Seems like this is creating more problems than solutions. No offence, but maybe you should have either explained it a little
more or tested it before publishing the new features.
- UnknownOne23
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Member for 12 years, 6 months, and 1 day
Last active Mon, Feb, 4 2013 15:48:51
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Nov 30, 2012UnknownOne23 posted a message on Curse Client - Save Game Management, Texture Pack & Server Tools, and MorePosted in: News
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Nov 27, 2012UnknownOne23 posted a message on A Look at Minecon 2012, Pt 1Wow your beard kind of reminded my of Sjin's beard xDPosted in: News
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Nov 26, 2012UnknownOne23 posted a message on Lydia Winters Interview, Opening Ceremony!Monster!Posted in: News
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Nov 25, 2012UnknownOne23 posted a message on Breaking News - Modding API Updates!Posted in: NewsQuote from Teek5449
There are a couple things that scare me about this post:
"Will client-only mods be supported by the API?
Not at this time, but as the biggest client-only modifications are already covered (texture packs, splash screen text etc), it didn't seem necessary."
We need some clarification on whether this will prevent client side mods from working at all. I think that by preventing, say a minimap mod, will turn a good portion of users away from a server if it is not in their "provided" server mod. Some of us really like using certain mods that do not provide an edge over another player but more of a quality of life benefit. Some might say that MCP will stick around but who really knows? They put in so much work at every release and put up with so much grief that they might just say F it and tell us to use the API.
"Will mods like Optifine be added to vanilla?
Something even better. Overall, the game engine is being simplified, taking most of the load off of the client, and having the server doing the heavy work, greatly improving SMP."
This concerns me that servers will have greater hardware requirements. Or am I reading this wrong? This might just put a lot of servers off line due to increasing server costs.
Lastly, we all know that January 2013 really means another 6 months or so. Remember when we first heard about the mod API? Was that not about a year ago? I really can't remember, it has been that long. I do remember them promising something; documentation, a beta release, etc..., but that never materialized. Basically I am not holding my breath.
That also was only when Notch was the lead developer. Jeb seems to be doing exactly what he wants so far (Besides
procrastinating the the API a little bit) If Notch was still in the development i would agree with you. But hes not. So it
most likely will happen.Quote from Terradominik
please change this before everybody is flaming about it:
Nobody ever said that the Minecraft API is in 1.5!
https://twitter.com/...733076738682881
Quote from et tu brute
Hahhh!!!! They aren't actually going through with it. Blasphemous lies!
https://twitter.com/...733076738682881
That doesn't mean it might not come in January. It will most likely be in its 'own seperate update' not an official patch/release. -
Nov 25, 2012UnknownOne23 posted a message on Breaking News - Modding API Updates!I hope it comes out on midnight at the end of the year! I really wanted to use the fireworks at midnight D=Posted in: News
Also, with regards to the API, will texture packs that adds files and classes (Like Misa's realistic) which add other textures
(like clouds, shooting stars, and other things that are only textures) work?
Quote from JLC5087
Can you play it on Multiplayer though? If so I probably didn't understand most of the post
Multiplayer and Single player is now the same thing. Thats why they merged it way back then.
Also, if bukkit will no longer matter about anything, how will I keep my server? I can't run a vanilla server, only the bukkit set-up one. How will I keep it going? -
Nov 24, 2012UnknownOne23 posted a message on Minecon 2012 Capes Are Out!That cape is amazing. I wish I could get one D=Posted in: News
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Nov 23, 2012UnknownOne23 posted a message on Minecon Swag Bag Unveiling!thats randomPosted in: News
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Nov 10, 2012UnknownOne23 posted a message on Minecraft News - Winners, World Changers & Updates!Posted in: News
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Nov 8, 2012UnknownOne23 posted a message on 1.4.4 Pre-Release Available Now!Posted in: News
1.4.3 is still around but they changed it to 1.4.4 that fixes the bugs in 1.4.3, but keeps the fixes in 1.4.3. -
Nov 4, 2012UnknownOne23 posted a message on Minecraft News - Awards, Apps & A Pre-release!The prerelease is actually full of game breaking bugs... Can't do anything about anything if you fall in the void in the End. You just get stuck forever... You can't swim in flowing water... Game crashes all the time..Posted in: News
I hope they fix these..... -
Nov 4, 2012UnknownOne23 posted a message on Hypixel Adventure Map - Herobrine's MansionLoved the map. Great job. Have any others like this?Posted in: News
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Nov 2, 2012UnknownOne23 posted a message on 1.4.3 Pre-Release Available!What? Everyone was saying Mojang is adding too many features and not enough bug fixes.. And now everyone is complaining that this update doesn't have any new features and only bugfixes.. ಠ_ಠPosted in: News
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Nov 1, 2012UnknownOne23 posted a message on 1.4.3 Pre-Release Available!Posted in: News
I remember once a weird time, I was just playing Vanilla Minecraft and Where Are We Now started playing randomly? I got creeped and logged out. When I went back onto the menu on Minecraft it started playing again.... -
Nov 1, 2012UnknownOne23 posted a message on 1.4.3 Pre-Release Available!Well. I thought everyone would be happy, now that Mojang fixed bugs. But of course theyre all pissed that their mods are broken now.Posted in: News
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Because sometimes the Minecraft Forum glitches and when a title is updated, the title says 1.3.1 from the forums, and
1.4.5 on the topic. I was just asking to clarrify that it was for 1.4.5. I don't know why you're getting all mad about it. Its just
a question. Chill.
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Wow you're really nice to the fans of this mod.
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I was asking, because no where does it really say "Updated to 1.4.5!"
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more or tested it before publishing the new features.
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That also was only when Notch was the lead developer. Jeb seems to be doing exactly what he wants so far (Besides
procrastinating the the API a little bit) If Notch was still in the development i would agree with you. But hes not. So it
most likely will happen.
That doesn't mean it might not come in January. It will most likely be in its 'own seperate update' not an official patch/release.
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Also, with regards to the API, will texture packs that adds files and classes (Like Misa's realistic) which add other textures
(like clouds, shooting stars, and other things that are only textures) work?
Multiplayer and Single player is now the same thing. Thats why they merged it way back then.
Also, if bukkit will no longer matter about anything, how will I keep my server? I can't run a vanilla server, only the bukkit set-up one. How will I keep it going?
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But I dont know how to use the normal worldedit, only the SPC. Does normal worldedit use commands or...?
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Like is there an easy command/way to use schematics with mcedit or worldedit? SPC is the easiest way of doing that that I know of.