• 0

    posted a message on [v2.0.0] Realistic Survival - Live on the Edge!

    Also, if you will be continuing this mod anytime soon, I have a couple suggestions.

    -Diamond Tools should become really weak in durability. After all, diamond tools IRL would not be very strong.

    -A way to see how much thirst & energy you have

    -A flint shovel would be good.


    Also, how do you smelt iron? I can't anymore in 2.0.0.

    Posted in: WIP Mods
  • 0

    posted a message on [v2.0.0] Realistic Survival - Live on the Edge!

    Even if so, this mod is still really fun.


    Plus, I made a survival plan for it:

    -Get Rocks, and throw them all to get flint. Keep atleast 3-5.

    -Break some leaves, craft branches to sticks, and get cord from grass.

    -Craft a flint axe head, and then a flint axe with 1 stick, one cord, and, of course, one flint axe head.

    -Get mushrooms if possible. They're a very reliable food source, especially if you spawn near a swamp. If not, chase cows off cliffs.

    -Get feathers from chickens using rocks as a weapon.

    -Get Coal and Iron

    Posted in: WIP Mods
  • 0

    posted a message on Minecraft 1.5.2 Crash on Game Load after Mojang Logo

    I'm trying to use 1.5.2 so I can try to download 1.5.2 Forge for Clay Soldiers, but when I use it, after the Mojang Logo passes, the game crashes. Can someone help me with this?

    ---- Minecraft Crash Report ----
    // Oops.

    Time: 2/18/17 11:22 PM
    Description: Failed to start game

    java.lang.NullPointerException
    at java.io.Reader.<init>(Reader.java:78)
    at java.io.InputStreamReader.<init>(InputStreamReader.java:97)
    at bp.a(SourceFile:64)
    at bp.a(SourceFile:100)
    at net.minecraft.client.Minecraft.a(SourceFile:252)
    at avv.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(SourceFile:507)
    at java.lang.Thread.run(Thread.java:745)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 45244400 bytes (43 MB) / 127139840 bytes (121 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: No suspicious classes found.
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    LWJGL: 2.9.0
    OpenGL: Intel(R) HD Graphics 620 GL version 4.4.0 - Build 21.20.16.4534, Intel
    Is Modded: Very likely; Jar signature invalidated
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Java Edition Support
  • 0

    posted a message on [1.11-1.12.2] Super Mario Brothers v0.0.3.0

    Can you release the one you made for 1.10.2?

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5-1.7.10][FORGE] B0bGary's Growable Ores! Mod Support for BOP, TiCo, TE, AM2, IC2 and Metallurgy! NOW WITH AUTO MOD SUPPORT!

    Any chance of this mod being updated to 1.8 or 1.8.9 any time soon? I really wanna use this with my little private mod pack that is updated for 1.8.9 right now. :) Thanks!

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10 - 1.8] littleMaidMob Final versions!!! Updated April 14, 2016

    I feel this may be a stupid question, but how do you install new textures and models for LittleMaidMobNX 1.8.x? I honestly don't know how, and I can't find anyone who's done a tutorial on it.

    Posted in: Minecraft Mods
  • 0

    posted a message on UNDERTALE - Mod & Map [Minecraft 1.10.2]
    Quote from goanna67»

    have you made the characters yet?


    He hasn't, but will if he gets enough supporters.

    also, GREAT MOD! but every time i load the mod, this happens:


