Quote from Bluebomber54
Gen V is all about nostalgia, the Pokemon are based off the ones from Gen V. Nintendo decided to take advantage of Gen I nostalgia and made a Gen based off of it.
Geodude is a floating rock with arms. Golem is a golem. What's hard to understand about that?
The legendaries were made up when there wasn't even any color on the Game Boy and it was 8-bit, of course they'd look simple.
It's a freaking sideways Battle Tower.
When I was 8, I played 4th Gen for the first time. I picked the hardest starter according to this: http://www.psypokes....ough.php?part=1 and yet I still beat the game in 5 days. I had only played 1 Pokemon game before that(or 2? does PMD count?) and my strategy was just to overlevel my starter like hell. How it that knowing the tricks? I had no idea what the root of the game was, other than "ZOMG IT'S A POKEYMAN I'LL CATCH IT" and that was it. Good day to you, sir!
1. Gen V based off gen I? ? Actually... the pokemon are different (obviously in that sense), and may share an animal it may have gotten its design from that was used for Gen I, but not based off of Gen I pokemon solely.
2. VERY imaginative. Also, dunno what golem the japanese thought of, but it looks like a snake stuck inside of a big stone. Earlier gens also had a lot of pretty "eh" pun names for pokemon. (The seel thing brought up above. Seel is kind of bleh too.)
3. Eh. Dude, the sprites were pretty detailed (except the battle sprites. but they were always **** until 3rd gen), especially for the gameboy, but I see no radical change between the normal pokemon and the legendary ones. Hell, gyarados looks more of a legendary than any of the ones in R/B/Y. You DON'T need flashy colors or anything for fancy ass pokemon. Its the design.
4. I <3 the battle tower. That, and its much better than actually having the battle tower by itself AGAIN. It might've been superficial change, but I like it.
5. Like you couldn't do that for any of the other generations. Even if you did start with a **** pokemon for the first gyms (usually fire starters) or the longrun, aslong as you were above your opponents pokemon and didn't have a crap moveset, you really only needed (like in all gens) HM slaves, a striker, and a tank/second striker to deal with whatever your striker couldn't. +given that I was able to grind more than then I could now (and very ineffeciently back then, too >.>), it wasn't that big of a deal. Hell... it wasn't until I got Emerald that I actually bothered training my pokemon reasonably (my lead/starter was never more than 5-10 levels above the lowest leveled pokemon in my team) or equally.
And, that IS the central root to all pokemon games (train/grind pokemon as far as you can, beat opponent).
Compared to multiplayer, single player pokemon battles have less factors to consider to actually be competitive. Its a kids game... its relatively simple, to an extent.