Oh it doesn't bother me. Beneath the Void 3 was a map made for hardcore CTM players. And Beneath the Void 4 was an experiment for the CTM genre. Some people might not like it, but I really enjoyed making and testing it.
His review made it seem like it was broken and glitchy. Is it playable? I really want to play it, but just want to wait until it's balanced and good.
Didn't finish yet, but this one is fantastic. Just awesome. I glitches out tho... on the nature level, if you go in the water near the corner and change dimensions, you end up on a quartz path.
First thing: way way way too easy. From start of map to end, I had all of the same loot. All 3 areas were pathetically easy. I suck at CTMs, and I just walked right through it, without any effort whatsoever. Definitely need to buff mobs.
I liked the aesthetics and how close the map was to itself. I did the whole street part in the beginning and then after I found the monument, I dug one of the walls... and there the beginning of the map is. Speed runs will definitely be funny.
Good job on the map, but balance is completely off.
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Hey everybody.
I've been out of the mapping community for a bit, but I'm in the mood for some good maps.
Any good recent ones? I played RC3 and pretty much all good maps before that.
Thanks!
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No offense but the voice acting made the map worse. It was immature and none of the voices fit the characters. I would remove it tbh
Level design was fantastic tho
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Forgotten Crevice and inspired Gallery by Chiefwiggy.
Also Beneath the Void 3( 4 is glitchy af)
2
1. Legendary
2. UT2
3. RC 2
4. Terra Restore
5. ED 3
6.Rugged Horizons
7.Inspired gallery( really good map)
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His review made it seem like it was broken and glitchy. Is it playable? I really want to play it, but just want to wait until it's balanced and good.
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He started a new one and scrapped the old one temporarily. (He may make it a full mini map)
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I would reupload the map starting in normal. Difficulty carries on person to person.
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Beat the map. So much better than the others. Better quality builds, more unique gameplay, just very good. A few notes:
Fix glitches. I glitches out on the Nature, 2nd Rotate, and Black/Pink level. Look into that.(happened after I died)
Food. Either switch the player to normal ONLY for the boss battle, or give them food beforehand.
It would be easy to start map out with Peaceful and then for the end, just do /difficulty (whatever)
Great job, and I'm looking forwards to more.
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Glitches out of the map again on the 2nd rotate level.
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Inn the room after Nature, I died and then it switched from Pink wool to Stone Brick instead of Pink wool to black.
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Didn't finish yet, but this one is fantastic. Just awesome. I glitches out tho... on the nature level, if you go in the water near the corner and change dimensions, you end up on a quartz path.
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I loved BTV 3, and I feel redstone may be broken. I'll waitt before doing 4.
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rip... (see fang ride's post on CTM community thread)
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I liked the aesthetics and how close the map was to itself. I did the whole street part in the beginning and then after I found the monument, I dug one of the walls... and there the beginning of the map is. Speed runs will definitely be funny.
Good job on the map, but balance is completely off.
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Yep. The loot was overkill. Health pots and golden apples were easy to get, and you had max gear from the get-go.