i used a older version it worked by the way THIS MOD IS AWESOME the hoeing is great but the arrow glitches when u move the arrow
can u add a enchantment called arrow moment and arrow cam so u can shoot the book u see the arrows perspective and can control it with a s w d and space
its also glitches if u spam fire
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 1/4/15 1:59 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: java.io.File.toPath()Ljava/nio/file/Path;
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:523)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.NoSuchMethodError: java.io.File.toPath()Ljava/nio/file/Path;
at com.lithial.me.core.MoreEnchantments.preInit(MoreEnchantments.java:47)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
give @p [] 1 0 {ench:[},lvl:l}]} for unbreakable and double enchants
give @p [] 1 0 {Unbreakable:1,ench:[},lvl:l}]} for ench unbreakable and double or more and display name
give @p [] 1 0 {Unbreakable:1,ench:[},lvl:l}],display:{Name:"n"}} for ench unbreakable and double or more and display name and lore
give @p [] 1 0 {Unbreakable:1,ench:[},lvl:l}],display:{Name:"n"},Lore:[]= any item name[}=any enchant id[}=any enchant id. o=any lore you choose
n=any item name you choose
[]= any item name Use this only in command blocks due to the fact the chat has limited space
Thank you - add the command on how to enchant/place enchantments on items?
give @p [] 1 0 {ench:[{id:[},lvl:l}]} for unbreakable and double enchants
give @p [] 1 0 {Unbreakable:1,ench:[{id:[},lvl:l},{id:[},lvl:l}]} for ench unbreakable and double or more and display name
give @p [] 1 0 {Unbreakable:1,ench:[{id:[},lvl:l},{id:[},lvl:l}],display:{Name:"n"}} for ench unbreakable and double or more and display name and lore
give @p [] 1 0 {Unbreakable:1,ench:[{id:[},lvl:l},{id:[},lvl:l}],display:{Name:"n"},Lore:["o"}}
o=any lore you choose
n=any item name you choose
[]= any item name
[}=any enchant id
l=any enchantment level .[}=any enchant id.use this in a command block ONLY it will not work because the limited space in chat There is More
Its A great mod i love it because its compatible with orespawn so its like once you beat all orespawn bosses you can battle the next and its really op for normal mobs but these mobs are crazy and does anyone know what happened on my screen shot its not raining pig riding chickens after christmas or was it a troll because it was weird
it was also raining in the over world too
Is there a way to detect if a player is blocking because i wanna make golden swords more useful by blocking taking 1xp lvl and spawning a fireball that u can shoot
DOES ANYONE KNOW WHAT IS HAPPENING AND WHEN THEY HIT HTE GROUND THEY EXPLODE AND WHEN I SAVE AND QUIT AND GET BACK ON THEY DISSAPERE AND START FALLING BACK TO GROUND
great mod but i really want you to make something like you could add plugins because there was a better lan mod and i can't make a server so i want to add plugins and can you make it 1.8
what file do you need to config for make new items emit light i used DynamicLights_thePlayer typed this in
diamond_helmet=16 diamond_chestplate=17 diamond_leggings=15 diamond_boots=17 diamond_sword=15 diamond_pickaxe=15 diamond_shovel=15 diamond_hoe=15 diamond_axe=15 i did this because it would look epic on a modded server going out of a cave in full diamond armour acting like a god and shines in the cave and looks swaggerlishess
all words in this cfg
# Configuration file
general {
# Item IDs that shine light while held. Armor Items also work when worn. [ONLY ON YOURSELF]
S:LightItems=torch,glowstone=12,glowstone_dust=10,lit_pumpkin,lava_bucket,redstone_torch=10,redstone=10,golden_helmet=14,golden_horse_armor=15 diamond_helmet=16 diamond_chestplate=17 diamond_leggings=15 diamond_boots=17 diamond_sword=15 diamond_pickaxe=15 diamond_shovel=15 diamond_hoe=15 diamond_axe=15
