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    posted a message on MapWriter (continued) - An open source mini-map!

    try and disable fast rendering in optifine

    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!

    do you exit minecraft properly?

    check logs if there is a error with the saving of the maps.

    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!

    update to latest version, delete blockcolours and blockcolours override files, if you have optifine try disabling it and see if the still happens

    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!

    could you post a screenshot of the problem you are having?

    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!

    delete the block colors file, that should fix the grass.

    as for the glitching that is an ongoing bug, if you log out of the world and back in it should be back to normal

    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!

    for the people that are having crashes when installed with optifine, disable fast rendering

    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!
    Quote from wacher74»

    I mean...
    Me too: When using the MapWriter-1.9.4-2.5.19 with forge 1954 and optifine B5, it crashes.

    i uploaded a new version, it might fix this problem.

    Quote from xFMzz»

    ive have found a little bug, when you hover over items on certain servers to find what faction they are in or what enchant they have when they do [item] inchat for example it shows a black box. http://prntscr.com/bntast can you fix this please.


    i dont know what this has to do with mapwriter, i dont see anything conserning the map on the picture and i dont do anything with the chat

    1.10 Coming out any time soon?


    it's uploaded and should downloadable soon
    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!
    Quote from ItsOntvlambaar»

    Experiencing crashes while using MapWriter 1.9.4 - 2.5.19 in combination w/ Optifine 1.9.4 HD U B4.Optifine and Mapwriter work fine separated from eachother.

    EDIT: Forge I'm using is .1937.


    Thanks for keeping this mod alive. Would be a shame if this goes down as this is the single minimap mod I like.


    Question :

    - Can you make different minimap borders to choose from for the sake of customization? ;)


    could you send me a crash report, as i'm not getting any crashes with optifine and forge,


    as for the different borders, me making them never going to happen (i am awfull at graphics).
    there are textures you can use tho with a texture pack
    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!

    i personally always disable the saving region data to disk in the mapwriter options. (that part of the mod has some odd bugs, and i never regen the map so it's useless for me)


    i can safely delete the stuff in there.
    if you delete the images folder the map will be reset to default.

    if you delete the mapwriter.cfg you lose all markers for the world.

    if you delete the region folder you will be unable to regenerate the map from disk (pressing R in full screen mapmode)

    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!

    no not yet, it should save all zoom levels regardless of the level you are at

    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!
    Quote from LeslieGilliams»

    What does this mean?


    [06:08:23] [pool-7-thread-1/ERROR] [MapWriter]: data length (4092) or version (2) invalid for chunk (5, 10)
    [06:08:33] [pool-7-thread-1/ERROR] [MapWriter]: data length (4092) or version (2) invalid for chunk (18, 13)
    [06:08:45] [pool-7-thread-1/ERROR] [MapWriter]: data length (4092) or version (2) invalid for chunk (25, 26)
    [06:08:45] [pool-7-thread-1/ERROR] [MapWriter]: data length (4092) or version (2) invalid for chunk (28, 0)
    [06:08:47] [pool-7-thread-1/ERROR] [MapWriter]: data length (4092) or version (2) invalid for chunk (27, 0)
    [06:08:48] [pool-7-thread-1/ERROR] [MapWriter]: data length (4092) or version (2) invalid for chunk (16, 11)
    [06:08:48] [pool-7-thread-1/ERROR] [MapWriter]: data length (4092) or version (2) invalid for chunk (23, 12)


    this means that the data on disk is different then what the mod expected, but tbh i never realy did anything in that part of the mod, so i dont have a idea how it exactly works.

    as for the missing grass colours i tried it and it seems that nog all biomes from the LOTR mod are found when the colours get loaded. so when the map is drawn the normal texture is used without a overlay.

    i dont have acces to the mod code so i cant tell you exactly why it goes wrong, but seeing from the spam i get from forge about the mod doing things horibly wrong with registering stuff my guess is that it has something to do with that.

    as for a solution i would advice to add your own overwrites for the missing biome numbers.
    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!

    you are right that it didnt apply the grass shading, the grey is the texture colour of grass on wich a shading is applied depending on the biome.



    my guess is that it doesnt recoginize the grass block in those biomes as grass, and thus uses the default texture without shading.


    the gras that turns gray on the map is it from a specific mod?

    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!

    what biome is that then?

    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!
    Quote from Tedious»

    I do have a texture pack enabled, yes. Now that I look at it, it does mention getTexture and generating block colors. Is MapWriter only compatible with the default texture pack?


    it should be compatible with texture packs, what it does is grab the textures from the VGA and get the block colours out of it.
    i will try and reproduce, it might be a incompatibility with latest forge or something.
    Quote from Lionsong»

    I'm on minecraft 1.9 and the maps textures are messed up. Im using the PureBDcraft pack. That "stone" is a forest. Any ideas?


    delete the blockcolours(override) file and revisit the area
    Posted in: Minecraft Mods
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    posted a message on MapWriter (continued) - An open source mini-map!
    Quote from Tedious»

    I've tried it with and without my other mods. Crash still comes out the same.


    do you have a texture pack enabled?

    or are there any other errors in te log about texture stuff failing?
    Posted in: Minecraft Mods
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