• 0

    posted a message on Tinkers Construct
    I'm experiencing a problem with the 1.5.x version of the mod. Whenever I make a smeltery, it doesn't want to activate. What I mean by this is that a properly-built smeltery doesn't function correctly, and there is no space for items in the UI. The only time I got it to work was when I broke an ardite ore block placed in the smeltery (not the smeltery's inventory). Is anyone else experiencing this problem, and if so, can mDiyo fix it?
    Posted in: Minecraft Mods
  • 0

    posted a message on Redstone Input Order Detector V.1.0
    This machine right here returns a specific output based off of which order the two inputs are pressed. This device can be used for things such as detecting whether a player/mob is entering or leaving a building. Images are in spoiler tags because they are screenshots taken directly from minecraft. If you need a world download or .schematic file, I will happily add them to the post.

    These are the inputs. The buttons can be replaced with any form of redstone input device.

    These are the outputs. Note that the sticky pistons serve as arbitrary outputs.

    This pulse limiter keeps the Output C from constantly emitting a signal. Another optional one shortens the pulse of Output D.

    This piece of the device prevents both outputs emitting signals simultaneously.

    This jumbled combination of an RS-NOR latch and an AND gate prevents Input B from activating Output C without activating Input A.


    Comments, criticism and advice for future revisions (Especially regarding the fact that Input A alone activates Output D) are all welcome and reccommended.
    Posted in: Redstone Creations
  • 0

    posted a message on -----------Closed--------------
    In-game name: ToastyToaster
    Location & Age: Ohio, 15
    Previous Bans (Includes other servers): none
    Who refered you?: N/A. Joined of my own accord.
    Reason you should be accepted: I am interested in member-only priveledges.
    Have you Voted?(tiny.cc/tartarusvote voting might speed your application process): No
    Special Key(Do not Leave Blank): What is this special key thing you speak of? (Is it even applicable?)
    Additional Info: None
    Posted in: PC Servers
  • 0

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    I found something odd. When I run taint-producing condensers into purifiers, I get vis, even though I was supposed to be making pure taint. Are purifiers supposed to turn some taint into vis, or is this a bug?
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Anyone know of a quick, legit way of making a tainted biome without anything requiring stuff obtained from research of tainted knowledge?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    I have an exploit to report. Basically, Shears + Cinderpearl = INFINITE BLAZE POWDER!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from Calcifire3691

    regrettably, manually is the only way to fix it
    (well there is IDReso-IDRESOLVER IS FOR THE WEAK!)


    Thanks for suggesting(?) IDResolver, but that made only made it be able to display the menu screen. It black-screened at world loading/generation.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Sorry for spamming complaints, but IndustrialCraft2 1.4.3 and ThaumCraft 1.2.1 don't get along, and I don't want to go through the pain-in-the-ass process of resolving blockID conflicts. I tried it with a mod folder consisting of only those two mods and it crashed. Is there an easy workaround to this or do I have to do all kinds of manual blockID modifications?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    ThaumCraft Version 1.2.1 doesn't play well with my set of MinecraftForge mods that CLEARLY GOT ALONG JUST FINE BEFOREHAND. Unfortunately, the Minecraft window closes before I can copy-paste the error log. Is there anything I can do to retrieve the error log so I can find out what the problem is?

    Edit: Found the error log.
    Mods loaded: 22
    ModLoader 1.0.0
    mod_ModLoaderMp 1.0.0
    mod_Somnia v17 [1.0.0]
    mod_BuildCraftCore 2.2.11
    mod_BuildCraftBuilders 2.2.11
    mod_BuildCraftEnergy 2.2.11
    mod_BuildCraftFactory 2.2.11
    mod_BuildCraftTransport 2.2.11
    mod_zAdditionalPipes Rev31.4
    mod_LogisticsPipes 0.1.5 (built with Minecraft 1.0.0, Buildcraft 2.2.11, Forge 1.2.4)
    mod_EnderChest 1.0.0
    mod_EE EEv5.7.3
    mod_Forestry 1.2.6.3
    mod_IC2 v1.43
    mod_IC2AdvancedMachines v3.1
    mod_RedPowerArray 2.0pr4b
    mod_RedPowerCore 2.0pr4b
    mod_RedPowerLighting 2.0pr4b
    mod_RedPowerLogic 2.0pr4b
    mod_RedPowerMachine 2.0pr4b
    mod_RedPowerWiring 2.0pr4b
    mod_RedPowerWorld 2.0pr4b

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected]
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT ff9f7fbe --------
    Generated 1/18/12 9:17 PM

    Minecraft: Minecraft 1.0.0
    OS: Windows 7 (x86) version 6.1
    Java: 1.6.0_29, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: AMD Radeon HD 6800 Series version 4.2.11318 Compatibility Profile Context, ATI Technologies Inc.

    java.lang.RuntimeException: RedPowerCore: BlockID 251 exists, autoAssign is disabled.
    at forge.MinecraftForge.killMinecraft(MinecraftForge.java:332)
    at eloraam.core.Config.getBlockID(Config.java:114)
    at RedPowerWorld.initialize(RedPowerWorld.java:569)
    at mod_RedPowerWorld.initialize(mod_RedPowerWorld.java:33)
    at mod_RedPowerMachine.initialize(mod_RedPowerMachine.java:47)
    at mod_RedPowerMachine.ModsLoaded(mod_RedPowerMachine.java:20)
    at ModLoader.init(ModLoader.java:838)
    at ModLoader.AddAllRenderers(ModLoader.java:186)
    at wb.<init>(wb.java:76)
    at wb.<clinit>(wb.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:644)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 20c6d20b ----------


    Posted in: Minecraft Mods
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