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    posted a message on The All-Inclusive UPDATED Guide to Texturing

    Hello, i have a problem.

    I made every file that uses the enchanted_item_glint.png file 256x256 so that i could make the swords look like they are 3D but look like 16x16, this causes some problems: the edges go cRazY (see attachments) and even if i change the resolution of the glint file to be 512x512 it still uses the file like it would a 32x32 glint on a 16x16 item. It is just really weird, please help me.

    Posted in: Resource Pack Discussion
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