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Jan 5, 2014I'm looking for a hardcore roleplaying server. It seems that when people label their servers as "roleplay" that it means it's an RPG. I don't want just an RPG, I want something that requires you to talk in character. I want the server's rules to be so strict about roleplaying correctly that if you don't, you'll get kicked and then eventually banned off the server. The only time when you should be able to talk normally is when you're out of character. I know such a thing has to exist and I'm sure there are many servers out there like this, but they're impossible to find.Posted in: Server Recruitment
Is there some kind of website that has a server list of all legitimate roleplaying servers? I'm willing to test out whatever is available, but I'm also looking for the best of the best. I want a server where I can really invest all my time and effort into without it having to die within a few months and having all my progress disappear. I come from playing Warcraft III: Frozen Throne roleplaying maps to SA:MP roleplay servers. Being that in Minecraft you can literally create whatever you imagine, I was assuming that it'll have much better roleplay than those other old games I've mentioned.
Thank you, I really hope you can help me. I searched and searched and I always hit a dead end and eventually gave up. I'm dying to find a populated server which has everything to do about roleplaying. As for what roleplaying theme, I would play pretty much anything as long as it has hardcore roleplaying in it.
Dec 29, 2013Snow BricksPosted in: Suggestions
Snow Bricks Slab
Snow Bricks Stairs
We should have more blocks that users can make in snowy biomes for both decorative and defensive purposes. Snow brick would act similar to snow blocks except that it'll be tougher to break and it wont yield snow balls when broken. With this suggestion, NPC villages can be finally generated easily in snowy biomes.
Dec 24, 2013Trenix posted a message on Adding a new tree to the black forest biome and the taiga biome!I support this, I like when Minecraft gets more accurate, like changing roses to grow as a bush. Every tree, unless found in another dimension, should be based off an actual tree and should retain accuracy. It's more about having Minecraft be an educational experience for children rather than asking for realism. There is no reason to misguide them.Posted in: Suggestions
Dec 24, 2013Posted in: SuggestionsQuote from SupaLawlCat
I hate it when a few logs are out of your reach when cutting down a big tree. I don't think balancing would be too much of an issue as wood is really only hard to get when you first start a world. A random number between 2 and 16 sticks or so would be best IMO.
I reduced the branch's yield because I'm assuming there will be more branch blocks than the logs that we have in the trees currently. I forgot that too many sticks can become also annoying. However I don't want it to be too low because sticks are a highly demanded resource. What I believe will happen if this suggestion were to be implemented is that all those stacks of sticks that people will obtain from this new mechanic, will begin to be used as a fuel source, which would only make sense. This is just another reason for why this suggestion would be so beneficial to Minecraft.
Dec 24, 2013I thank those who provided criticism which wasn't insulting, but was instead constructive. This made me think a little out of the box and look into Notch's post a bit more. So here is my new idea, tell me what you think.Posted in: Suggestions
Topic: Branch Block
Dec 24, 2013Instead of having random logs generate in large trees which act as branches but are still treated and look like logs, they should instead be replaced with branch blocks. Branch blocks would look like a block with leaves that contain branches inside of them. Not only will this look good aesthetically, but sticks can finally be a resource that can be obtained naturally and will no longer be crafted. Branch blocks would also be way easier to break down than logs and will yield 4-12 (amount can be subject to change for balance purposes) sticks.Posted in: Suggestions
Currently the way we obtain sticks is from combining two wooden planks together, which doesn't make sense and it's too overly tedious especially when crafting items that require sticks such as fences. In addition, the mechanism for how trees fall apart should also change. Leaves should now also attach to branches, similar to the way that they attach to logs. Leaves will not fall apart until the branch is broken. However branches will be attached to logs, so once the logs are broken, the branches should fall apart and the leaves should come down with them.
This can make cutting down trees fun, better, and less prone to issues. While some people may think that this suggestion will give players an unnecessary and absurdly amount of sticks, I see a realistic fuel source.
Words from Notch, "I’m probably going to add a special “branch” block that looks better than the weird floating trunk bits the trees have now"
This suggestion is based roughly off of one of Notch's great ideas that never managed to get implemented.
Dec 22, 2013Posted in: Forum Discussion & InfoQuote from Puredarkness
No. Just no. This would make new suggestions impossible to find (granted some of them are redundant and vague).
