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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!

    Oh for as much internet as you guys have. xD My internet is so slow, it's patronus is a snail. :( lol


    *waves* I am alive btw. Just being a lurky lurker. xD

    Posted in: Resource Packs
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    posted a message on Crazy "item texture" horse

    How are you running a 32x resource pack. Are you using Optifine, or McPatcher?



    Just gonna point out that no mods are required to run higher res resource packs in 1.7 and 1.8... It was only the old texturepacks that needed a mod. So while they have said they are using optifine, they don't actually need to.


    *shrugs* Just saying.


    On a different note, not quite sure what's going on with your horse there, but knowing what version of minecraft you are running, and what mods, would probably help a lot.

    EDIT:I'm assuming you're running either 1.7 or 1.8 because of the resource pack menu, probably 1.7 considering you've got it modded. (A lot of stuff isn't stable yet for 1.8, if it's even released.) And you've said you have optifine and you have the mapping mod (don't remember the name) Anything else though?

    Posted in: Discussion
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    posted a message on Crazy "item texture" horse

    *just ignore this post I messed it up*

    Posted in: Discussion
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    posted a message on 100,000 Things to do in Minecraft

    2169. Create a redstone combination lock, operated by a wall of 50 buttons, with 10 of them for the code. And if the 10 are pressed in the wrong order or an incorrect button is pressed it resets. And it also resets on completion after enough delay to get through the door it opens.

    2170. Make it compact and efficient enough to be feasible on survival

    2171. Build it on a survival server for a friend. Which is why you're working out how to build the thing in the first place.

    Posted in: Discussion
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    posted a message on The Mists of RioV [v2.5.2]

    Just got my full current mod setup on 1.7.10 sorted with this mod and went to have a look around for some new chunks in my world. I can confirm I have found Rov plants! Not gone mining in those chunks enough to have found Rov ores yet, but I found the plants so I'd say you've fixed it. ^_^


    Would just like to say that now the part of the tooltip for the armours for protection amount is saying "Protection:0" not "Protection:*appropriate number*", or certainly on paladin, fire, and onyx armour. I've not had chance to check the other armours yet however. Tool and weapon tooltips are fine.

    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    Quote from Xbony2»
    I see why it doesn't generate with BOP. Sheen sort of made a dumb move, stuff in the over-world only generates if the world type is Default, Large or Amplified. The point of that is to avoid generating in Super Flat, although I'm not sure why he didn't just do "world.getWorldInfo().getTerrainType() != WorldType.FLAT" which would of been a much better idea.

    Ahh understood. :) Well, I shall try to memorize that one since I want to make some mods of my own sometime. Don't want to run into the same silly issue. xD


    Also yaaaay update. Since you didn't say, is it compatible for 1.7.2 or 1.7.10? Or have you just made it one of those mods that can do both? (Since some of the others mods I run do both with one version. xD) *goes to try running it on 1.7.2* Forge should just crash me if it doesn't work lol EDIT: my forge told me it's for 1.7.10 xD So time to get my modlist in 1.7.10 sorted! :D

    Posted in: Minecraft Mods
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    posted a message on The BigTrees Mod
    Quote from FisherOfWhen»
    Is BigTrees the mod that is giving me these spiral trees? If it is, how can I get rid of them? They're the only thing from this mod that I don't like.

    Wow I've never seen one of them before... That's so cool. xD I want one now. .-.

    Posted in: Minecraft Mods
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    posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012

    Oh wow, it looks wonderful! Mind you... Everyone's complaining that the 1.7/8 resource packs are harder to work with... I'm finding them easier. xD Especially the items... Lining up items on the items sheet was the most annoying thing ever. X.x (Not that it means I'm getting any more work done on my own texturepacks, none of which even have enough done to release a preview yet, but ah well. xD)

    Posted in: Resource Packs
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    posted a message on The Mists of RioV [v2.5.2]
    Quote from Xbony2»
    I'm probably going to fix any issues it has. No plans to port to 1.8 though, I'm on the stay-in-1.7 train.

