• 1

    posted a message on Truss Mod (RP2 -style frames)
    Quote from eyeonus

    I like the looks of Truss Mod, but Remain In Motion has a lot more (useful) features.

    Well, that was rather rude. Very rude in my opinion. And uncalled for. I mean if the mod is completely dead and you are referring people to an alternative, that might be one thing, but clearly this isn't.

    Just FYI I've played with and like both mods. They each have their own beauty and talents. This one is simple, yet powerful. And that is what I like about it. :)

    TBH, I haven't tried MultiBlocks with Remain in Motion, but I would be surprised if they worked. They didn't with Redstone In Motion.

    @RainWarrior: This mod is awesome. ;) Keep up the good work.

    I've run into an issue with the 1.7.2 version of the mod and wondered if I am doing something wrong. Everything appears to work as normal....except for when I try to power the motors. They don't move or move anything on top of them. Maybe I am doing something wrong. Tried placing a lever beside them, on them, attached to them via redstone dust....nothing. It isn't crashing so I have no log. Any ideas?
    Posted in: WIP Mods
  • 1

    posted a message on [DEAD] The Laser Mod
    You sir, are awesome. Good luck!

    That is all.

    ;)
    Posted in: Minecraft Mods
  • 1

    posted a message on [v4.7.1-BETA] SecretRoomsMod - Malsis Doors Compat!
    Quote from ocgjon

    I am not sure if you already answered this because I didn't want to look through 91 pages...so, do you plan to update to 1.5.1 and if so when
    Thanks!

    Try the search box at the top of the thread. Or try checking the last page or two, they usually contain update info.

    If you can't be bothered to make some effort, then maybe you don't deserve an answer?

    (Sorry for the rage. I am so tired of seeing this on so many different threads. And I am continually surprised by the number of people that continually and repeatedly answer the same and repeated questions about updates to new versions. Please excuse my frustration.)


    @AbrarSyed You sir are awesome. Looking forward to the new goodies that you have in store for us. :)
    Posted in: Minecraft Mods
  • 1

    posted a message on [DEAD] The Laser Mod
    This is gonna be completely bomb! I loved the original mod. :D The sheer immensity of the possibilities that you guys are putting into this are drool worthy. :)

    I do have a somewhat pre-emptive question. Would you guys consider allowing me to include this mod in a small private server mod pack that I am putting together for myself and a few friends? Once you're done with it that is. xD
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.2.5] CIRCUIT CUBES [Ver. H-01: Oct. 22, 2012]
    Quote from DarkStormDragon

    Ok so with 1.4 release due to be out within a couple of weeks i dont see the point in a 1.3.2 release of this mod, but a main question for me is what is with 1.2.5 that people didnt update to the next version of MC? its annoying for players such as myself to find a damn good mod ony to find that its only 1.2.5 compatible.

    And no im not going to troll the internet too find a 1.2.5 minecraft.jar (which is against Mojangs usage policy) just to use some mods.

    So what is with 1.2.5 that has that many people still using it and mods only for it still??

    Quote from iiiHuman

    ....

    As for different versions of the minecraft.jar, if you didn't keep a copy of a previous version, there are mods like MCNostalgia that can be used for getting back to previous versions etc. Of course, you can just keep a previous copy and even use things like Magic Launcher to have different version setups with different mod profiles etc.

    :)


    Case in point, MultiMC. Even has MCNostalgia or something similar built in for downgrading to older MC version. It ALSO has a built in selector to let you upgrade/downgrade to any snapshot that Mojang has ever made. :D

    Find it here. www.forkk.net

    Enjoy!

    Quote from iiiHuman

    True. In fact, I started updating this mod for Minecraft 1.3.2 and ran into some problems. So, it probably won't be ready before 1.4 is finally released.

    ....


    It's all good. ;)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.2.5] CIRCUIT CUBES [Ver. H-01: Oct. 22, 2012]
    Absolutely awesome progress. :)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.3.2] Cobble Craft! For The Resourceful Miner. Fixed and Updated to version 2.1
    Much appreciation for the update! And I admire your perseverance. :Diamond: You rock! And good luck. :)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.5] Useful Seeds! [Mod Loader]
    Quote from dino120

    For 1.4 I will add in edible toasted pumpkin seeds. Like it? I think it would go along with the season too ;) You know since 1.4 is being released sometime around Halloween


    Holiday awesomeness. Go for it! ;) Had a suggested addition....but can't recall what it was. XD
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.2.5] CIRCUIT CUBES [Ver. H-01: Oct. 22, 2012]
    This is an EPIC mod! I loved it for 1.2.5, and I am seriously looking forward to it on 1.3.2. Will be keeping an eye on this and patiently waiting for an update. ;)

    And as far as working with RedPower, in 1.2.5 it was awesome. :D
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.5][Forge] Ducky's Coloured Lights Mod V0.1!
    Any chance that you are planning to update this mod?
    Posted in: Minecraft Mods
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