    2016-04-20 20:26:39,937 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
    2016-04-20 20:26:39,940 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
    [20:26:39] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
    [20:26:40] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
    [20:26:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
    [20:26:40] [main/INFO] [FML]: Forge Mod Loader version 11.15.1.1855 for Minecraft 1.8.9 loading
    [20:26:40] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_25, running on Windows 8:amd64:6.2, installed at C:\Program Files (x86)\Minecraft\runtime\jre-x64\1.8.0_25
    [20:26:40] [main/FATAL] [FML]: There appear to be jars extracted into the mods directory. This is VERY BAD and will almost NEVER WORK WELL
    [20:26:40] [main/FATAL] [FML]: You should place original jars only in the mods directory. NEVER extract them to the mods directory.
    [20:26:40] [main/FATAL] [FML]: The directories below appear to be extracted jar files. Fix this before you continue.
    [20:26:40] [main/FATAL] [FML]: Directory Minecraft Undertale Mod (1) contains [MANIFEST.MF]
    2016-04-20 20:26:40,358 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
    2016-04-20 20:26:40,394 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
    2016-04-20 20:26:40,397 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
    [20:26:40] [main/ERROR] : Could not save crash report to C:\Users\brenb_000\AppData\Roaming\.minecraft\crash-reports\fml-crash-2016-04-20_20:26:40.txt
    java.io.FileNotFoundException: C:\Users\brenb_000\AppData\Roaming\.minecraft\crash-reports\fml-crash-2016-04-20_20:26:40.txt (The filename, directory name, or volume label syntax is incorrect)
    at java.io.FileOutputStream.open(Native Method) ~[?:1.8.0_25]
    at java.io.FileOutputStream.<init>(FileOutputStream.java:213) ~[?:1.8.0_25]
    at java.io.FileOutputStream.<init>(FileOutputStream.java:162) ~[?:1.8.0_25]
    at java.io.FileWriter.<init>(FileWriter.java:90) ~[?:1.8.0_25]
    at b.a(SourceFile:227) [b.class:?]
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_25]
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_25]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_25]
    at java.lang.reflect.Method.invoke(Method.java:483) ~[?:1.8.0_25]
    at net.minecraftforge.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:305) [forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:246) [forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:95) [forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:72) [forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34) [forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:119) [forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:115) [launchwrapper-1.12.jar:?]
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
    [20:26:40] [main/INFO] [STDOUT]: [net.minecraftforge.fml.relauncher.CoreModManager:discoverCoreMods:306]: #@[email protected]# FML has crashed the game deliberately. Crash report saved to: #@[email protected]# C:\Users\brenb_000\AppData\Roaming\.minecraft\crash-reports\fml-crash-2016-04-20_20:26:40.txt
    [20:26:40] [main/INFO] [STDERR]: [net.minecraftforge.fml.relauncher.FMLLaunchHandler:setupHome:99]: java.lang.RuntimeException: Extracted mod jars found, loading will NOT continue
    [20:26:40] [main/INFO] [STDERR]: [net.minecraftforge.fml.relauncher.FMLLaunchHandler:setupHome:99]: at net.minecraftforge.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:298)
    [20:26:40] [main/INFO] [STDERR]: [net.minecraftforge.fml.relauncher.FMLLaunchHandler:setupHome:99]: at net.minecraftforge.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:246)
    [20:26:40] [main/INFO] [STDERR]: [net.minecraftforge.fml.relauncher.FMLLaunchHandler:setupHome:99]: at net.minecraftforge.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:95)
    [20:26:40] [main/INFO] [STDERR]: [net.minecraftforge.fml.relauncher.FMLLaunchHandler:setupHome:99]: at net.minecraftforge.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:72)
    [20:26:40] [main/INFO] [STDERR]: [net.minecraftforge.fml.relauncher.FMLLaunchHandler:setupHome:99]: at net.minecraftforge.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34)
    [20:26:40] [main/INFO] [STDERR]: [net.minecraftforge.fml.relauncher.FMLLaunchHandler:setupHome:99]: at net.minecraftforge.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:119)
    [20:26:40] [main/INFO] [STDERR]: [net.minecraftforge.fml.relauncher.FMLLaunchHandler:setupHome:99]: at net.minecraft.launchwrapper.Launch.launch(Launch.java:115)
    [20:26:40] [main/INFO] [STDERR]: [net.minecraftforge.fml.relauncher.FMLLaunchHandler:setupHome:99]: at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    [20:26:40] [main/ERROR] [FML]: An error occurred trying to configure the minecraft home at C:\Users\brenb_000\AppData\Roaming\.minecraft for Forge Mod Loader
    java.lang.RuntimeException: Extracted mod jars found, loading will NOT continue
    at net.minecraftforge.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:298) ~[forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:246) ~[forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:95) [forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:72) [forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34) [forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:119) [forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:115) [launchwrapper-1.12.jar:?]
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
    [20:26:40] [main/ERROR] [LaunchWrapper]: Unable to launch
    java.lang.RuntimeException: Extracted mod jars found, loading will NOT continue
    at net.minecraftforge.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:298) ~[forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:246) ~[forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:95) ~[forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:72) ~[forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34) ~[forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraftforge.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:119) ~[forge-1.8.9-11.15.1.1855.jar:?]
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:115) [launchwrapper-1.12.jar:?]
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
    Exception in thread "main" [20:26:40] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: net.minecraftforge.fml.relauncher.FMLSecurityManager$ExitTrappedException
    [20:26:40] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at net.minecraftforge.fml.relauncher.FMLSecurityManager.checkPermission(FMLSecurityManager.java:30)
    [20:26:40] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at java.lang.SecurityManager.checkExit(SecurityManager.java:761)
    [20:26:40] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at java.lang.Runtime.exit(Runtime.java:107)
    [20:26:40] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at java.lang.System.exit(System.java:968)
    [20:26:40] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at net.minecraft.launchwrapper.Launch.launch(Launch.java:138)
    [20:26:40] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    This is really weird. Please tell me what is going on, as I have NO clue to what happened.

