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    posted a message on Your favorite Minecraft Youtuber
    yea I's have to say Paulsoaresjr
    Posted in: Culture, Media & Arts
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    posted a message on 1.7 NEWS/Features/Snapshots Compilation-[8/2/13] Biomes O' Plenty?!?
    Quote from Prince_Deity

    Please keep this on topic about current 1.7 rumors; nothing else.


    ^ I see what you did there ;)


    Anyways... I'd want more biomes and better terrain. Maybe closer to the 1.7.3 terrain if what everyone says is true.
    Posted in: Future Updates
  • 0

    posted a message on Upside Down Mobs Easter Egg!
    Endermen look quite funny XD
    Posted in: Recent Updates and Snapshots
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    posted a message on How do YOU kill noobs on servers.
    well when you were able to push players I pushed an afk guy into water. He died and i got all his stuff. Best part was he never knew it was me :D
    Posted in: Survival Mode
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    posted a message on When is 1.6 coming out!
    ok we get it. July 1st. Now, let this thread die please.
    Posted in: Future Updates
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    posted a message on Horses Break Minecraft Design "Rules"
    Quote from Koadmaster

    I think it would be better if horses were changed from this:

    to this:

    (ok, the foals legs are a bit too tin, but otherwise it looks good)
    (http://www.minecraft...straw-and-more/)
    as that would fit better with the rest of the mobs, I myself think that texture packs ruin the look of the game, so I therefor don't use them, this however, feels out of place with the other mobs, due to it's complexity, so I do believe that mojang should have made their own model for the horses, instead of copy/paste from a mod, because horses look like they are from a mod (how bout that?)
    but that is just my opinion...


    Ugh no! Whats wrong with you??? Those horses on the bottom are just as bad as the simply horses mod! Ewww get them away from me!!!
    Posted in: Recent Updates and Snapshots
  • 6

    posted a message on 1.7
    Quote from Tallstar004

    whats the mod API


    *shoots them self again*
    Posted in: Future Updates
  • 3

    posted a message on 1.7
    *shoots themself*
    Posted in: Future Updates
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    posted a message on Is jeb taking Minecraft in the right direction?
    Quote from Stratus_Fear

    Iv loved nearly everything UP TO THIS 1.6 CRAP!
    The hunger bar health bar relationship is freaking stupid now. So i can get 3 life back and then i need to eat again? wth? now im going to have to fight like a wuss because i cant regenerate health worth a damn. also yay health potion nerfs... like they weren't nearly useless as is.


    Nope. Your wrong. Steak fulls you up all the way.
    Posted in: Future Updates
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    posted a message on 1.7 NEWS/Features/Snapshots Compilation-[8/2/13] Biomes O' Plenty?!?
    Ok makes sense to me. Thanks!
    Posted in: Future Updates
  • 0

    posted a message on Minecraft Lag Help?
    I have lag problems like this too. CURSE YOU AT&T!!!!!!!!!!!!!!!!!!!!
    Posted in: Discussion
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    posted a message on 1.6 = New Launcher
    Quote from quentinduhe

    How do I use the Launcher? I'm not premium :(


    Well first, you need to straighten out your life. Second you need to get oof your butt and pay the $27 that Minecraft costs. (sorry if I sound harsh I just hate people who don't buy the game.)
    Posted in: Future Updates
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    posted a message on Is Mojang getting lazy?
    Quote from chinchillas48

    That is the most ridiculous excuse for an entire company to stop working and just have one guy continue to work. A month late? Really? Just because Jeb got married, the entire update was delayed by a whole month? That to me does indeed show them to be irresponsible and unprofessional. They need to set aside their play time and get to work when they need to, especially when they make a promise to everyone. It's extremely frustrating how they aren't doing work they said they would.

    Now I know I am not a game developer and don't have the skills to do what Mojang employees do, but when I have work to do or I promise to get something done, I'm going to make sure I do it. Mojang doesn't seem to think the same. If they have a lot of work to do, wouldn't they set aside more time to do it instead of taking more time off? I've never heard of another gaming company doing anything like that, especially for such a reason.

