Love it! Thank you for taking up the challenge to update and maintain this mod addon.
I do have one somewhat silly question, how can you enable/disable recipes? I am using build 884 and both the TE and Vanilla recipes are visible and functional. I would like to disable the vanilla recipes, but I don't see that as an option in the config file. I am using the TE recipes in MPS and want to balance with it. Am I missing something?
Keep up the awesome!
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Jan 23, 2014TigersFangs posted a message on Modular Powersuits Addons (MPSA) - Requires Modular PowersuitsPosted in: Minecraft Mods
Nov 3, 2013I actually like the new HUD and think that I will DEFINITELY be liking the rest of the game tweaks. Now to go play with it and cause havoc!Posted in: Minecraft Mods
Thank you BlueDart. You. Are. AWESOME!
PS. Love the GergTek in the change log. xD
Oct 31, 2013Posted in: Minecraft ModsQuote from saravind
you wouldnt happen to be running mcpc+ it messes up with alot of recipes in crafting tables like cant make biomes o plenty stairs or they turn to oak stairs (unless a new release has been released for mcpc+ in last 2 days that fixes it)
No saravind, I don't use MCPC+. As I said, I had the same problem even when I tested with straight up vanilla. What is weird is that it DID work at first, and then on a new world it wouldn't.....Weird much?
So far this is one of the biggest glitches in the mod pack that I am building. The other is several items showing up with the name "Drum", as in the drum from Extra Utilities.
Oct 31, 2013Anyone notice a bug with version 0.2.10 Beta where you can't recolour anything using dyes in the crafting grid? It still works fine with an IC2 painter, just not the crafting. Have tried to recolour storage units, furnaces, and bricks. I even went so far as to make a fresh MC build with nothing but forge and dartcraft. Same results.Posted in: Minecraft Mods
I am using Minecraft version 1.6.4, Forge version 18.104.22.1683, DartCraft version 0.2.10 Beta, and IC2 version 2.0.271-Experimental. I don't know what is going on as I had this working earlier. I am stumped.
Oct 14, 2013TigersFangs posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvementsThis may seem a strange question, but is there any way to be able to protect an area from the effects of a tornado using a force field mod like Advanced Repulsion System by Immibis, MFFS 2 - Classic by Minalien and Searge, or MFFS 3 by Calclavia? The problem that I am having is that the tornado just rips right through the blocks inside of the protected area like the force field isn't even there. I even tried blacklisting the block IDs of the force field blocks, hoping that it would respect them like a brick wall....but nope. Is there anyway to get this to work?Posted in: Minecraft Mods
Jul 26, 2013Posted in: Let's PlaysQuote from Too-DAMN-Much
would it be possible to get an updated mod spotlight on smart moving sometime? i could only find ones on youtube or similar that were either extremely old and out of date, or in a language i don't understand, thanks.
Also, try checking out this page: http://www.minecraftforum.net/topic/361430-162smp-smart-moving/
It is where I go to check on it.
May 11, 2013Posted in: Minecraft Mods
Do you have an error log? Also what version of Minecraft are you running? This doesn't work for 1.5.2 yet.Quote from SPARTA46195619
Tried this, but it crashed minecraft, and I had to drag it out of the mods folder. any help?
May 8, 2013Posted in: Minecraft ModsQuote from I_am_Him
o ok. Thanks:) and is there an exact release date for that?
Quote from michikiller
when is it updated??? date?
Last time that I checked....it was against the forum rules to ask for planned dates for mods to be updated. For that matter I think that it is also against forum rules to nag the developer to update his mod. And further it is both rude and annoying.
aka. STOP ASKING!
He will release it when it is done. No sooner. And every one of his releases is worth waiting for. Now, try to have a little patience. Just come back and check the first post of the thread every day or so. In case you didn't know, he updates the first post when he releases the update. That is usually how these things work.
Apr 16, 2013TigersFangs posted a message on [v4.7.1-BETA] SecretRoomsMod - Malsis Doors Compat!Posted in: Minecraft ModsQuote from ocgjon
I am not sure if you already answered this because I didn't want to look through 91 pages...so, do you plan to update to 1.5.1 and if so when
Try the search box at the top of the thread. Or try checking the last page or two, they usually contain update info.
If you can't be bothered to make some effort, then maybe you don't deserve an answer?
(Sorry for the rage. I am so tired of seeing this on so many different threads. And I am continually surprised by the number of people that continually and repeatedly answer the same and repeated questions about updates to new versions. Please excuse my frustration.)
@AbrarSyed You sir are awesome. Looking forward to the new goodies that you have in store for us.
Apr 13, 2013This is gonna be completely bomb! I loved the original mod. The sheer immensity of the possibilities that you guys are putting into this are drool worthy.Posted in: Minecraft Mods
I do have a somewhat pre-emptive question. Would you guys consider allowing me to include this mod in a small private server mod pack that I am putting together for myself and a few friends? Once you're done with it that is. xD
Apr 13, 2013TigersFangs posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stopSince everyone keeps asking for this mod, here is the link to BigTrees by Karob.Posted in: Minecraft Mods
I presume that this is the mod that several people have been mentioning anyway. It is the first one that came to my mind.
@PowerCrystals: Positively Awesome Mods!!! These are among my most favorite mods of all time.
Apr 7, 2013TigersFangs posted a message on [v4.7.1-BETA] SecretRoomsMod - Malsis Doors Compat!Posted in: Minecraft ModsQuote from Pyric
It would be nice to at least have an idea of how long it'll take him though.
Have you ever programmed before? I've taken some classes so I know enough to know that it'll be ready when it's ready. It can be hard to say how long something will take.
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