    YAY :D May I ask that you deal with the issue that stops MoR ores spawning in the overworld when BOP generation is used? Or make another way to get the slate for the anvil... Blazes may drop onyx but that's no good without the anvil. .-. It happens on 1.7.10 as well so since I didn't gain anything else out of upgrading to 1.7.10 I dropped back to 1.7.2 cause my setup for that already works. :P Fix the ores not generating and I'll go through the hassle to get onto 1.7.10 haha.

    EDIT:
    I'm cheating in anvils with the All-U-want inventory editor for now... Still not figured out how to make NEI let me cheat stuff in. xD

    And also remembered another issue... The chain recipe means I can't craft buckets. :P Kinda another critical issue that I'm forced to cheat to get around haha.
    Posted in: Minecraft Mods
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    posted a message on Arcane Ascension [PR-8] (Floating Islands!) UPDATED 28/12/2015
    I decided to see if I could create an auto-smelter with a prometheus chamber in the same way as can be done with furnaces. Turns out the answer is no and that it crashes the game. I had already put cobblestone in the loading hopper before adding the prometheus chamber where a furnace would normally go. I can only assume it crashed my game when the hopper tried to pass the items into the Prometheus chamber.

    Either way, seems Prometheus chambers and hoppers don't like eachother. Crash report is in the spoiler.
    Might as well tell you now that it's also not possible to shift-click stuff in and out of the prometheus chamber. IDK if that's connected to this issue with the hoppers but thought I'd say about it at the same time. *shrugs* (Although as I remember crashlogs tell you the version... I'm on 1.7.2)

