• 0

    posted a message on Real Nature Resource Pack [Photo Realistic] [1.11.x/1.10.x/1.9.x/1.8.x]

    This pack now supports Minecraft v1.12

    Posted in: Resource Packs
  • 0

    posted a message on Real Nature Resource Pack [Photo Realistic] [1.11.x/1.10.x/1.9.x/1.8.x]
    Quote from Dennisboy135»

    okay i give up. i need help.

    the sun and moon work fine. but not the sky it's self. i have optifine. i have max render distance. clouds off. custom sky on and still i dont get the beautiful sky i see on the video.

    maybe a little help will do fine hahaha


    I am sorry about the delayed response, but it appears as though the cloud textures are, well, broken. I will release an update to fix this, if you are still interested in using this pack.
    Posted in: Resource Packs
  • 0

    posted a message on Real Nature Resource Pack [Photo Realistic] [1.11.x/1.10.x/1.9.x/1.8.x]

    This project is going to be discontinued, unless enough people request otherwise.


    Edit: This pack will be continued

    Posted in: Resource Packs
  • 0

    posted a message on Real Nature Resource Pack [Photo Realistic] [1.11.x/1.10.x/1.9.x/1.8.x]

    Now compatible with 1.11!

    Posted in: Resource Packs
  • 0

    posted a message on Real Nature Resource Pack [Photo Realistic] [1.11.x/1.10.x/1.9.x/1.8.x]

    2.2 -[/b]

    - Remove MCPatcher Clouds
    - Fixed Optifine glass, for real this time
    - Added more blocks
    - Remade dirt block
    - Remade grass overlays

    Posted in: Resource Packs
  • 0

    posted a message on Real Nature Resource Pack [Photo Realistic] [1.11.x/1.10.x/1.9.x/1.8.x]

    v2.1.1![/b]

    - Fixed optifine glass texture appearing white.[/b]

    Posted in: Resource Packs
  • 0

    posted a message on Pixelmon 1.8.9 crash
    Quote from McCFan101»

    HELP!!!!



    ---- Minecraft Crash Report ----
    // But it works on my machine.

    Time: 8/9/16 12:45 AM
    Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.OutOfMemoryError: Java heap space
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:739)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.OutOfMemoryError: Java heap space
    at java.lang.String.substring(String.java:1956)
    at java.lang.String.subSequence(String.java:1990)
    at java.util.regex.Pattern.split(Pattern.java:1216)
    at java.lang.String.split(String.java:2367)
    at java.lang.String.split(String.java:2409)
    at com.pixelmonmod.pixelmon.client.models.smd.SmdModel.parseFace(SmdModel.java:191)
    at com.pixelmonmod.pixelmon.client.models.smd.SmdModel.loadSmdModel(SmdModel.java:123)
    at com.pixelmonmod.pixelmon.client.models.smd.SmdModel.<init>(SmdModel.java:70)
    at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.loadQC(ValveStudioModel.java:86)
    at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.<init>(ValveStudioModel.java:52)
    at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModelLoader.loadInstance(ValveStudioModelLoader.java:63)
    at net.minecraftforge.client.model.AdvancedModelLoader.loadModel(AdvancedModelLoader.java:65)
    at com.pixelmonmod.pixelmon.enums.EnumCustomModel.preloadModels(EnumCustomModel.java:198)
    at com.pixelmonmod.pixelmon.client.ClientProxy.registerRenderers(ClientProxy.java:103)
    at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 256416 bytes (0 MB) / 255066112 bytes (243 MB) up to 255066112 bytes (243 MB)
    JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx256M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHI FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHI Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHE pixelmon{3.5.0} [Pixelmon] (Pixelmon-1.7.10-3.5.1-universal.jar)


    You also need to allocate more memory! To do so, In the minecraft launcher, click on the forge profile. Then edit the profile. After you do that, scroll down to Java Sections (Advanced). Check the JVM Arguments box and make sure it says -Xmx[Amount of Memory in GBs]G. Save the profile, and play minecraft. See if it works. I recommend at least a gigabyte, but the amount you allocate depends on how much your memory your computer has!
    Posted in: Java Edition Support
  • 0

    posted a message on Real Nature Resource Pack [Photo Realistic] [1.11.x/1.10.x/1.9.x/1.8.x]

    v2.0! [/b]

    - Added Stone, Grass, Dirt, Brick, Clay, Sand, Gravel, Wood, Planks, and Leaf Textures[/b]

    - Remade water textures[/b]

    - Modified the main menu[/b]

    Posted in: Resource Packs
  • 0

    posted a message on Pixelmon 1.8.9 crash

    How much memory does your computer have, and how much did you allocate?

    Posted in: Java Edition Support
  • 0

    posted a message on Real Nature Resource Pack [Photo Realistic] [1.11.x/1.10.x/1.9.x/1.8.x]
    Quote from Joandy2234»

    Will this work with MCPE?


    I don't think so.
    Posted in: Resource Packs
  • 0

    posted a message on Real Nature Resource Pack [Photo Realistic] [1.11.x/1.10.x/1.9.x/1.8.x]

    I have Optifine and all, Clouds set to fast, and I'm only using this resource pack. I don't see the realistic clouds, it's just blockyish.


    Sorry for not getting back to you right away. To fix this, turn off clouds, and turn on the "Custom Sky" setting in the Performance section. Hope this helps!
    Posted in: Resource Packs
  • 0

    posted a message on Freezed while saving, now crashes while opening world
    Quote from ZatoOfTheCore»

    It may be world corruption =/


    You may be right. By the sounds of it, the world probably has some corrupted chunks, or the whole thing is just corrupted.
    Posted in: Java Edition Support
  • 0

    posted a message on Freezed while saving, now crashes while opening world

    Please post a log.

    Posted in: Java Edition Support
  • 0

    posted a message on Windows 10 - Extreme FPS drop when playing Minecraft on 64-bit Java, but not 32-bit Java

    Is your friend's computer 32-bit or 64-bit?

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft Launcher

    Is this problem still happening now? Is it happening with anything else?

    Posted in: Java Edition Support
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