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    posted a message on The Betweenlands ~ A dark, hostile environment...

    I have n idea for a boss. It is called The Lurker Below. It is an aquatic miniboss, an appearance similar to the lurker but with larger body, scales and a dragon head, has 200 hearts of health, 50% damage reduction and some special abilities. These abilities include:


    Bite : It used this special ability when you are close, dealing 10 hearts of damage to unarmored players.

    Poison Spit : It spits out a poisonous goo ball. The goo ball poisons and slows you.

    Poison Blood: If it's attacked with a sword, it's wound will poison II you for 5 seconds.

    Headram: It will spin around and ram it's head like a drill against the crag rock, destroying several blocks. This attack is crucial to avoid the next attack, but if you get hit by this attack, you will lose 20 hearts of health when unarmored.

    Acid Rain: It will spit poisonous and acidic water combined with it's own saliva. this attack covers 16x16 area, deals magic damage and could kill you in 4 seconds if you did not shelter from this attack. It lasts for 6 seconds

    Bubble: It will breathe out 5 poisonous bubble from it's snout. The bubble wouldn't harm you if you don't attack it.


    You must shoot arrows to it's mouth while it's mouth is wide open to deal extra damage to the boss.

    Posted in: Minecraft Mods
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    posted a message on TragicMC mod, tough Bosses, Mobs, Weapons and Dimensions (TragicMC3)

    TragicNeko. i think you should make the weapon's name purple-colored, not light blue, because purple-colored marks the item as 'unique'

    or 'powerful'. The color examples of the items are:


    PURPLE = similar to enchanted golden apple

    LIGHT BLUE= enchanted items

    WHITE = Normal items

    Posted in: Minecraft Mods
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    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    Hey, Purplicious_Cow, can i post some suggestions?

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...

    Um, i use forge 1286 i forgot the exact version but it should be around 1270 and 1291.

    And for mods i use Advent of Ascension, Fossils and Archeology, Furniture mods, NEI, Minimap, Witchery, Botania, sometimes Thaumcraft and maybe shadow world or Hardcore Ender Expansipn

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...

    So, do fireflies blind you with light? Because every time i get near a firefly, my screen becomes very bright so i cant see anything. If this is a bug, please fix it. :)

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...
    Quote from MrCompost»

    Well, I've been wanting to add a boss like that for literally years, and your idea seemed pretty cool. If we add it, we'll most likely change some things though.


    I think the dream eater ability is too annoying for me because i tend to have bad luck. He should only do this ability if you get too close. Then you get sucked into him and get killed instantly. This maybe will heal him for 100 health.


    I really like darkraptor's idea and i support it fully.


    I also have an idea for another boss. I dont have a name yet but he is a large, blue, wisp. He summons wisp that explode when near you to circle around him. He also summons ghost lanterns (A red wisp that pulses with fire, dealing 8 to 10 damage every 3 or 4 seconds.) Throws fireworks into the sky then slam it to the ground to deal damage (17.5 max damage) and tethers you to drain your life if he is below 100 health. He has a unique resistance to magic and projectile. He can teleport and has 300 health

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...
    Quote from felinoel»

    YES.

    But, like The End, that kind of ruins it for everyone else if one person kills it and no one else can experience it... maybe make a rip at the place where it died that takes people back to the messed up Betweenlands?


    I think the Prime Wight should drop a clock or anything associated with time ONLY for the player that picked it up.

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...

    I have an idea:


    So, i just read the lore recently and found out that The Prime Wight is the most powerful being in Betweenlands. So, you should make the battle extremely hard and challenging (But not annoying like have high knockback and summon too much minions). His abilities could be summoning skeletal warrior and skeletal mages, fouls the air around the battlefield, casts poison nova and have multiple phases. After you defeat him, you can harness the true powers of the Prime Wight and return back in time, where Betweenlands are still beautiful and majestic.



    You and your team should make more powerful bosses and mobs other than the Prime Wight. Maybe a Will-O-Wisp boss, Basilisk boss, medusa, Wyvern, Lizardman tribe, Gnoll tribe, Rust Hydra (A Hydra boss that reduces your defense significantly) and more.


    I know this mod needs time to grow, so i don't expect my idea to be in the mod right now. But i will wait, until this mod becomes more amazing.

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...

    Thank you Mr.Compost for making this amazing mod. I successfully download it yesterday. Thank you for all of your attention.

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...

    Mr. Compost, when you are ready to release the latest version of Betweenlands, I hope you use mediafire or curseforge link because i have experienced some trouble using the download link right now. Hope you fix it ;)

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...

    Works perfectly fine with Forge 10.13.2.1291 and use the Betweenlands file that says universal.jar


    Okay, thanks :-)

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...

    I do love it as well~ Quite unique compared to the other dimensions... and I'm pretty sure that they'll add more bosses/structures in the future ^.^

    Anyways got it working or still need help? You only need one of those files if I remember correctly. Along with Forge of course.


    Forge version? Because i already downloaded all the files and put them one by one in the mods folder but i cant get it to work.

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...
    Quote from InsectKing142»

    Calm down fella, let's not get too crazy here, if ya want crazy bosses, just go to ore spawn :P


    No, i hate orespawn. The bosses lacks abilities other than putting status effects.

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...

    Did you download the Universal version?


    Yes, i download all the files but it didn't work.

    Oh, by the way i like the dimension. I love the trees and the mysterious feeling. But i feel it lacked bosses and structures. So my idea is to make a :

    Half-Sunken City

    Wraith's Temple

    Witches Hut

    Ancient tree house

    Basilisk Lair

    A few more biomes

    Will-o-Wisp boss

    Mud Demon boss

    Basilisk boss

    Swamp Lizard boss

    Witch Council boss

    Strider Boss

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ A dark, hostile environment...

    Ummm, so i want to ask how to make it work. I have the latest build of Betweenlands burt when i tried to put it in the mods folder, it didn't get registered as a mod. Please help! Any help would be appreciated.

    Posted in: Minecraft Mods
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