    Posted in: Minecraft Mods
  • 0

    posted a message on [W.I.P] GreyStone (256,128,64) FTB Ultimate Modpack ores [Pictures]

    I think you might... MIGHT... Need to rework some other blocks to, such as dirt, gravel, and grass, be cause they look really odd in a cave :P


    But for a suggestion for more ores, try reworking the ores from Simpleores2! I bet they'll look great!

    Posted in: WIP Resource Pack
  • 0

    posted a message on Who's Your Daddy v1.0

    Where is the map in this? WE WANT THE MAP! WE WANT THE MAP!

    Posted in: Maps
  • 0

    posted a message on Help with Shaders Mod - Not wrking properly. (SEUS 10.1 Ultra)

    Oh, well then are there any shader packs I can use then with intel graphics?

    Posted in: Mods Discussion
  • 0

    posted a message on Help with Shaders Mod - Not wrking properly. (SEUS 10.1 Ultra)

    Ok, so I was hoping shaders would work, but I was wrong. this is what comes up for the shaders. I need some help on how to fix it. Please tell me how! This is very weird and I want shaders to work.

    Posted in: Mods Discussion
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]

    Hey, I have a pretty cool idea! A Mutant Cow/Zombie Minotaur!


    These beasts are made when you use Chemical X on a cow, and if there is a mutant zombie atleast 50 blocks away!


    They have 5 attacks, and have 80 hearts!


    Melee 1 - This attack is the same as the mutant zombie's, but can launce the last few blocks in the air!


    Melee 2 - This monster can charge towards you, horns first! He'll have to charge for a few seconds!, though! This will cause big knockback, and will cause 4 hearts of damage!


    Moo Attack - This is the same as a mutant zombies, but is a moo, instead of a roar!


    Airborne Cow - This will kick the player in the air, and then stab them down with their horns! You can tell, since they'll charge for a little!


    MIni minosummon - This will summon mini minotaurs to help him fight! Each has 7.5 hearts, and deal 2 hearts of damage! They are pretty fast, too! (This attack is a reference to Toby's Mini minotaur)


    Specials: Same as mutant zombie, and can use the mini minotaurs to heal 5 hearts!


    Drops: This beast will drop lots of steak, lots of mutant leather, to craft mutant armor (Same as mutant skeleton armor, but +0.5 armor point on the helmet), and the horned hammer! This has more durability then the hulk hammer, and can do the same melee attack the mutant did!


    Mutant Leather Armor - This has the same as mutant skeleton armor, but an extra point on the helmet! The helmet allows a speed 1 boost, and can cause damage when running into mobs! The chest plate allows resistance 2, making it easier to stay alive! The leggings allow another speed 1 boost, and the boots allow jumpboost 3!





    I am VERY sure this is quite original, plus unique! I hope you can add it :)

    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from sawtooth44»


    turrets are to high tech for clay solders
    and the staff has infinite ammo, 3 kinds of attacks and harder to hit its still OP


    Turrets are STILL a great idea, plus, it references another mod these guys made, the turret mod!
    Oh, and it isn't OP.
    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from Lukeistoocool»

    I LOVE the clay mage staff idea, but why the snowball? Plus I think the sword stick shouldn't let soldiers shoot lighting,bacuse soldiers can already do that. Other than that I like the ides. Other special iteams could be made up. Like a small explosion-causing bow? Perhaps when 1.9 comes out the bow could be a bow crafted with the dragon fire potion and arrows?


    Thanks for the liking on the staff idea! The snowball slows the enemys down by .75.

    Well, I said ONLY the emerald sword, since when you give a clay soldier a emerald, they shoot little lightning bolts. This emerald stick sword does that, but it is weaker.

    MOAR IDEAS

    Clay Turrets

    Clay Turrets come in 4 different styles: The Regular Clay Arrow shooting ones, the machine guns that shoot gold nuggets, the rocket launcher that shoots mini TNT, and the healing station turret, which that one shoots healing lazers to heal their team.

    To make the regular one: dye/item of certain color/material (This is for all of them, other than the ammo.), dispenser, and a clay block. This makes 12 turrets, which, most of the crafting recipies give 12.
    For the clay arrows, craft a arrow and clay, this gives you a half of a stack.
    For the machine gun, it is 1 dispenser + a iron ingot for 12.
    For the rocket launcher, 1 dispenser + a nether brick (not the block). You get 12.
    For mini TNT, just craft the TNT, and you get 48 mini TNT. You can also throw it for mini explosions. They don't damage any ground if put in a turret.
    For the healing station turret, craft a dispenser and a healing potion (bottle, not splash.). This has infinite ammo! The healing turrets heal 1 health every 0.5 seconds, and this can only heal 2 at once. Oh, and did I mention it gives you 12?

    So yeah.


    Also, nice idea, Lukeistoocool! You should make it less expensive for the item, though, like maybe it gives you 24.
    Posted in: Minecraft Mods
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