# Item IDs that do not shine light when held in water, have to be present in LightItems.
S:TurnedOffByWaterItems=torch,lava_bucket
}
0
can u add a enchantment called arrow moment and arrow cam so u can shoot the book u see the arrows perspective and can control it with a s w d and space
its also glitches if u spam fire
0
Crash
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 1/4/15 1:59 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: java.io.File.toPath()Ljava/nio/file/Path;
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:523)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.NoSuchMethodError: java.io.File.toPath()Ljava/nio/file/Path;
at com.lithial.me.core.MoreEnchantments.preInit(MoreEnchantments.java:47)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Mac OS X (x86_64) version 10.10.1
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 134398448 bytes (128 MB) / 339722240 bytes (323 MB) up to 5355339776 bytes (5107 MB)
JVM Flags: 5 total; -Xmx5G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 Optifine OptiFine_1.6.4_HD_D1 51 mods loaded, 51 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized
Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized
craftguide{1.5.2} [CraftGuide] ( Craft Guid Mod 1.6.4.zip) Unloaded->Constructed->Pre-initialized
DamageIndicatorsMod{2.9.2.3} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.3 8.19.56 PM.zip) Unloaded->Constructed->Pre-initialized
lucky{4.2.1} [Lucky Block] ([1-6-4]_Lucky_Block_v4-2-1-2 copy.jar) Unloaded->Constructed->Pre-initialized
TeNNoX_Bacteria{2.0.5} [Bacteria] ([1.6.4] Bacteria Mod v2.0.5 copy.jar) Unloaded->Constructed->Pre-initialized
CrazyOres{CrazyOres Core 1.0} [CrazyOres Core] ([1.6.4] CrazyOres Core V1.0 copy.zip) Unloaded->Constructed->Pre-initialized
Minedrinks{v1} [Minespresso Mod] ([1.6.4] Minespresso Mod v2.0 8.19.56 PM copy.zip) Unloaded->Constructed->Pre-initialized
mod_Invedit{version 1.16 by mister_person} [mod_Invedit] (All-U-Want inventory editor 1.17 8.19.56 PM copy.zip) Unloaded->Constructed->Pre-initialized
AnimationAPI{1.1.1} [AnimationAPI] (AnimationAPI copy.zip) Unloaded->Constructed->Pre-initialized
ArchimedesShipsMod{1.6.4 v1.4.5} [Archimedes' Ships] (ArchimedesShips 8.19.56 PM.zip) Unloaded->Constructed->Pre-initialized
Backpack{1.28.37} [Backpack] (backpack-1.28.37-1.6.x-2 8.19.55 PM.jar) Unloaded->Constructed->Pre-initialized
BattleTowers{1.4.2} [Battle Towers] (BattleTowers_1.6.4.zip) Unloaded->Constructed->Pre-initialized
BetterDungeons{2.4} [Chocolate quest] (BetterDungeons2091.zip) Unloaded->Constructed->Pre-initialized
BiblioCraft{1.5.5} [BiblioCraft] (BiblioCraft-Mod-1.6.4 2.zip) Unloaded->Constructed->Pre-initialized
Billund{1.01} [BILLUND] (Billund-Mod-1.6.4.zip) Unloaded->Constructed->Pre-initialized
CloneCraft{1.2} [CloneCraft] (CloneCraft v2.0 MC1.6.4 8.19.57 PM.zip) Unloaded->Constructed->Pre-initialized
CustomLAN{2.3} [Custom LAN Mod] (CustomLANForge-2.jar 1.6.4 copy.jar) Unloaded->Constructed->Pre-initialized
CyanSwords{2.0 PreRelease} [Cyan Warrior Swords] (Cyan_Warrior_Swords_Mod_v.2.0_PreRelease.zip) Unloaded->Constructed->Pre-initialized
MoCreatures{6.1.0} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.1.0.zip) Unloaded->Constructed->Pre-initialized
eplus{1.16.5b} [Enchanting Plus] (EnchantingPlus-1.16.5 8.19.57 PM 8.19.57 PM.zip) Unloaded->Constructed->Pre-initialized
iChunUtil{2.4.0} [iChunUtil] (util^iChunUtil2.4.0.zip) Unloaded->Constructed->Pre-initialized
GraviGun{2.0.0} [GraviGun] (files^GravityGun2.0.0 copy.zip) Unloaded->Constructed->Pre-initialized
MobAmputation{2.0.0} [MobAmputation] (files^MobAmputation2 copy) Unloaded->Constructed->Pre-initialized
MobDismemberment{2.0.0} [MobDismemberment] (files^MobDismemberment2 copy) Unloaded->Constructed->Pre-initialized
Torched{2.0.0} [Torched] (files^Torched2.0.0 copy.zip) Unloaded->Constructed->Pre-initialized
TrailMix{2.0.0} [TrailMix] (files^TrailMix2.0.0 copy.zip) Unloaded->Constructed->Pre-initialized
