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    posted a message on Slugterra Bug Report Thread [V0.6]
    version 1.7.10
    Mac (not sure which one plus i cant bother checking it)
    v4.0

    First of all, when i open a new world, it crashes
    second of all, when i go to slugterra, it crashes
    third of all, (and no offence to anyone who modeled or textured this) the dirt urchin didn't have spikes and is weird and static
    Fourth of all, (same applies here) the ally slinger isnt modelled or textured
    also, Could u please add billy as billy because there are multiple enemies in slugterra
    Posted in: Mods Discussion
  • 1

    posted a message on Slugterra Mod
    MAJOR GLITCH ALERT

    1: I cannot open a new world

    2: I cannot enter Slugterra



    PLEASE FIX THIS!!!!



    also slugterra mod is weird because it doesnt work on some people's computers



    Thankyou and sorry for being so urgent and i dont mean to rush you

    thank you for reading this



    Viper_Boss
    Posted in: WIP Mods
  • 0

    posted a message on Slugterra Mod
    Thanks 😃



    Do you have Skype?
    Posted in: WIP Mods
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    posted a message on Slugterra Mod
    1 more thing,



    Perhaps certain blasters can fire certain slugs e.g Like Shanais blaster can only do slugs whereas maybe some kind of shotgun (Think of a Spas Shotgun except firing ghouls (The darkbane had some)) can only fire ghouls etc.



    Viper_Boss
    P.s Could I join the Modslinger team?
    Posted in: WIP Mods
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    posted a message on Slugterra Mod
    Hey everyone,



    After a break from modelling I am back though I have an awkward schedule (Summer Holidays) I should be modelling in a week

    i see great progress in this mod and You are all doing a great job, keep it up!

    I am planning on modelling characters such as pronto, Shorty, Eli and Trixie



    Viper_Boss
    also, My favourite slug, though there is many, is probably a megamorph Arachnet though I think all slugs are awesome!



    For my custom blaster I was thinking of Having a blaster hybrid between JunJie's and Gearhold stalker's with maybe poison melee damage!



    Viper_Boss
    Posted in: WIP Mods
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    posted a message on Slugterra Mod
    Hi guys,

    just a quick thing sorry I haven't been on much there has been some issues with minecraft forum and techne so I can't really make models for a while. If you want to see any slingers I might be able to make techne cooperate. Send your suggestions 😋 and I will work on them!

    Viper_Boss
    Posted in: WIP Mods
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    posted a message on Slugterra Mod
    Guys

    I was thinking. maybe we should have slugs follow you around kinda like in pixelmon. There would be a GUI and you could name them and check their health. each slug could perhaps have an ability e.g

    Infurnus/Flaringo - infinite furnace Arachnet - Infinite string Froscrawler - Water to ice and ice to packed ice Tazerling - charge things with RF from thermal expansion etc. Slyren - No need for bed Blastipede - Can trigger redstone and tnt in the vacinity of the slug Flatulorhinkus - Casts random bad effects on all surrounding entities Thresher - Has small breaking power and can chop trees, plants and Ironbarsetc. Crystalid - You can control them by looking from their perspective and they can break blocks at iron pickaxe power

    AND MUCH MORE

    thanks
    Posted in: WIP Mods
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    posted a message on Slugterra Mod
    https://www.dropbox.com/s/pkiwlysmbomglax/DirtUrchin.tcn?dl=0

    Dirt Urchin slug

    I am working on my custom blaster now :P
    Posted in: WIP Mods
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    posted a message on Slugterra Mod
    The armours... Totally

    custom blasters... Not sure. First of all it would be quite difficult to make and program custom blasters. Besides, nobody would use the regular ones. Maybe each of the main mod makers / helpers and supporters get their own blaster.

    what next? Do you need more slingers or slugs or what?
    Posted in: WIP Mods
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    posted a message on Slugterra Mod
    K guys

    working on...

    the power trips!

    done Fav

    will release all 3 at once will be more authentic

    bye
    Posted in: WIP Mods
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    posted a message on Slugterra Mod
    :steve_sillyface:

    :steve_lol:

    Who should I do?

    maybe twist?

    also, we need more slugs and ghouls so maybe after the next update we do ghouls?

    viper_boss
    Posted in: WIP Mods
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    posted a message on Slugterra Mod
    K

    what do I do next?

    i have been also tearing my hair out because I have modder's block!

    thanks for the bug fixes

    viper_boss out

    p.s do you need more rival slingers?
    Posted in: WIP Mods
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    posted a message on Slugterra Mod
    Plz post the update

    There are some issues

    you can't fire slugs

    mechs are invincible

    the drop doesn't return and makes a nether portal

    the blaster doesn't reload and

    the slug belt doesn't work it's really glitchy

    plz fix this

    ps what should I do next?
    Posted in: WIP Mods
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    posted a message on Slugterra Mod
    https://www.dropbox.com/s/mysyy061mzvhc8m/the drop.zip?dl=0

    pack of 14 eggies

    listen to this

    open the world with the mod

    then replace the signs with what they say e.g "spawner here"

    then save it and use it as a generated structure

    plz do this before you add it in ok because otherwise it would be kinda pathetic

    THNX, VIPER_BOSS
    Posted in: WIP Mods
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