    ---- Minecraft Crash Report ----
    // Quite honestly, I wouldn't worry myself about that.
    Time: 15/03/15 01:30
    Description: Ticking block entity
    java.lang.NullPointerException: Ticking block entity
    at net.minecraft.tileentity.TileEntityHopper.func_145889_a(TileEntityHopper.java:353)
    at net.minecraft.tileentity.TileEntityHopper.func_145883_k(TileEntityHopper.java:235)
    at net.minecraft.tileentity.TileEntityHopper.func_145887_i(TileEntityHopper.java:201)
    at net.minecraft.tileentity.TileEntityHopper.func_145845_h(TileEntityHopper.java:190)
    at net.minecraft.world.World.func_72939_s(World.java:1888)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:500)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:621)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:670)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Stacktrace:
    at net.minecraft.tileentity.TileEntityHopper.func_145889_a(TileEntityHopper.java:353)
    at net.minecraft.tileentity.TileEntityHopper.func_145883_k(TileEntityHopper.java:235)
    at net.minecraft.tileentity.TileEntityHopper.func_145887_i(TileEntityHopper.java:201)
    at net.minecraft.tileentity.TileEntityHopper.func_145845_h(TileEntityHopper.java:190)
    -- Block entity being ticked --
    Details:
    Name: Hopper // net.minecraft.tileentity.TileEntityHopper
    Block type: ID #154 (tile.hopper // net.minecraft.block.BlockHopper)
    Block data value: 0 / 0x0 / 0b0000
    Block location: World: (1338,69,170), Chunk: (at 10,4,10 in 83,10; contains blocks 1328,0,160 to 1343,255,175), Region: (2,0; contains chunks 64,0 to 95,31, blocks 1024,0,0 to 1535,255,511)
    Actual block type: ID #154 (tile.hopper // net.minecraft.block.BlockHopper)
    Actual block data value: 0 / 0x0 / 0b0000
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:1888)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:500)
    -- Affected level --
    Details:
    Level name: Supermodded
    All players: 1 total; [EntityPlayerMP['unicorncrazy'/49703, l='Supermodded', x=1335.84, y=67.00, z=170.51]]
    Chunk stats: ServerChunkCache: 1001 Drop: 0
    Level seed: 5487202273380548030
    Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: true
    Level generator options:
    Level spawn location: World: (904,64,1024), Chunk: (at 8,4,0 in 56,64; contains blocks 896,0,1024 to 911,255,1039), Region: (1,2; contains chunks 32,64 to 63,95, blocks 512,0,1024 to 1023,255,1535)
    Level time: 2840053 game time, 2976620 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 119612 (now: false), thunder time: 141524 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:621)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:670)
    -- System Details --
    Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 231904208 bytes (221 MB) / 806023168 bytes (768 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 3978 (222768 bytes; 0 MB) allocated, 3703 (207368 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 96
    FML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10.12.2.1147 22 mods loaded, 22 mods active
    mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FML{7.2.217.1147} [Forge Mod Loader] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CodeChickenCore{1.0.2.10} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    NotEnoughItems{1.0.2.14} [Not Enough Items] (NotEnoughItems-1.7.2-1.0.2.14-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    PlayerAPI{1.4} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    backpacks16840{3.0.1} [Backpacks!] (zz-backpacks 1.7.2 - 3.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FLabsBF{4.1.1} [Better Furnaces] ([1.7.2]Better_Furnaces_V4.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    aa2{PR-7} [Arcane Ascension 2] (aa2-1.7.2-7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    examplemod{1.0} [Example Mod] (All-U-Want 2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    alluwant{2.0 beta} [All U want] (All-U-Want 2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    animalsPlus{1.2} [Animals+] (animalsPlus-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Baubles{1.0.0.16} [Baubles] (Baubles-1.7.2-1.0.0.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BetterFoliage{1.0.3} [Better Foliage] (BetterFoliage-1.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    bigtrees{1.7.2b} [The BigTrees Mod] (BigTrees-172b-forge1060.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BiomesOPlenty{2.0.2} [Biomes O' Plenty] (BiomesOPlenty-1.7.2-2.0.2.932-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    camolights{[1.7.2] Camo Lights v 3.8} [Camo Lights] (CamoLights3.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    EnderStorage{1.4.4.8} [EnderStorage] (EnderStorage-1.7.2-1.4.4.8-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    moreplayermodels{1.7.2} [MorePlayerModels] (MorePlayerModels_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    cfm{3.4.4} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.4(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    reedcraft{1.0} [reedcraft] (Reedcraft-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    RioV{v2.4.2} [The Mists of RioV] (The Mists of RioV - v2.4.2 (1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 4397 (246232 bytes; 0 MB) allocated, 2938 (164528 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['unicorncrazy'/49703, l='Supermodded', x=1335.84, y=67.00, z=170.51]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    I realise I have a huge bunch of other mods installed, but I'm pretty sure that won't have affected this. *shrugs* It was necessary to use MCedit to remove the prometheus chamber but that was no issue. Learnt my lesson now anyhow. I did try just removing the loading hopper but any hopper placed in such a way as to interact with the Prometheus chamber crashes the game, whether there's items to move or not.
    Posted in: Minecraft Mods
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    posted a message on Arcane Ascension [PR-8] (Floating Islands!) UPDATED 28/12/2015
    Quote from megagodxxx»
    you can use it as a 1.7.10 mod you know

    This works on 1.7.10 without the need for an update? I thought it might be too big for that to work. Thank you!
    Posted in: Minecraft Mods
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    posted a message on LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012
    oh yay! This was a pretty cool texturepack, it would be nice to be able to use it again. :)
    Posted in: Resource Packs
  • 1

    posted a message on The Mists of RioV [v2.5.2]
    Thank you for the wonderful mod sheen, but I completely understand that you feel the need to move on. I wish you all the best of luck with your future endeavours! ^_^
    Posted in: Minecraft Mods
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    posted a message on The Mists of RioV [v2.5.2]
    I think you're better to stay in 1.7 for now, everything else is way glitch in 1.8, wait until stuff's stable.
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Hey, is it possible to use the standalone version with forge? Or will everything go bang if I try?
    Posted in: Minecraft Mods
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