GalacticraftCore{2.0.14} [Galacticraft Core] (Galacticraft-1.6.4-2.0.14.1098.jar) Unloaded->Constructed->Pre-initialized
GalacticraftMars{2.0.14} [Galacticraft Mars] (Galacticraft-Planets-1.6.4-2.0.14.1098.jar) Unloaded->Constructed->Pre-initialized
ModGeochests{1.0.4} [§aGeochests] (geochests-1.6.4-v1.0.4.zip) Unloaded->Constructed->Pre-initialized
InfernalMobs{1.4.4} [Infernal Mobs] (InfernalMobs_1.6.4.zip) Unloaded->Constructed->Pre-initialized
IMSM{100.0.2} [IMSM] (Instant Structures Mod 1.6.4.zip) Unloaded->Constructed->Pre-initialized
TwilicornMod{1.0.7} [MLP Mythical Creatures Mod] (MLP Mythical Creatures Mod V1.1.6.zip) Unloaded->Constructed->Pre-initialized
AencEx{0.0.1} [AencEx] (MoreEnchantments-1.6.4-1.2.1.jar) Unloaded->Constructed->Pre-initialized
me{1.2.1} [More Enchantments] (MoreEnchantments-1.6.4-1.2.1.jar) Unloaded->Constructed->Errored
More Pistons{1.4.1 [Build Smeagol]} [More Pistons] (MorePistonsMod1.6.4 copy.zip) Unloaded->Constructed->Pre-initialized
moreplayermodels{1.6.4} [MorePlayerModels] (MorePlayerModels_1.6.2-1.6.4.zip) Unloaded->Constructed->Pre-initialized
cfm{3.2.9.2} [§6MrCrayfish's Furniture Mod] (Mr Crayfish Furniture Mod 8.19.57 PM.zip) Unloaded->Constructed->Pre-initialized
OreSpawn{164.20} [OreSpawn] (orespawn164v20test_sep_13_2014 copy.zip) Unloaded->Constructed->Pre-initialized
PortalGun{2.0.2} [PortalGun] (PortalGun 1.6.4 8.19.57 PM.zip) Unloaded->Constructed->Pre-initialized
RodolRivalRebels{1.6.4} [Rival Rebels] (RivalRebels copy.zip) Unloaded->Constructed->Pre-initialized
RopesPlus{1.5.4} [Ropes+] (RopePlus_1.6.4.zip) Unloaded->Constructed->Pre-initialized
TConstruct{1.5.13EX} [Tinkers' Construct] (TConstruct_mc1.6.4_EX.30.jar) Unloaded->Constructed->Pre-initialized
adnantheclydetravellinghouse{1.0.0} [Travelling House] (TravellingHouseMod_1_6_4_v1_0_0.zip) Unloaded->Constructed->Pre-initialized
TwilightForest{1.20.5} [The Twilight Forest] (twilightforest-1.6.4-1.20.5.jar) Unloaded->Constructed->Pre-initialized
AS_UpdateCheck{1.1.1} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.4.zip) Unloaded->Constructed->Pre-initialized
YALSM{2.0.3} [Yet Another Leather Smelting Mod] (yalsm-2.0.3.jar) Unloaded->Constructed->Pre-initialized
mod_ZanMinimap{0.9.4} [Zan's Minimap] (ZansMinimap1.6.4.zip) Unloaded->Constructed->Pre-initialized
TConstruct Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine
0
0
0
give @p [] 1 0 {ench:[{id:[},lvl:l}]} for unbreakable and double enchants
give @p [] 1 0 {Unbreakable:1,ench:[{id:[},lvl:l},{id:[},lvl:l}]} for ench unbreakable and double or more and display name
give @p [] 1 0 {Unbreakable:1,ench:[{id:[},lvl:l},{id:[},lvl:l}],display:{Name:"n"}} for ench unbreakable and double or more and display name and lore
give @p [] 1 0 {Unbreakable:1,ench:[{id:[},lvl:l},{id:[},lvl:l}],display:{Name:"n"},Lore:["o"}}
o=any lore you choose
n=any item name you choose
[]= any item name
[}=any enchant id
l=any enchantment level .[}=any enchant id.use this in a command block ONLY it will not work because the limited space in chat There is More
0
1
it was also raining in the over world too
0
0
0
0
crash report?
0
0
diamond_helmet=16 diamond_chestplate=17 diamond_leggings=15 diamond_boots=17 diamond_sword=15 diamond_pickaxe=15 diamond_shovel=15 diamond_hoe=15 diamond_axe=15 i did this because it would look epic on a modded server going out of a cave in full diamond armour acting like a god and shines in the cave and looks swaggerlishess
all words in this cfg
# Configuration file
general {
# Item IDs that shine light while held. Armor Items also work when worn. [ONLY ON YOURSELF]
S:LightItems=torch,glowstone=12,glowstone_dust=10,lit_pumpkin,lava_bucket,redstone_torch=10,redstone=10,golden_helmet=14,golden_horse_armor=15 diamond_helmet=16 diamond_chestplate=17 diamond_leggings=15 diamond_boots=17 diamond_sword=15 diamond_pickaxe=15 diamond_shovel=15 diamond_hoe=15 diamond_axe=15
# Item IDs that do not shine light when held in water, have to be present in LightItems.
S:TurnedOffByWaterItems=torch,lava_bucket
}
0
oops guess i missed that part sorry for your rage
0