java.lang.reflect.InvocationTargetException: null
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_221]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_221]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_221]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_221]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_221]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_221]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_221]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_221]
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:196) [NewLaunch.jar:?]
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:231) [NewLaunch.jar:?]
at org.multimc.EntryPoint.listen(EntryPoint.java:143) [NewLaunch.jar:?]
at org.multimc.EntryPoint.main(EntryPoint.java:34) [NewLaunch.jar:?]
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft
at net.minecraft.client.main.Main.main(SourceFile:38) ~[Main.class:?]
... 14 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.Minecraft
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.12.jar:?]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_221]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_221]
at net.minecraft.client.main.Main.main(SourceFile:38) ~[Main.class:?]
... 14 more
Caused by: java.lang.RuntimeException: java.lang.SecurityException: class "f"'s signer information does not match signer information of other classes in the same package
at org.objectweb.asm.ClassWriter.getCommonSuperClass(Unknown Source) ~[asm-all-5.2.jar:5.2]
at org.objectweb.asm.ClassWriter.a(Unknown Source) ~[asm-all-5.2.jar:5.2]
at org.objectweb.asm.Frame.a(Unknown Source) ~[asm-all-5.2.jar:5.2]
at org.objectweb.asm.Frame.a(Unknown Source) ~[asm-all-5.2.jar:5.2]
at org.objectweb.asm.MethodWriter.visitMaxs(Unknown Source) ~[asm-all-5.2.jar:5.2]
at org.objectweb.asm.tree.MethodNode.accept(Unknown Source) ~[asm-all-5.2.jar:5.2]
at org.objectweb.asm.tree.MethodNode.accept(Unknown Source) ~[asm-all-5.2.jar:5.2]
at org.objectweb.asm.tree.ClassNode.accept(Unknown Source) ~[asm-all-5.2.jar:5.2]
at guichaguri.betterfps.transformers.ASMUtils.writeClass(ASMUtils.java:30) ~[BetterFps-1.4.8.jar:?]
at guichaguri.betterfps.transformers.PatcherTransformer.transform(PatcherTransformer.java:62) ~[BetterFps-1.4.8.jar:?]
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279) ~[launchwrapper-1.12.jar:?]
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176) ~[launchwrapper-1.12.jar:?]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_221]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_221]
at net.minecraft.client.main.Main.main(SourceFile:38) ~[Main.class:?]
... 14 more
Hello.
I need to make configuration as Json.
Here is an example:
Blocks: {
"Cobblestone": {
"Block" = "minecraft: cobblestone",
"Meta" = 0,
"Count" = 1
}
"Stone": {
"Block" = "minecraft: stone",
"Meta" = 0,
"Count" = 1
}
...
}
These can be added to their blocks, and certain actions will occur to them - this I had done. The block which is in the configuration will be limited to use. For example, the unit "Cobblestone" can be put only once.
How to realize this? Tell me please. Now there is a normal configuration, but it is not quite convenient.
I would like to include your mod in my mod pack CloudAtlas. There is a public server by using. And put this mod pack on CurseForge for convenience. Maud will become more famous and will be able to add to his mod packs other people.
0
I downloaded xray for 1.12.2 and get next error:
0
update 1.12?
0
I can not get a block from the HashMap. How to get the unit and its data?
If you display the fact that we thought we get this:
how to extract here? tried method get (), but it returns null.
0
how to get taken elements??
0
We need this field. as I this unit will need to hang limitation.
how about the fact that if the file is not found, the client crash?
0
Thanks. I run this code and.
1.Somehow here it requires a cast to (Block):
2. File Empty.
Config.java:
But file Empty.
If i paste text from your "Example.json" in my ".json" file and run Minecraft - My file is empty:
EDIT#1: If the file does not have the client crash. After a beautiful, create an empty file.json.
EDIT#2: Crash If the file does not have: http://pastebin.com/W0BECG9v
0
Hello.
I need to make configuration as Json.
Here is an example:
Blocks: {
"Cobblestone": {
"Block" = "minecraft: cobblestone",
"Meta" = 0,
"Count" = 1
}
"Stone": {
"Block" = "minecraft: stone",
"Meta" = 0,
"Count" = 1
}
...
}
These can be added to their blocks, and certain actions will occur to them - this I had done. The block which is in the configuration will be limited to use. For example, the unit "Cobblestone" can be put only once.
How to realize this? Tell me please. Now there is a normal configuration, but it is not quite convenient.
0
@sp614x
Can I use mod "OptiFine" in my public modpack - CloudAtlas on CurseForge?
http://minecraft.curseforge.com/projects/cloudatlas
ModList: https://drive.google.com/open?id=0B9c2x-D6eUzeNWNSelowNERuTmM
0
Hello.
Can I use mod "OptiFine" in my public modpack - CloudAtlas on CurseForge?
http://minecraft.curseforge.com/projects/cloudatlas
ModList: https://drive.google.com/open?id=0B9c2x-D6eUzeNWNSelowNERuTmM
0
Oh sure. Here is a list of mods in my modpack:
https://drive.google.com/open?id=0B9c2x-D6eUzeNWNSelowNERuTmM
0
Hello.
I can use your mod in my public modpack CloudAtlas on CurseForge?
0
Ok. Can I use your mod in my mod pack CloudAtlas?
0
I would like to include your mod in my mod pack CloudAtlas. There is a public server by using. And put this mod pack on CurseForge for convenience. Maud will become more famous and will be able to add to his mod packs other people.
0
why?
0
Hi. Can you add this mod on CurseForge, Please?