This wont change the way we find new suggestions what-so-ever. I never suggested to remove the "recently updated" and "start date" filters. I just want another filter that tells me which topic has the most reputation for the original post. To me, the filters "most replies" and "most viewed" are not really effective and I can guarantee that many people are substituting them for the feature that I'm asking for.
Dec 20, 2013Posted in: SuggestionsQuote from BouncingBall
I believe the current mechanism is balanced. Makes the task of getting wood more challenging than destroying one log and being done with it. Getting wood is easy enough as it is (being able to take down a tree with a pair of fists seems easy enough to me).
Plus, the current wood cutting mechanic has become synonymous to Minecraft. It would be kind of like remolding creepers to something completely different. It's embedded so deep into the game that it wouldn't make sense to change it.
Changing Minecraft's mascot is not even remotely the same as changing a simple game mechanic that hardly defines Minecraft. I remember when doors used to open when attacked, I reported this bug numerous of times and eventually this mechanic was fixed, being that it was prone to problems. That mechanic was used so intensively and yet was still improved. You can easily argue that it was part of Minecraft but it unfortunately got changed, just like many other things.
Quote from Sapphiresin
^What he said.
Chopping down trees has been here for so long that it'll change the game a lot if we change how it works.
Even changing roses to poppies brought a decent impact to the community.
I extremely enjoyed the rose update. Many children play this game, so it wouldn't hurt for the game to be a little more accurate. Sometimes the community doesn't make the right decisions, they define the norm and don't allow people to think out of the box. You should expect major changes, that's what many people are asking for. Anyone who doesn't want change has the ability to go back to previous patches, so if you don't like the new roses you can choose to not update your client.
Quote from Ouatcheur
Wow, is pillaring up a few gravel blocks to reach the higher wood blocks sooo hard to do?
Hard is not the word, but rather annoying.
Quote from Ouatcheur
And in Fancy graphics, it is quite easy to see where the wood blocks are "hidden" inside the leaves, unless you cut trees during the night.
Get more patience and a decent computer. And less lazy friends. On the server I play, farming rules say to cut down the entire tree, not only misbehavior is frowned upon, it can get you banned. And I also think selfish lazy bums deserve to get banned.
Just install TreeCapacitor if trees makes you so mad, and be done with it. Definitely not something for vanilla.
My graphics are completely maxed out and it's still hard to find a hidden log within all the leaves in a large oak tree. I also own an alienware computer, so trust me I highly doubt it's my computer. In fact, I find it a little offensive that you would blame my computer without any reasonable cause. I don't think laziness is the problem, but rather a poor mechanic that hasn't been improved since beta. Friends who've recently
purchased Minecraft leave this clutter of wood and leaves, not because they're lazy, but because they're new to the game and didn't expect it to act in such a way. Also I don't know about you, but I'm not going to start banning all of my friends on my server because they're not playing the way that I want them to play. That's a little ridiculous when it's something as simple as forgetting to cutting down a tree because the mechanic needs to be improved.
Quote from Quadrabliz
Well, not really ( I just searched ), but slightly. It HAS been suggested one time recently.
But as above it's unbalanced and pointless.
Wood isn't a very valuable resource to begin with. I don't see how this will make that much of a difference to balance, especially when wood can be set on fire and disappear in seconds.
Quote from Dalendris
How would this effect buildings using logs?
This should only work with naturally generated trees so buildings which use logs would be completely unaffected. If mods and plugins can program this mechanic, then I'm sure Mojang can too.
Dec 19, 2013Posted in: SuggestionsQuote from TheMasterCaver
I'd hardly call cutting down a big tree "very tedious and frustrating"; I can cut down 4 large jungle trees in one Minecraft day (sunrise to sunset) with some time left. How do I do this? I use a diamond axe with Efficiency IV to mine my way up the trunk in a 2x2 spiral, first cutting three logs from one column then three more from the next, but one block higher up, continuing this until I reach the top, then I stand on the middle and mine my way down, turning around as I do so and removing any branches as I go up/down.
Also, for oak trees, you can restrict their maximum height so they don't grow too tall or many branches (a full height branched tree IS a bit tedious to cut down), plus you can plant them right next to each other (even in 2 dimensions, just make sure you place torches every third block so all of the saplings get light as they grow) to make a wall of wood which can be easily ascended by, again, digging a staircase..
