frankly, testers are not here to TELL the designer how to make their game, they are here to SUPPORT the designer making their game.


    Odd hearing that from you. If my memory serves, you were arguing quite the opposite not but a few months ago.

    Quote from wintermuet
    Really? I've never had a problem with this.


    My question stands.
    Posted in: 1.8 Update Discussion
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    posted a message on The REAL Reason 1.8 was a disappointment
    Quote from wintermuet
    Also, for the record: most of you are horribly irresponsible beta testers and don't even deserve the beta updates. I find that a small fraction of people at most even have read the design documents and inspirations for the game, and are not even sure what type of game minecraft is slowly being built into. Protip: its not a block building game, that's a side effect of the engine. OMGWTF. Seriously. Read what the game is based on, what it has always been trying to be built into since it was first designed, and THEN offer feedback. If you cant at least learn about what its trying to be, your feedback is most likely useless, so test bugs and shut the hell up.


    Do you mind explaining exactly how us beta testers are supposed to provide relevant feedback on a build almost completely comprised of unfinished features? (Hint: you can't. The fact that it's a rushed, unfinished build means feedback is irrelevant).
    Posted in: 1.8 Update Discussion
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    posted a message on The REAL Reason 1.8 was a disappointment
    Quote from Bondo
    Basically, you were promised a delicious cupcake. You pictured and expected a lavish, multi-layer cake flocked with diamonds and gold. Then you received a delicious cupcake, and cried foul.


    More accurately: I was promised a cupcake. I expected a cupcake. I got a muffin. Still good, but disappointing.

    Basically, we've been waiting for this Adventure update since after 1.6. When I heard that it was being delayed to 1.8 so Mojang could make it better, I was happy. Then, they failed to deliver. The terrain gen isn't done, the adventure features aren't done, and it's buggy as all hell. Still not a bad update, but it's not what we were told we were getting.
    Posted in: 1.8 Update Discussion
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    posted a message on The REAL Reason 1.8 was a disappointment
    I blame the kids... who listen to the rap

    In all seriousness, yes, 1.8 would have been far better if the community wasn't so loudly begging for it. Then again, if the Mojang team just had some earplugs...
    Posted in: 1.8 Update Discussion
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Vondrim »
    could anyone tell me if there is still a "MoCreatures.properties".... it was so easy when you could just open that and "change" the name of the mobs you did not want...

    is it going to be re-inserted or is it gone for good... it was extremelly useful!

    It's been replaced with an in-game settings menu, hence why the settings API is now a dependency.
    Posted in: Minecraft Mods
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    posted a message on Update-safe mods
    Quote from iSmartMan »
    And I would STILL appreciate a list of update-safe mods.

    That's harder than you think. There are a lot of mods out there.

    Also, waiting for mods to get updated sounds like a pain in the ass, but if you keep a strict vanilla world and play that while waiting, it's not so bad.
    Posted in: Mods Discussion
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    posted a message on Mob Revolution [HIREING] (not a mod yet)
    Quote from WindowsXP »
    paint do not work for textures :SSSS:


    use Gimp

    He didn't say "Paint", he said "Paint.net", which works just fine.

    @OP, You say that you have a mod in mind, yet you know nothing about java, show no interest in learning, give no details about the mod, no examples of your abilities with textures, and still expect to have an unnecessary number of people colab with you?

    I highly doubt you're going to get much of a response.
    Posted in: Mods Discussion
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    posted a message on [Coming Soon] The Aether Collab - King, Kodaichi, Shockah!
    Quote from Wiseguydude »
    How do you pronounce Aether? Is it like (ay-ther),(eh-ther), or (aa-ee-ther)?

    I believe that the correct pronunciation is (ee-ther).
    Posted in: Mods Discussion
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    posted a message on Risugami's Mods - Updated.
    Quote from Achronus »
    I am not downloading the shelf mod until it's mod loader V4 compatible...

    It's not going to happen.
    Posted in: Minecraft Mods
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