• 1

    posted a message on JL's witch farm..any heads up?
    This one is a bit more efficient, and is also much easier to build:

    Posted in: Survival Mode
  • 0

    posted a message on [bug] V1.8 PC (Can't make fences)
    They were changed to include planks, so that fences of different wood varieties could be crafted. It wasn't just a random decision.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Request: Highlighted Nametag Resource Pack
    I see, thanks.

    Mods, feel free to delete this thread.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Request: Highlighted Nametag Resource Pack
    I'm looking for a resource pack that would highlight the name tag of other players on multiplayer (i.e. change the texture of the name tag so it stands out more easily). Ideally the pack would only change the name tag and nothing else, so I would be able to use it in conjunction with other packs.



    Does such a resource pack exist?
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Diversity 2 [World Record Holder]
    Just finished the map!



    First of all, bug report: at the end, when the player is given the option to go back to the arena branch by clicking text, it tells the player "you do not have permission" and does not send him to the arena.

    ______



    For the most part, I loved the map -- particularly, the Adventure and Escape branches were much improved over Diversity 1.



    My only complaint was the Fire Charge requirement in Survival. I wandered around the nether looking for a fortress for over half an hour, and couldn't find a fortress. Eventually, I came to this thread and found out that there were spawners hidden in the ground, but even with that knowledge I still wasn't able to find them. Eventually got tired of searching, and just used my "freebie" wool for the branch. The blaze spawners should either be very conspicuous (so that no one would end up searching the nether), or there should just be a fortress nearby in the nether, or Fire Charges should be removed from the list of required items.

    Apart from that, though, I really enjoyed the map -- 9.5/10.
    Posted in: Maps
  • 0

    posted a message on Diversity 2 [World Record Holder]
    I've been having some trouble with the ice spikes-themed dropper level -- I'm assuming the landing pad is a slime block covered in snow, but I can't seem to find it.
    Posted in: Maps
  • 0

    posted a message on Redstone repeaters, hoppers, and comparator dispenser set ups in 1.8
    Everything you mentioned is working for me. Can you post screenshots of the things that aren't working?
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on [1.8] I am disappointed.
    Quote from PacozzTacozz»
    I do like all the new features but ya. Updates take forever. This was almost longer then the adventure update.

    But hey. We still have messed up lighting and memory leaks.

    They fixed the vast majority of the lighting glitches, actually.
    Posted in: Recent Updates and Snapshots
  • 6

    posted a message on [1.8] I am disappointed.
    To everyone talking about how modders work so much faster than Mojang does, here's the issue with your logic.



    When there's a bug in a mod, the general reaction is "oh well, it's a mod, bugs are to be expected. If you don't want this many bugs, play vanilla."

    When there's a bug in vanilla, the general reaction is "MOJANG IS SO LAZY ABOUT FIXING BUGS!"



    Mojang and modders get held to very different standards.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.8pre Endermen Farm?
    Quote from kiqkin»
    The piston designs still work but all of them are not created equal. The ones that use pistons alone to push the endermen don't always work (endermen still glitch through the piston) so you have to use a block to push them. I have not seen any designs using slime blocks, but at 9 slime balls per block it could take a lot of slime balls to make anyway.

    In short variations on the standard docm77 tutorial still work.

    Normal piston farms can still work without blocks in front of the pistons; it's fairly simple to make it so that when an enderman activates the tripwire, it spams the piston (i.e. pulses it out and in rapidly) rather than just extending it. This prevents the endermen from getting stuck.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.8 prerelease may be coming! Which bugs still need fixing?
    MC-58363 (witch farms broken), MC-64521 (inverted daylight sensors don't drop anything) and MC-47699 (blazes shoot through blocks)



    Also, old bugs: MC-1555, MC-2931 and MC-14826.
    Posted in: Future Updates
  • 0

    posted a message on I am tired of Minecraft lying straight to my face
    No one is "lying". The block is minecraft:double_stone_slab, but there's no item called minecraft:double_stone_slab. The expectation is that if you wanted a double_stone_slab block you'd just take two stone_slab items and place them on top of each other.

    Generally, if you suspect a computer program is lying to you, you're probably missing something.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on iron foundry broken please help!
    Quote from pblr89
    I did not find golems anywhere else. they are spawning once every 30 minutes or so. we are still in 1.7.10 (I host the server). i didnt see any changes other than the redstone block was destroyed but we rewired up the dropper through the nether portal so that parts working great once again. after rebuilding that we replaced all the doors hoping that would correct the issue. i dont see how anything changed, nothing looks out of place or broken with it. the farm just seemed to stop working. any ideas?

    How long was the redstone block broken for? It's possible that the dropper ran out of poppies, causing the villages to merge.

    Simply breaking and replacing the doors won't fix it -- you'll have to go through the whole long door-placing process again.
    Posted in: Survival Mode
  • 0

    posted a message on Dark gray wool
    The wiki just calls it "dark gray" to contrast it with "light gray", but it's just referring to gray.
    Posted in: Survival Mode
  • 0

    posted a message on Need Advice On Item Sorter
    I'm not quite sure what it is you're trying to do -- the pics you posted don't actually sort the items, they filter them down into chests. Neither one should cause much of a problem for the server though. (Your location doesn't affect it).
    Posted in: Redstone Discussion and Mechanisms
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