I found some horses over a hill form where I spawned. beneath that hill is a cave that has a skeleton spawner. I also found an eight diamond block vein in my mine shaft.
When zombies are behind a gate and I open the gate, their speed increases almost five times as they come at you.
Baby zombies don't give you experience or loot when you kill one. I also read that baby zombies being fast is a bug?
This is not a bug but needs to be fixed: Let horses go through opened gates. It is annoying that I have to destroy a fence every time I need to ride a horse through a fenced up area.
You just nullified what you have been trying to point out in the first place. Originally you said these were new glitches that weren't there last time you played.
I don't care if a bug is old or new. That is besides the point. I just mentioned new bugs for the heck of it. Secondly, it was a different post, so I didn't necessarily mean it to follow from what I said in the original post.
When I was playing, every time new features were added, we had to start a new world to get those features. Does it still work that way? Say, if I was playing an old world and Mojang adds a mob that spawns on grass, will they spawn on grass in a world created before that patch?
Why would they limit our options by having the compass point toward the place where we begun the map? What is the significance of that? Am I missing something here?
Anyway, anyone else experiencing the eating food bug that I mentioned above, or is it just me?
After coming back to Minecraft after a year of not playing, I noticed new bugs that were not in the older versions of Minecraft.
The first one is the random consumption of food right after you just ate one of the food. E.g., you eat one chicken from, say out of 5 chicken, then the game automatically and instantly consumes the next piece of chicken even though you are no longer eating(holding down right mouse button).
The next bug is that the compass no longer points in the direction of your bed that you slept in, the place of your new respawn, but rather it points in the point of where you spawned when you began the world. But, I don't know if this is a bug or a change.
Isn't this suggestion essentially just asking for the Tale of Kingdoms mod to be implemented in Vanilla MC?
What is tales of kingdoms and what does it have anything to do with minecraft? Because as it stands it is a lame excuse to not implement something which has already been vaguely done by another game. Following your logic, world of warcraft shouldn't exist because there are already other MMORPGS out there.
Wolves, golems, testificates and cats, already support your character, I don't see the validity in the arguments. I support mercenaries, and I have made a thread suggesting one months ago, but I can't find it anymore. Basically, mercenaries are like wolves, cats, and golems, in that they attack hostile mobs, but the difference is that you can equip them with armor and weapons.
The mercenaries would live in villages, and every now and then there will be a zombie invasion, and it is your obligation to help defend them by mining for diamond or iron and equip them for the zombie invasion.
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When zombies are behind a gate and I open the gate, their speed increases almost five times as they come at you.
Baby zombies don't give you experience or loot when you kill one. I also read that baby zombies being fast is a bug?
This is not a bug but needs to be fixed: Let horses go through opened gates. It is annoying that I have to destroy a fence every time I need to ride a horse through a fenced up area.
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I don't care if a bug is old or new. That is besides the point. I just mentioned new bugs for the heck of it. Secondly, it was a different post, so I didn't necessarily mean it to follow from what I said in the original post.
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Exactly.
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Anyway, anyone else experiencing the eating food bug that I mentioned above, or is it just me?
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The first one is the random consumption of food right after you just ate one of the food. E.g., you eat one chicken from, say out of 5 chicken, then the game automatically and instantly consumes the next piece of chicken even though you are no longer eating(holding down right mouse button).
The next bug is that the compass no longer points in the direction of your bed that you slept in, the place of your new respawn, but rather it points in the point of where you spawned when you began the world. But, I don't know if this is a bug or a change.
Please fix this!
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What is tales of kingdoms and what does it have anything to do with minecraft? Because as it stands it is a lame excuse to not implement something which has already been vaguely done by another game. Following your logic, world of warcraft shouldn't exist because there are already other MMORPGS out there.
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Wolves, golems, testificates and cats, already support your character, I don't see the validity in the arguments. I support mercenaries, and I have made a thread suggesting one months ago, but I can't find it anymore. Basically, mercenaries are like wolves, cats, and golems, in that they attack hostile mobs, but the difference is that you can equip them with armor and weapons.
The mercenaries would live in villages, and every now and then there will be a zombie invasion, and it is your obligation to help defend them by mining for diamond or iron and equip them for the zombie invasion.
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