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    posted a message on Adding petrol
    Vague, please elaborate on what oil/petroleum would be used for.
    Posted in: Suggestions
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    posted a message on Compass Modes
    Okay, understand that. As for conversation, it just meant that there were multiple options and discussion must take place to choose the best.
    Posted in: Suggestions
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    posted a message on Saddle Recipie
    Quote from willifolts

    ^This.

    If saddles were craftable, that would INSTANTLY make both saddled pigs and horses way to easy to obtain. The 2 mobs are supposed to be a REWARD for finding something, not something as a result of a craft.

    The problem is that the saddles are limited in number due to the fact that they can only be found in dungeons. How about an expensive recipe? Horses are useless without saddles, so it makes them more like a Minecart now, not a achievement obtainer.
    Posted in: Suggestions
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    posted a message on Improving Dungeons- over 100 supporters!
    I really like this idea! However, I think the gravel and pit fall traps are unneeded. Otherwise, Support.
    Posted in: Suggestions
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    posted a message on Compass Modes
    I just saw that you posted it on the compass thread, so I already knew about it.
    Anyways, you forgot Quartz.
    In addition, why not have different needles on the compass for different things, that way, we could have more in one.
    (Credit to Badprenup.)
    I don't know about No.6, it doesn't seem useful to me.
    Compasses, require conversation.
    Posted in: Suggestions
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    posted a message on A New Mineral: Lodestone!
    It sounds cool, would lodestone replace the redstone in the compass crafting recipe?
    Posted in: Suggestions
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    posted a message on Compasses that actually point to your bed
    That second needle idea gains my interest, and would make a compass more useful. I support that idea.
    Posted in: Suggestions
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    posted a message on New mob: Goat
    Agreed with TwentyFive.
    Anyways, it seems like a another wolf. There are other, better ways to implement goats.
    Posted in: Suggestions
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    posted a message on Hidden torch.
    Yes, it doesn't. So this idea isn't supported.
    Posted in: Suggestions
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    posted a message on Lances.
    Hmm, this could be a good for horses. It seems like a potential idea.
    Posted in: Suggestions
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    posted a message on Hidden torch.
    Quote from Exacat

    Vague, useless, redundant, no format, no images, no titles, no explaining, no information, NO SUPPORT.

    Yes, it has no format, images, titles. But, it really is all there. It is not unexplained, and the information is there, but not elaborated.

    As for the idea, I think that there are better alternatives to hidden switches.
    Posted in: Suggestions
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    posted a message on some blocks are just too hard to get :/
    This is a very touchy subject apparently. I do agree we need more blocks of high value, but they have to be something that can be consistently getting more of. I think we need something in between.
    Maybe, objects of higher use (More precious items.) should be the rare ones, not basic necessary stuff. Which is why I like having hard to get damaged and chiseled blocks, and horse armor, but dislike having uncraftable saddles.
    Posted in: Suggestions
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    posted a message on Allow Villagers to turn hostile towards player
    I actually think this would be nice, but really, if they can't defend themselves against zombies, then why wold they attack the player?
    Posted in: Suggestions
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    posted a message on Use for gold armor
    Possible, I can see it being added. But how about 3/4ths instead?
    Quote from Frog81

    No support. Gold armor isn't really meant to be used, it would be useless anyways if this was added. Sure, the enchantments wouldn't work, but a diamond sword would destroy it anyway.

    Well, then it's useless. I see no reason to add useless stuff.
    Posted in: Suggestions
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    posted a message on Different Villages for Each Biome?
    The only new villages I would care for are swamp and taiga/tundra villages. 1/2 support.
    Posted in: Suggestions
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