    And now with the 1.6 pre-release up today, we've learned that 1.6 won't be officially released until July 1st, which is next week, when it was promised this week. This is the type of thing I'm talking about. There are constant delays one after another, and still tons of bugs and work that should have been done. Mojang doesn't seem to have very high standards of work ethic.


    1.6 did come out today stop complaining. Its the pre but its still 1.6. They said they would TRY for May but they said they weren't sure. It was only around 2 months since last update sheesh. And you know what? They don't need to work all the time. They have no rules saying that. They have lives. They are people too. They don't have to be coding 24/7. So I think you should get you life straightened out. Get rid of those selfish, whiny, un-appreciative traits you have and you might be tolerable. Right now, YOUR the un-professional one.
    Posted in: Future Updates
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    posted a message on Horses Break Minecraft Design "Rules"
    Quote from Lordofdragonss

    But they are one block. Just like on every mob BESIDES horse.


    What about the wolves body? That has TWO blocks.
    Posted in: Recent Updates and Snapshots
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    posted a message on Health "Changes"
    Quote from FireKit

    The area getting harder I don't see as much of a problem. Everyone has bed, just carry one and use it as soon as it starts getting dark. In a cave might be the only place it might change it a little. But... no one says you have to use a cave, strip mining works just fine.

    Back when I was a new player in late alpha/early beta before beds we did actually make bases for mob protection and included things to do inside during night that or we built on the ocean with no mobs. I don't really see much problem with it being in the area you stay in.

    We used to ALWAYS spawn on sand and it was almost always next to the ocean. Things like water current defense around the base that funnels them all to a hole, (course we didn't have pistons then to crush em.).

    I always think its a HUGE shame beds and charcoal ruin people of needing big bases or to THINK about mining so as to not run out of torches.





    Making mobs I can easily mob tower harder right AFTER you just nerfed the useulness of their drop is just meh. Skeletons suck to fight unless they have no room and I could care less about the drop. Just like I could care less about rotten meat which is worse than almost any other food in the game. For a while I actually did care about killing zombies back when it was the only way to get carrots and potatoes. But mojang quickly fixed that by giving villagers tons of it. So zombies became worthless to me again. It was actually pretty smart, give a mob you'd kill a ton a drop you'd need to breed pigs for one of the best food items in the game. But, nope, nope give it to the already op villagers...Minecraft...pfft rename it to village quest and papermill factory quest lul...

    The way the game is right now, whole thing needs rebalancing and I don't mean just the heath system. I mean villager trades need major nerfing, iron golem needs to lose the iron ingot drop, beds need to have some night they don't work.

    We went from a game where you had to mine nearly everything and trade with players...To Mob Tower/npc trade it all. Need iron? Iron golem farm 64+ stack every hour, Need gold? Pigman tower, Need diamonds? sugarcane farm + village, need exp? enderman tower. Theres like a tower for everything now. You can even do witche if you get lucky enough to find a hut.

    I can remember when I mined for stuff, its a long..long...distant memory. I can see things like big mines..but was it just a dream?

    They can make the "Junk" mobs as hard as nails, but I don't CARE about killing them. That's a huge reason why they're annoying. Because it doesn't matter to kill them.

    The beta bows were like the best weapon in the game so getting arrows was super worth it. The bow today is MEH so I don't care about arrows. 90% of the time you see an armored mob they don't drop any armor or its too heavily damaged to use much. They nerfed it from haing an okay drop rate and being about full durability because durrrrr...its op a zombie can drop 1 iron ingot iron shovel, but my 64 iron an hour iron golem farm isn't.

    The mobs won't top being annoying until they are actually worth killing.And with the current system that ain't happening unless those mobs get something silly op or get boss spawning items and the boss drops something silly op.


    Ok now your just being pathetic. First, Villagers don't trade diamonds and second: The enderman, pigman, and iron gollum farm all take a load of resources. I don't really see people having the time to do that. Everything that you said is "op" is not op at all. Villagers are chest and give you bad stuff. There not common so you don't always get carrots/potatos that way. Stop dwelling in the past cause those times don't matter anymore. Minecraft has changed. For the good. Either suck it up and play the game, or quit the game and cry in the corner.
    Posted in: Recent Updates and Snapshots
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