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    posted a message on iPixeli's Gender Mod
    Quote from iPixeli»

    Last I knew, Bukkit was being discontinued.

    Yup, but a 1.7.10 version of the plugin could be usefull. Bukkit is discontinued, right, but as the post-1.8 mean the end of a whole bunch of things that was what makes minecraft awesome, a lot of servers just stick in 1.7.10 and plan to dev their own "version" adding the post 1.8 blocks/mobs via some mods, but still based on 1.7.10
    Posted in: Minecraft Mods
  • 0

    posted a message on More Multicolored Wood Items[Petition and Reddit Post Added!]
    In my mind, this mod must be done anyway, even if the 1.8 did it. Why?

    Cause **** the 1.8, **** all the BS they made, let's stick in 1.7.10 and continue to make minecraft better, making that version better than anything they will do later.
    Posted in: Suggestions
  • 0

    posted a message on ZZZZZ Custom Configs 2 - Create your own recipes using XML files!
    No worries about crafts, it won't be more craft than items... at least I have like 600+ items to configure XD

    And... about 10-15 are smelting =x
    Posted in: Minecraft Mods
  • 0

    posted a message on ZZZZZ Custom Configs 2 - Create your own recipes using XML files!
    Hello Gany.

    First things first, that's a good mod you did. But I need to ask you something. Using it to manage crafts on a Cauldron server (actually a build 196 patched with forge 1230, cause the launcher is a build1230), is it safe? I mean, once it is correctly configured, will it be able to handle 50players+ crafting together? Did it will let players craft "mods original" recipes while the server is supposed to use others?
    Posted in: Minecraft Mods
  • 0

    posted a message on CraftingManager ALPHA v1.0.19 - An ingame configuration manager including an api for modders
    Quote from CreativeMD»

    I will try to fix this errors soon.

    Thank's man. Note that I tested it with the game in french AND in english, in case that was a lang problem.
    Btw I saw earlier that the mod don't work on cauldron server? I hope it will cause in that case it will be difficult to manage and balance crafts.
    Is that true? Maybe it's a problem with packet handler between a classic forge server and cauldron?
    Posted in: Minecraft Mods
  • 0

    posted a message on CraftingManager ALPHA v1.0.19 - An ingame configuration manager including an api for modders
    Curently a lot of troubles with CM.

    1= CM with my mods can't load. Here is the crash report, I'm on forge 10.13.2.1230.

    java.lang.NullPointerException: Initializing game
    at net.minecraft.item.crafting.FurnaceRecipes.func_151398_b(FurnaceRecipes.java:110)
    at com.creativemd.craftingmanager.mod.furnace.disable.DisableFurnace.loadSystem(DisableFurnace.java:42)
    at com.creativemd.craftingmanager.mod.CraftingManagerMod.load(CraftingManagerMod.java:142)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:694)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.item.crafting.FurnaceRecipes.func_151398_b(FurnaceRecipes.java:110)
    at com.creativemd.craftingmanager.mod.furnace.disable.DisableFurnace.loadSystem(DisableFurnace.java:42)
    at com.creativemd.craftingmanager.mod.CraftingManagerMod.load(CraftingManagerMod.java:142)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:694)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    2nd= If I took of ALL my mods from the mod folder, leaving only Optifine, Nbtedit, I can't perform the solo-command /help correctly, it give me an error, in en_US and fr_FR. Didn't tried out other languages.

    It was unable to reproduct the crash on the simple /help, but it seems the crash happen when I try to display the /help [pagenumber] corresponding or being above the page where the craftbook command is supposed to be display. Here is the crash on /help 3 with just CM, optifine and nbtedit. Doing the same with 30+ more mods, but without crafting manager, it just work well. Can't imagine CM being incompatible with Optifine or Nbtedit.

    Description: Unexpected error

    java.lang.NullPointerException: Unexpected error
    at java.util.regex.Matcher.getTextLength(Unknown Source)
    at java.util.regex.Matcher.reset(Unknown Source)
    at java.util.regex.Matcher.<init>(Unknown Source)
    at java.util.regex.Pattern.matcher(Unknown Source)
    at net.minecraft.util.ChatComponentTranslation.func_150269_b(SourceFile:61)
    at net.minecraft.util.ChatComponentTranslation.func_150270_g(SourceFile:48)
    at net.minecraft.util.ChatComponentTranslation.iterator(SourceFile:147)
    at com.google.common.collect.Lists.newArrayList(Lists.java:129)
    at net.minecraft.client.gui.GuiNewChat.func_146237_a(GuiNewChat.java:168)
    at net.minecraft.client.gui.GuiNewChat.func_146234_a(GuiNewChat.java:148)
    at net.minecraft.client.gui.GuiNewChat.func_146227_a(GuiNewChat.java:143)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147251_a(NetHandlerPlayClient.java:695)
    at net.minecraft.network.play.server.S02PacketChat.func_148833_a(SourceFile:38)
    at net.minecraft.network.play.server.S02PacketChat.func_148833_a(SourceFile:9)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1591)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.util.regex.Matcher.getTextLength(Unknown Source)
    at java.util.regex.Matcher.reset(Unknown Source)
    at java.util.regex.Matcher.<init>(Unknown Source)
    at java.util.regex.Pattern.matcher(Unknown Source)
    at net.minecraft.util.ChatComponentTranslation.func_150269_b(SourceFile:61)
    at net.minecraft.util.ChatComponentTranslation.func_150270_g(SourceFile:48)
    at net.minecraft.util.ChatComponentTranslation.iterator(SourceFile:147)
    at com.google.common.collect.Lists.newArrayList(Lists.java:129)
    at net.minecraft.client.gui.GuiNewChat.func_146237_a(GuiNewChat.java:168)
    at net.minecraft.client.gui.GuiNewChat.func_146234_a(GuiNewChat.java:148)
    at net.minecraft.client.gui.GuiNewChat.func_146227_a(GuiNewChat.java:143)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147251_a(NetHandlerPlayClient.java:695)
    at net.minecraft.network.play.server.S02PacketChat.func_148833_a(SourceFile:38)
    at net.minecraft.network.play.server.S02PacketChat.func_148833_a(SourceFile:9)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273)

