hey freakstritch! are you going to make Mo Creeps and Weirdos forge compatible because i keep getting crashes due to it using up a lot of item sprites ids.
i keep getting this error every time i try to install Mystic Ores:
java.lang.NoClassDefFoundError: BlockAdamantine
at mod_MysticOres.<clinit>(mod_MysticOres.java:623)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromClassPath(ModLoader.java:1227)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BlockAdamantine
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 16 more
i know oyu just finished the 1.0 version..but will there still be the multi threaded and smooth version seeing as how theyve said in the change log that dual core CPU's will work like they do with multi threaded version?
you mean 1.0? that version of HD_MT_D2 is already out
the latest Optifine multithreaded is not compatible with 1.0
java.lang.NoSuchMethodError: ads.<init>(IILnu;[Lyy;)V
at MLGood$ItemNormanAxe.<init>(MLGood.java:118)
at mod_Millenaire.<clinit>(mod_Millenaire.java:119)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromModFolder(ModLoader.java:1293)
at ModLoader.init(ModLoader.java:826)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT f47bd98b ----------
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Blasphemy! :o:o
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Multithreaded will be the best version for you :wink.gif:
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did you fix the Mystic Ruins yet?
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it IS modloader compatible :dry.gif:
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the latest Optifine multithreaded is not compatible with 1.0
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java.lang.NoSuchMethodError: ads.<init>(IILnu;[Lyy;)V
at MLGood$ItemNormanAxe.<init>(MLGood.java:118)
at mod_Millenaire.<clinit>(mod_Millenaire.java:119)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromModFolder(ModLoader.java:1293)
at ModLoader.init(ModLoader.java:826)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT f47bd98b ----------
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generally, in a game, the higher the FPS the smoother the game runs. that's how i see it anyway :tongue.gif: