I think that shields are a good possible protection unit in the game, but I don't like this way. For one, I don't think tiered shields would be a good idea. Instead, 1-2 should be fine. Most likely one for Melee and another for Ranged. In addition, they can't be used in the same way as swords, as I would like to use both together. It could be useful as a new slot, for a wrist/forearm stuff. That way, it wouldn't be just for shields. It would have it's own key to be used, most probably Z. That way you could protect and attack. (No more spam clicking.) In addition, the shield would only protect waist-up. No leg protection. SO what do you think about those ideas?
Very nice idea, but this should be implemented with a few other underwater improvements. That way, diving suits would be more useful and more valuable.
All your points are true, but this would make bread's crafting recipe obsolete. Of course we could remove it, and would add more weight to adding smelting wheat->Bread, but it would also lower the cost and make breads 2.5 hunger points better rounded to 2. (Saturation is enough of a reward.)
People seem to be ignoring what happens when the 2 different colors of water collide, maybe it would only be the color of the source block? By having to individually color each water piece?
Small village number seems fine. Large villages have Iron Golems so, I think that 4-6 would be better. Would they have any new buildings for themselves?
I remember this from a couple of months. Took a little bit, but at least it didn't take as long as the ssswariorcats on Youtube. I waited a couple of years for that! Still, both are good shows.
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