    Resume: Everything work just fine without CM, crash with CM. And dunno why, it is just from today, never did it before. doing it on forge 1216 (the other version i'm used to use, was working well with Dynamic Sword Skills 1.5.0 yesterday, don't work anymore.

    I have no idea what hapenned in between, maybe an updated librarie or dependency, but it's really a mess!

    EDIT: Tried without NBTedit, went well then... /help 5 => intant crash. I guess CraftingManger's command was on page 5, didn't saw it in 1-2-3-4 :3
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.8.9] Dynamic Sword Skills (updated 3/11/2017)
    Quote from undefined »
    UPDATED to Forge 10.13.2.1230

    Ouch, I will have to recompile my cauldron ^^"



    Added:
    + Combo overlay display may be toggled on or off in-game; default key is 'v'
    + Config option to disable combo overlay display by default (may still be toggled in-game)

    Changed:
    - Skills GUI no longer pauses game to be more consistent with vanilla GUIs

    Fixed Bugs:
    - Re-binding DSS keys to mouse buttons not working properly

    Good things!



    Sorry, I got a bit stuck with my job lately, but I will finish that translation, don't worry^^
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.8.9] Dynamic Sword Skills (updated 3/11/2017)
    Quote from coolAlias»
    Are you sure you saved your text file as UTF-8 format? The spanish translation works fine, and that has ñ, ó, é, etc. in it.

    Oh snap, I'm so tard, wow dumb, such stupid #evendogelaugthedatme
    Guess I will just finish the translation and never again go outside without a paperbag on my head =x

    Anyway, while killing myself, was you able to figure out about the total disabling of the UI?^^ I absolutly don't mean to order you anything, but I will have to make a choice about it in less than a month, so would be cool if already I could have an "evaluation" about the time it could take for you or even if you planned ton do it before a 1.8 forge/ sponge-cauldron mutant, cause I will personnaly stick to 1.7.10 on the server^^
    If the option comes out only on 1.8+, I'm screwed, prefere to no it before it happened^^ (While I'm still translating it, don't worry, even if you don't add the option^^)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.8.9] Dynamic Sword Skills (updated 3/11/2017)
    Hum, you are sure we can use them? It seems not :3
    => https://db.tt/IqNOnD9J
    I will get rid off all éèëàä ect then^^
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.8.9] Dynamic Sword Skills (updated 3/11/2017)
    Then that's the weakness of not practicing :3
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.8.9] Dynamic Sword Skills (updated 3/11/2017)
    Quote from coolAlias»
    As for the config, yes, I know how to do it, I just haven't had time to implement it. ;)

    I have no doubt you know how to do it when I see the rest of your code :3
    Quote from coolAlias»
    De rien! En fait, c'est possible utiliser les accents comme áéí etc. pour la traduction. Merci!

    Great! Beside of that, you can actually notice some weakness in translation softwares. In "proper" french, it's: "[...] c'est possible d'utiliser [...]". If you have some other mods that you wish to translate, I have no problem with that, I can do it on my free time^^. Even a french translation of your mods presentations! (like you put the french post in a spoiler of your english one^^)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.8.9] Dynamic Sword Skills (updated 3/11/2017)
    Quote from coolAlias»
    Not at the moment, no, but you can set the number of hits to display to zero and then you will only see the total hits and total damage. I'll try to make the HUD toggle-able in game at some point.

    Aw thanks! I'm launching an 1.7.10 Cauldron server (I already have the build, fully configured, the dedicated machine, we are actually building the map) and the only "flaw" in all of it is that the hud don't fit with the custom UI we made, as those informations are a bit "over the top" as we want our players to fight on feelings and not precise values. In the config file and your overlay class you could make something simple as "0-12" or -1 to disable, could be easier to configure AND code, nope? :3
    I would aslo to inform you that I will make a fr_FR.lang, as I modified your actual en_US (not fully translated), in the case that our project is a french one^^ I'm born in france, grew up in it, as I learned my first english words in Castlevania dracula X (hum... yeah sorry to disappoint you, i'm not a zelda player =x ), so the translation will be flawless (atleast the fact that we probably can't use àäâéèëêïîûüùöôç , not tested but afraid not =x ) as I'm 22 years old and fully educated, I will take care of what I will provide you :3.
    So when it's done, I will upload you the french translation ^^

    Thank's you for your fast answer, and as few of mod makers, taking feedbacks seriously^^
    Have a nice day! :3
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.8.9] Dynamic Sword Skills (updated 3/11/2017)
    Hi! Indeed a really cool mod, but is there a way to disable the "combo" hud? I mean the text in the top left of the screen? I really hate it :3

    Thanks in advance for your answer, have a nice day :3
    Posted in: Minecraft Mods
  • 0

    posted a message on iPixeli's Gender Mod
    An update for the Gender Plugin could be interresting, that's the only thing that my server lack of :3
    Posted in: Minecraft Mods
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