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    posted a message on what if we took minecraft
    Quote from Abyssal_Mononoke

    I thought the same thing at first.

    it's what I thought, too
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on what if we took minecraft
    and put it in the hands of a good dev
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Look at this game! It looks amazing!
    Its a 3d dot game heroes clone if anything, and even from that its vastly different.

    Just stop calling stuff clones. Its dumb.
    Posted in: General Gaming
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    posted a message on What do you think of the ending?
    Quote from Homem Pigman

    How is that creative? It's some faux philosophy that didn't fit in a game like Minecraft. A high school student could write better.

    I mean, "the player was love"? "The player was the universe"? That's just plain bad writing.

    Oh, dont say that, you will get 20 people who say "you just didnt understand it! Its too deep for you!"
    Posted in: 1.0 Update Discussion
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    posted a message on Fish!
    Quote from MrEminemFan

    With Pigmen Villiges behind the Farlands, full of chests with crying obsidian and gears.

    Trying to figure out the impossible mod API
    yeah notch actually said its impossible to add a mod api for a game like this, now look whos doing it as top priority
    Posted in: 1.0 Update Discussion
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    posted a message on Switching to different topic - [1.4.5] The Elder Scrolls: Era of the Vanguard RP War Dragons Dedicated 24/7 Enchanting Que
    wheres windhelm?
    wheres falkreath?
    wheres riften?
    Posted in: PC Servers
  • 1

    posted a message on Notch steps down as Minecraft lead designer
    so they start developing minecraft now!
    Cant wait until minecraft is released, it will run stable and have a lot of features
    Posted in: Discussion
  • 0

    posted a message on Whatever happened to spikes?
    Quote from Minecrafter_jack

    Write a mod.

    No.

    What now?
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on A message to all swamp-haters
    Swamps would look good if it wasnt for the abrupt change in grass- and watercolor
    now stop making these kind of threads, people can be bothered by something that doesnt bother you, deal with it
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on Jeb or Notch, Who is the better developer?
    Quote from wintermuet

    People who know a lot about design do not post on these forums because of threads like this and posters like (most of) you guys.

    The few of us who know anything about design balance, limitations of code, and aren't just knee-jerk reactionist complainers have better things to do than babysit a bunch of 12 year old rage machines about a video game.

    You can find these people on forums related to development, or in mod forums. That is all.

    Oh, the typical 'the smart people are too smart to be here' crap.
    Posted in: Discussion
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    posted a message on What do you think of the ending?
    Quote from Homem Pigman

    The poll currently has three negative options and one positive. An "It's bad" option would make it look negative.

    why do you have three kind-of-negative options instead of one positive, one neutral, and one negative?
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on Jeb or Notch, Who is the better developer?
    Quote from Me2005

    I disagree- their design is good enough; the follow through/programming capability is terrible. Combat (for example) wasn't meant to be stellar, it's a sandbox game about mining/building. The problem is that combat often glitches, so when you should have hit you missed; or mobs moving through objects; or hits passing through solid objects. Poor path-finding, weird loading effects, MP's neglect, glitchy everything; That's programming deficiency right there.

    I'd agree that BTW is both better designed and better programmed, however.

    But thats exactly what I meant.
    The combat is bad, I can live with that. But they keep tacking features on the bad combat, which makes it a real mess. The poor design choice here is that they decided to add things for combat, but not make the combat itself better. (hence cheap crackers with trufflesauce)
    I do know what you mean though, the reason the combat is bad in the first place is because its poorly programmed, too.
    Posted in: Discussion
  • 4

    posted a message on Jeb or Notch, Who is the better developer?
    Quote from VileAssassin

    Here's a tip for being a good game developer

    Listen to the community []

    If he does it, then he's a good developer. The fact is Notch hasn't listened to the community since 1.4. He should immediately be disqualified, because he's a horrible developer. He once knew what he was doing, but then he just stopped trying and started changing things without consulting the community.

    Not entirely true.

    Listening to the communitys feedback is great. I dont deny that.

    But a professional game designer knows what hes doing, better than some people who just want tacked on features on an unstable game.
    Posted in: Discussion
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    posted a message on Jeb or Notch, Who is the better developer?
    Quote from Drachasor

    The real question is how good of a game DESIGNER Jeb is. You can be great at coding things in, but if you can't design the elements to work together in good ways then there will be problems.

    This right here. Design over at mojang is terrible. They added companions, but they dont even have AI with pathfinding yet. They added enchanting, but the combat is mediocre at best.
    Its like eating cheap crackers with trufflesauce.

    Take a look at the better than wolves mod. You may not like the features there, but you cant deny that this guy is a good designer.
    Posted in: Discussion
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    posted a message on Whatever happened to spikes?
    Quote from Drachasor

    ONE guy working on their main title IS treating it like a hobby. Notch doesn't just work on Minecraft and if he wants to take time off to do whatever, he certainly can. However, just putting one guy to work on Minecraft will result in extremely slow development by any reasonable standard. I don't see any solution that doesn't involve putting more people to work on Minecraft full-time.

    Thats very true actually, I regret making that statement before.

    Anyways, I hope this will happen one day. Just think of what minecraft could be.
    Posted in: 1.0 Update Discussion
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