Unless you need a LOT of wood, I hardly think you need any help cutting down trees. How much is a lot? Well, I cut down the number of logs you see below, mostly while building a base, and I hardly thought the process was tedious or frustrating (of course not all at once; I planted oak trees as described above and by the time I needed more wood, they had all grown, along with a few big jungle trees):
I understand that there are ways to restrict trees so they don't become annoying to deal with, but for vanilla Minecraft, cutting down trees should be much easier. While you may find it bearable and maybe even enjoyable, I find it very irritating and just a waste of time. Every friend that enters my server which recently purchased Minecraft, has always left a clutter of leaves and logs in the air. I even sometimes find myself avoiding or even burn down the top layer of trees because it's so stressful to break down. After playing with some plugins and mods, this whole tree cutting idea that I'm suggesting made my Minecraft experience so much more enjoyable. The number one thing that I'd love to see changed/improved about this game, is definitely tree cutting. I've got to admit, the current system that we have now, I don't feel it's polished at all.
Dec 19, 2013Posted in: SuggestionsQuote from chocolate cake
Waaaay to easy to get wood.
Also, it's basically just implementing Treecapitator.
I was waiting for someone to mention this. I've went through my fair share of mods and plugins to see what mechanism would work best for cutting down trees and I think Notch's idea is by far the best and it's a real shame that it hasn't been implemented. Getting wood would be easier, but I don't see how that's a bad thing. I don't believe it'll effect the balance of the game what-so-ever. In fact, I believe that wood should be the easiest renewable resource that we can obtain; stress free. Also to be honest, the current mechanic has way more flaws than this one.
- Every log needs to be cut one by one, making it much easier to balance the durability for tools attempting to cut down a tree.
- Cutting down tall trees which you can't reach requires scaffolding or ladders, making what should been a simple action, become very annoying and tedious.
- Cutting down large trees that contain branches is also incredibly tedious, especially when you're at the top trying to find the logs that are hidden inside the clutter of leaves.
- Since this mechanic is very tedious and frustrating, players tend to avoid cutting down the top of the larger trees, ultimately leaving an unappealing clutter of logs and leaves floating in your multiplayer server.
- This mechanism requires a lot of unnecessary effort.
- Cutting down trees will be stress free.
- Obtaining wood will be easier and thus be more reliable.
- Tools attempting to cut down a tree may need a rework or rebalance in their durability and effectiveness.
Dec 19, 2013Cutting down trees in Minecraft has became frustrating as soon trees began getting bigger and started to spawn with branches. However very little has changed with the tree cutting mechanics. So my suggestion is to make this process much easier by having the tree fall apart once the log attached to the dirt is broken.Posted in: Suggestions
Words from Notch, "I will make the entire tree go away again if you destroy the central trunk."
This suggestion is based off of one of Notch's great ideas that never managed to get implemented.
Dec 17, 2013Would be nice to filter topics in this forums by the reputation the original poster receives. This will make it much easier to see which are the best posts. The most viewed and the most replied to doesn't really say much about a topic.Posted in: Forum Discussion & Info
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Feb 9, 2012Posted in: Newshmm, i would like to know how the villagers "socialize" exactly.
They huddle up and look at each other, then after awhile they walk away. It's very weird, I had a villager look at at a priest through a window. Then moments later, the priest came outside and socialized with that villager.
Feb 9, 2012Can anyone confirm that they found all iron armors and all iron tools from zombies? Just because the zombie drops a helmet or a shovel, doesn't mean he drops all armors and tools.Posted in: News
This is what I found so far...
Zombies - Iron Ingot, Iron Helmet, Iron Shovel, or Iron Sword
Skeletons - Bow
Zombie Pigmen - Golden Helmet, Gold Ingot, or Golden Sword
Any other CONFIRMED finds?
Dec 12, 2011Trenix posted a message on Interview with Carl Manneh, CEO of Mojang - Jobs, The Future & MoreThey talk about Scrolls and Cobalt too much. Apparently they don't realize that we only care about minecraft. More platforms for it, isn't very interesting anymore either. A real fan would buy a computer.Posted in: News
Aug 26, 2011I didn't see any animal farming. Didn't notice any animal breeding. I've also seen that crops are still being hydrated by having water near them. Was really hoping for an update that would improve the agriculture in the game. I would be really disappointed if these features wouldn't be improved or implemented with this newest patch.Posted in: News
Agriculture is the only thing that would make survival fun and an actual game.
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