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    posted a message on Grimoire of Gaia 3 (1.12.2) (1.7.1) (Updated 01/27/2020) - Mobs, Monsters, Monster Girls

    Yes, thank you!


    And honestly, I expect we'll see 1.7.10 packs around for a long time. I'm planning on my 1.7.10 pack being a long-term pack, personally.

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Dense Ores + IC2 Api Recipe Crash

    Still getting the same error using that exact version...

    Posted in: Java Edition Support
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    posted a message on [WIP] Runic Dungeons v1.1.6a - A Whole New Dimension to Explore!
    Make sure your biome ids are not conflicting.
    Posted in: Minecraft Mods
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    posted a message on Ships Mod - Build sailable ships out of blocks
    Quote from lunchboxxx19»

    yeah i was hoping to build a glass bottom cruise liner, that would have been sweet

    strange, i'm getting a gui problem (if i'm reading the crash log right) but everything works sweet till i put oceancraft into my mods list then try to interact with the blocks from this mod

    Check your error logs, search for 'severe'. If it shows an id conflict with this, that's your problem, and Cuchez is working on it.
    Posted in: Minecraft Mods
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    posted a message on Doomlike Dungeons
    Err, I guess it's Ars Magica 2's Etherium.

    Certain conditions cause worldgen to get hung up on some liquid, and removing Railcraft helped immensely.

    Oddly, in most cases adding more mods helps.
    Posted in: Minecraft Mods
  • 1

    posted a message on Ships Mod - Build sailable ships out of blocks
    I'm using Oceancraft and my only issue is the entity ID matter already discussed.
    Posted in: Minecraft Mods
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    posted a message on AOBD 2 - Process all the ores!
    Wouldn't that disable steel dust, etc. also?
    Posted in: Minecraft Mods
  • 0

    posted a message on AOBD 2 - Process all the ores!
    Err, I was referring to which items switched off the creation of ores. Rather than trying to go by trial and error : p
    Posted in: Minecraft Mods
  • 0

    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++
    Is there a reason Recurrent Complex has to be running on the client if it's running on the server?
    Posted in: Minecraft Mods
  • 0

    posted a message on Auto Sapling | Saplings Automatically plant themselves! | V1.2
    Right now servers require this mod to be installed on the client - is that necessary for some reason?
    Posted in: Minecraft Mods
  • 0

    posted a message on AOBD 2 - Process all the ores!
    Is there a list somewhere of which mod adds which components?

    Namely, AOBD is adding 'Steel Ore' and 'Titanium Ore' which is silly and I would like to turn them off.
    Posted in: Minecraft Mods
  • 0

    posted a message on Doomlike Dungeons
    Well, my server is running Cauldron, and the bukkit worldgen interference tends to feature in these sorts of issues, so it's hard to say. Hopefully the Sponge team will look into 1.7.10 support eventually and I can ditch that.

    Artifice seems to be utterly unusable in Cauldron at least, and Railcraft gets into an infinite recursive loop when its quarry stone gen encounter's Thaumcraft's liquids.

    After removing Railcraft and Artifice, the only mod that seems to be causing issues like this is Forestry and its addons (Extras, gendustry, etc), but it appears to be tolerable now.
    Posted in: Minecraft Mods
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    posted a message on Doomlike Dungeons
    Still getting dungeon fails. This one may be related to another problem I'm having though, and still not sure which mod is causing the issue.


    [00:16:56 WARN]: [DLDUNGEONS] Danger! Failed to finalize a dungeon after building!
    [00:16:56 WARN]: net.minecraft.util.ReportedException: Exception getting block type in world
    [00:16:56 WARN]: at net.minecraft.world.World.func_147439_a(World.java:674)
    [00:16:56 WARN]: at jaredbgreat.dldungeons.builder.DBlock.isProtectedBlock(DBlock.java:176)
    [00:16:56 WARN]: at jaredbgreat.dldungeons.builder.DBlock.placeChest(DBlock.java:149)
    [00:16:56 WARN]: at jaredbgreat.dldungeons.pieces.chests.WeakChest.place(WeakChest.java:31)
    [00:16:56 WARN]: at jaredbgreat.dldungeons.planner.Dungeon.addSpawners(Dungeon.java:272)
    [00:16:56 WARN]: at jaredbgreat.dldungeons.planner.Dungeon.fixRoomContents(Dungeon.java:256)
    [00:16:56 WARN]: at jaredbgreat.dldungeons.planner.Dungeon.<init>(Dungeon.java:148)
    [00:16:56 WARN]: at jaredbgreat.dldungeons.builder.Builder.placeDungeon(Builder.java:49)
    [00:16:56 WARN]: at jaredbgreat.dldungeons.GenerationHandler.generate(GenerationHandler.java:74)
    [00:16:56 WARN]: at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:130)
    [00:16:56 WARN]: at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:394)
    [00:16:56 WARN]: at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1171)
    [00:16:56 WARN]: at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:249)
    [00:16:56 WARN]: at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:169)
    [00:16:56 WARN]: at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:137)
    [00:16:56 WARN]: at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:260)
    [00:16:56 WARN]: at net.minecraft.world.World.func_72964_e(World.java:739)
    [00:16:56 WARN]: at net.minecraft.world.World.func_72938_d(World.java:734)
    [00:16:56 WARN]: at net.minecraft.world.World.func_72825_h(World.java:2251)
    Posted in: Minecraft Mods
  • 0

    posted a message on Ships Mod - Build sailable ships out of blocks
    Quote from Cuchaz»

    Oh, forge handles entity IDs now? I should use that. It would be nice if Forge documented these things...

    I believe this is it? http://cmicro.github.io/NeatCraft/forge-javadoc/cpw/mods/fml/common/registry/EntityRegistry.html
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] Runic Dungeons v1.1.6a - A Whole New Dimension to Explore!
    As of .97, I can't edit the config file any longer. It errors out, resetting the dimension and biome ids (along with everything else) to default.

    Edit: It's because of an 'unmatched quote' in the default config file.
    Posted in: Minecraft Mods
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