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  • TooDAMNMuch
  • Registered Member
  • Member for 12 years, 2 months, and 24 days
    Last active Mon, Dec, 5 2016 21:16:33
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    0

    Dec 15, 2016
    TooDAMNMuch posted a message on Smart Moving
    Quote from Robijnvogel»

    Divisor is still active, but he's probably dealing with stuff more important than Minecraft right now. Just be patient.


    wishful thinking, but untrue:

    Quote from profile »
    Last active Tue, Aug, 30 2016 08:58:40

    that's 4 months idle.
    Posted in: Minecraft Mods
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    0

    Dec 5, 2016
    TooDAMNMuch posted a message on Mekanism v9.4.0 - Industrial Turbines, Thermoelectric Boilers, Fusion Reactors!
    Quote from kaisoul»

    i had a digital miner in the 1.10.2 version are you referring to a modpack?

    i built it off of one of the curse packs yeah, i'll replace the files manually then.
    Posted in: Minecraft Mods
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    Dec 5, 2016
    TooDAMNMuch posted a message on Mekanism v9.4.0 - Industrial Turbines, Thermoelectric Boilers, Fusion Reactors!

    there's no digital miner in the 1.10.2 version? O_O

    Posted in: Minecraft Mods
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    Dec 5, 2016
    TooDAMNMuch posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Keybounce»

    Last I heard -- and this was about a month ago -- since the change to itemstacks in 1.11 to make null itemstacks illegal (think inventory arrays -- where you used to have a null for an empty, you now have to have an explicit air item instead) would basically kill updating, he did not feel that there was any point to even going to 1.10, and anything past that was a non-starter.


    This is my understanding of the issue; actual issue details may vary. Void where prohibited. Do not take while operating heavy machinery. May cause headaches.


    in other words modding is currently in the "eff this version, i'm waiting till forge updates to the next one" stage, i knew it, what a shame.
    Posted in: Minecraft Mods
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    Dec 4, 2016
    TooDAMNMuch posted a message on ChickenBones Mods

    so i noticed direwolf has his fixed so he doesn't have to use the tabbed creative menu to cheat, even in creative mode i have to use the tabbed menu and can't give myself items from the side panel on the right, how do i fix that?

    Posted in: Minecraft Mods
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    Dec 4, 2016
    TooDAMNMuch posted a message on Iguanas Tinker Tweaks

    no 1.10.2 version? :(

    Posted in: Minecraft Mods
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    Dec 4, 2016
    TooDAMNMuch posted a message on PowerCrystals' mods - MineFactoryReloaded, PowerCrystalsCore, and NetherOres updated! - MFR 2.7.9 released

    no 1.10.2 version? :(


    minecraft without MFR sucks so much.

    Posted in: Minecraft Mods
  • View TooDAMNMuch's Profile

    1

    Dec 4, 2016
    TooDAMNMuch posted a message on ChickenBones Mods

    i hope NEI proper comes back, JEI is terrible.


    so yeah, no 1.10.2 version? :(

    Posted in: Minecraft Mods
  • View TooDAMNMuch's Profile

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    Dec 4, 2016
    TooDAMNMuch posted a message on Fossils and Archeology Revival Build 7.3.2 - The Dinosaur Renaissance Update - Dinosaurs in Minecraft!

    no 1.10.2 version? :(

    Posted in: Minecraft Mods
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    0

    Dec 4, 2016
    TooDAMNMuch posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    no 1.10.2 version? :(

    Posted in: Minecraft Mods
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    Dec 4, 2016
    TooDAMNMuch posted a message on Smart Moving

    no 1.10.2 version? :(

    Posted in: Minecraft Mods
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    Mar 8, 2016
    TooDAMNMuch posted a message on Glenn's Gases - Cool guys don't look at Gas Explosions 1.6.6

    we had to disable finine gas in the end to stop server crashes by setting the config value for amount of it to 0.


    http://paste.ubuntu.com/15331573/


    not entirely sure what causes it, i think a player falling into finine gas.

    Posted in: Minecraft Mods
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    Mar 8, 2016
    TooDAMNMuch posted a message on FullThrottle Alchemist
    Quote from Grydian»

    It was updated two hours later. Works perfectly with the latest forestry.

    yeah, already updated ours, no problems so far.
    Posted in: Minecraft Mods
  • View TooDAMNMuch's Profile

    0

    Mar 6, 2016
    TooDAMNMuch posted a message on FullThrottle Alchemist

    http://paste.ubuntu.com/15308803/


    looks like version conflict with forestry 4.2.9.57

    Posted in: Minecraft Mods
  • View TooDAMNMuch's Profile

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    Mar 6, 2016
    TooDAMNMuch posted a message on DartCraft Beta 0.2.20

    crashes with forestry, but it's out.

    Posted in: Minecraft Mods
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  • View TooDAMNMuch's Profile
    May 21, 2014
    TooDAMNMuch posted a message on Working Stargate (No Mod)
    Quote from Cjw12

    It's not hacking when it's in vanilla. This couldn't have been built without redstone and command blocks, anyway, unless you used a mod.


    which is exactly why i called it that. seriously, people used to build cool redstone contraptions, like the famous CASUC nuclear reactor for ic2 made by someone who was even qualified to(ish).
    don't get me wrong guys, i'm not trying to poopoo at it or whatever just... well if you need to go this far to make these things work then you don't get the bragging rights for it if you have to use command blocks because you're no longer working within the confines of the game.

    also, command blocks are disabled by default, so that first bit is arguable, but opinion as well is a factor.
    Posted in: News
  • View TooDAMNMuch's Profile
    May 21, 2014
    TooDAMNMuch posted a message on Working Stargate (No Mod)
    command blocks, sheesh, i remember when people actually did build cool stuff instead of just hacking it in with command blocks.
    Posted in: News
  • View TooDAMNMuch's Profile
    Aug 17, 2013
    TooDAMNMuch posted a message on 1.7 Sneak Peek: Sunflowers, Falling Particles
    i hope we can cook the sunflower seeds to eat for a small amount of hunger.

    calling either the clouds method or the sun method confusing is quite a stretch, both are still valid however.
    what was confusing however back in the 1.9 days was finding out the hard way that E/W and N/S redstone inverter torches behaved much differently to each other.
    Posted in: News
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