You need to enable a bundle in data pack section or you won't get new features.
It's good to see new blocks.
I just read the 1.18.2 pre release of Minecraft and it noted "Users running Minecraft in a 32-bit environment will receive a warning in the main menu about the upcoming end of 32-bit environment support".
It suggests one day, newest versions of minecraft would be for 64 bit only.
no, i am playing vanilla 1.17.1 using seed -1192028314. i found that seed playing on xbox but on pc i have to use the launcher. i start in birch forest and go from there. i have no mods that i know of. i haven't dug down to level 11 yet on this new spot. it's called sunflower prairie. home had lots of diamond so i want to see if that is still the case here. i brought enough diamonds to make two diamond picks. how do you get the text from my post into your post?
Did Mojang add scarecrows?
Make a back-up of your world and try it on 1.17.
If it works fine, you stick with this version.
If not, play on older version.
I'd suggest to wait until full version of 1.17 becomes available.
That's because people keep asking for the next release instead waiting for more 6 months for the full release.
So Mojang decided to remove few contents instead release 1.17 with full glitches to please them.
No need to be sad.
Longer is better than rushing the update to please fans with full of glitches.
In my opinion, it was Release 1.6. There were a lot of things that urgently needed improvement, but Mojang somehow decided to add horses, as if half of the games out there didn't already have horses. Hard to appreciate the fact that baby zombies now spawned naturally.
1.10 was at least understandable. Perhaps Mojang was scared of adding something too controversial after 1.9.
Can't forget 1.14 either with the new textures.
Baby zombies are hard to hit because they're too fast and I rarely use horses.
If I recall correctly, this is similar to how it was implemented when beds were first implemented in beta 1.3.
Sleeping in an area potentially exposed to monsters can cause players to wake up early, with a skeleton or zombie spawned next to them.
I'm not sure why they removed that -- it was actually a really fun feature to have in the game.
Apparently, 22w42a is for 1.19.3, but some 1.20 experimental features can be enabled by selecting the 1.20 experimental datapack from within 22w42a. More information can be found here:
Would be nice, but we cannot ignore that there are downsides to having an increased amount of mobs in the game,
such as increased memory and CPU requirements.
I'd be interested in a survey to see what kind of PC's the majority of people were using to play this game before making a final judgment on like this,
desktop and laptop ones only, not game consoles, smartphones or tablets.
This is not 'rot', this is oxydation, like copper does in real life.
Just looks for 'minecraft copper' on youtube (i.e. )
Copper blocks eventually weather to a full green. You can lock copper at any stage from weathering any further by waxing it with a honeycomb.
Isn't that already the case in 1.16 and earlier?
According to the Wiki it's only in Bedrock and the Educational editions that non white wool can be dyed.
Yes, just tested in 1.16.5, I can dye white wool but not other colors.
That's a bug in this version. They're planning a 'b' snapshot to fix the iron levels, according to SlicedLime's video.
A new look at the Lush Caves.
They added stalagmites, stalactites, a new bundle mechanic, and freeze damage gamerule.
Would Minecraft RTX get better results than using shader mods?
Depends on the shaders - with SEUS PTGI you will get a similar, partly better result as RTX
Especially the outside rendering looks better with SEUS
RTX on the other hand has quite good visuals at indoor rendering
There are some videos in compare: