If you were involved in the adventure map community a loooong time ago, you may remember a couple of maps that we made titled "Deja Vu: The Reincarnation of Steve" and "A Day in Tuscarora." They were pretty big at the time, being played by Captain Sparklez and the Yogscast, respectively. Well, we're back into the game making business, but decided to go a different route this time. What we came up with is a family friendly, strategic card game for ages 12 and up. It takes place in the same universe as our Minecraft maps, with John Johnson reprising his role of office manager once again. We came up with the game mechanics and did all of the artwork ourselves, so it's already a complete project. We hope you check it out! Thanks!
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Oct 6, 2015ThreeOfUsBoth posted a message on So, does anyone here like board games? (I made a board game)Posted in: General Gaming
Oct 6, 2015ThreeOfUsBoth posted a message on [RPG/ADV] - A Day in Tuscarora - (from the guys that made Deja Vu!)Posted in: Maps
You know, as old as this map is it still looks darn good, if I do say so myself. Well anyway, We wanted to let everybody know that we're back in the game making business, but this time with a unique creation! It's called Business Cards: The Card Game! and features (once again) John Johnson, everybody's favorite corporate fat cat, as the manger of an office. If you enjoyed Deja Vu or Tuscarora a million years ago when they were new, you should check it out and help us spread the word if you can! Thanks for looking!
Oct 6, 2015ThreeOfUsBoth posted a message on [RPG/ADV] Deja Vu: The Reincarnation of Steve (85,000+ Downloads)(1.4 compatible)Posted in: Maps
Oh man, who remembers this old thing? I wonder if it even works anymore... Well anyway, we're back in the game making business, but this time with a unique creation! It's called Business Cards: The Card Game! and features (once again) John Johnson, everybody's favorite corporate fat cat, as the manger of an office. If you enjoyed Deja Vu or Tuscarora a million years ago when they were new, you should check it out and help us spread the word if you can! Thanks for looking!
Apr 11, 2013Posted in: MapsQuote from Anistuffs
Also, make it happen dasbootocks
Good point... I really have to start keeping these accounts straight. Lol.
And woah woah woah, I'm not signing up for that million hours of work.
Though if we're being serious, that does really sound like one of ours.
Apr 1, 2013Posted in: Maps
Actually... this makes sense. All of the real map makers are retiring, so you'll no longer have anything to copy off of.
I know it's in good jest, but this one was just deliciously brutal.
I was really afraid CFG was quitting for a moment too after listening to me rant about the nonsense redstone a jrpg would take to make...
Mar 25, 2013ThreeOfUsBoth posted a message on [RPG/ADV] - A Day in Tuscarora - (from the guys that made Deja Vu!)Posted in: MapsQuote from Pikimon_2
I'm amazed at how beautiful this map is, it's like a work of art
Thanks for the compliment! Tell your friends (or more importantly, whoever puts stuff on the front pages of these forums) about this map.
Mar 25, 2013ThreeOfUsBoth posted a message on [RPG/ADV] Deja Vu: The Reincarnation of Steve (85,000+ Downloads)(1.4 compatible)Posted in: MapsQuote from woahitsjc
Hey das, are you still working on Deja Vu 2?
Shortly after Deja Vu came out, the spawn mechanics changed and sort of negated the map's gimmick so we stopped developing Djua Vu 2 and started Tuscarora, which takes place in the same world but has totally different mechanics. I suppose if people really want a Deja Vu 2 like the first one we would still make one though. We had some good stuff made for it originally (that's where the carousel at the end of Tuscarora comes from. We had a whole theme park level.) but by now what hasn't been recycled into other stuff would probably need to be redone anyway.
Feb 24, 2013Posted in: MapsQuote from ColdFusionGaming
Nowadays, it seems like the forums only showcase Hypixel's maps because they know that they will become popular on youtube. It used to be that they showcased interesting new maps of any kind and made by any person. *ugh*
We have to second Ron's experience with this. At one point we decided to ask some people how the features are picked, and to our surprise, they soon after posted a topic saying to message them with maps people think are good enough. This was when Deja Vu really was the next big thing, getting mega downloads and great feedback in the most organic ways possible (before any big youtube attention or notable ratings). Our thread was clean, our request was polite, everyone who played it saw big things coming, and we got totally ignored. Luckily for us, the minecraft france forum also has features, and stratocrafteur (the guy who made the tourist) liked our map enough to put in a good word over there.
Feb 7, 2013Posted in: Maps
After reviewing 40 maps for my 2013 list (not all ratings are posted yet), I'm not seeing any real 'scaling' difference from 2012. Since this was the only reason for keeping the lists separate, I think I'm going to combine them back into one list. Any concerns?
None at all. Sounds solid.
Feb 2, 2013ThreeOfUsBoth posted a message on [RPG/ADV] - A Day in Tuscarora - (from the guys that made Deja Vu!)Happy Groundhog Day everyone!Posted in: Maps
Jan 11, 2013Posted in: MapsQuote from Preistbob
That's still not an amazing excuse to make fun of people's creations. Even if the map-makers don't care about their map (which is highly unlikely in most cases) it's still never cool to make videos just to take the p*ss out of people. It's just bad humour in my opinion, I won't go as far as to say it's bullying but whatever. Obviously you guys want to keep releasing this stuff to people and I can't change that. It's just a shame to see two map-makers I used to admire fall to these kind of levels, I used to think the content you provided was good, but I guess that all changed as the name did.
Not to undermine the seriousness of the issue, but I need to point out the irony of the suggestion that our content went down when we stopped being definite and substantial buttocks. That name gets one last laugh out of me.
And you are certainly thinking of that the wrong way. We haven't fallen to any level beneath where we were, we just recorded who we always were. If that makes you think we've always been mean, we're sorry to hear that and disagree, but that's us.
Jan 11, 2013Posted in: MapsQuote from Preistbobsob story
Let me start off by saying that I don't think you're giving people nearly enough credit (or at least I certainly hope so for their sake) by making them out to be as helpless, and delicate as you have. The vast majority of these map threads were clearly slapped together by posters who didn't really care all that much or bother to put effort into them. People with that attitude don't care about being criticized or need constructive criticism; they just need to put in more effort if they want a quality product and they have the resources to do so at their disposal. Was our first map crappy? Absolutely! Did we know it? Of course. Did we need somebody to come in an spoon feed us that information? Absolutely not. That wouldn't have helped us at all anyway. People are smart/capable enough to do good work on their own. Every aspect of Minecraft map building is a creative, thought provoking process. You need to put in the work to get good results. Side note: we certainly did not "completely destroy" anything. The whole series (like everything else we do) was done in good jest.
Second of all, you can be the guy who judges our characters off of 14 minutes of internet footage, and that's all fine and good, but we want to make it perfectly clear that any further attempt to make us feel guilty is futile.
In short, we're marking this down as a simple difference of opinion and the videos will continue to be released as scheduled.
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