IMPORTANT MESSAGE!
hello everybody,
I am sure it has not been unnoticed that my activity in the forum has dwindled quite extremely which for the most part is due to my personal problem with forums itself and that there are now better ways to contact me about conquest and everything connected to it.
So in case you have questions regarding the pack etc please make sure to contact me on discord or via pm as its keeps things more organized so we can focus on whats important =)
If you have questions regarding Conquest_ check out the Conquest_ community hub on discord ( https://discord.gg/ehTcUDk ) from where you can send me pm's or ask the community in order to get help
For a timely and accurate changelog you can go here
https://www.planetminecraft.com/texture_pack/conquest-32x32/#tab_log
to see what coming to conquest next check out my twitter @ https://twitter.com/Monsterfish_
and if you are curious about how Monsterfish_ works on his texture for the next update check me out one twitch @

wolves (0:10s=100 redstoneticks)
Wind (0:14s=140 redstoneticks)
waterfall (0:29s=290 redstoneticks)
tavern (0:50s=500 redstoneticks)
seagulls (0:29s=290 redstoneticks)
rainforest (0:08s=80 redstoneticks)
ocean (0:20s=200 redstoneticks)
market (0:29s=290 redstoneticks)
forest (0:30s=300 redstoneticks)
crickets (0:36s=360 redstoneticks)
bells (0:25s=250 redstoneticks)
stream (0:16s=160 redstoneticks)
smallwaterfall (0:16s=160 redstoneticks)
city (0:30s=300 redstoneticks)
harbor (0:31s=310 redstoneticks)
/give @p 397 1 3 {display:{Name:"Cabbage"},SkullOwner:{Id:4B06F254-C109-71BB-99E0-BDA65CC21E45,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FiYmFnZS5wbmcifX19=}]}}}
cage
/give @p 397 1 3 {display:{Name:"Cage"},SkullOwner:{Id:F0693E9D-75F3-7573-AE3C-452A2AB891F0,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FnZS5wbmcifX19=}]}}}
fruitcake
/give @p 397 1 3 {display:{Name:"Fruitcake"},SkullOwner:{Id:498A5ADF-C7F1-D85D-F8F4-4EC8F8612E63,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FrZTEucG5nIn19fQ===}]}}}
sandstone
/give @p 397 1 3 {display:{Name:"Sandstone"},SkullOwner:{Id:562585C7-B745-FBAE-1E15-649F9F85314F,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvc2FuZHN0b25lLnBuZyJ9fX0==}]}}}
pumpkin /give @p 397 1 3 {display:{Name:"Pumpkin"},SkullOwner:{Id:73B66A6F-883C-AE00-0479-98EF889B2154,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvcHVtcGtpbi5wbmcifX19=}]}}}
stonebolder
/give @p 397 1 3 {display:{Name:"Stonebolder"},SkullOwner:{Id:C05E8EEF-9F07-FAB3-B64E-E5050A29386E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvc3RvbmUucG5nIn19fQ===}]}}}
pumpkinlit
/give @p 397 1 3 {display:{Name:"Jack o lantern"},SkullOwner:{Id:8A42F625-FF78-2D79-3F35-3BDF8FA9B41B,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvcHVtcGtpbl9saXQucG5nIn19fQ===}]}}}
lamp
/give @p 397 1 3 {display:{Name:"Lamp"},SkullOwner:{Id:D2009BC0-603C-6E4F-0F26-08D97574A832,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvbGFtYi5wbmcifX19=}]}}}
books
/give @p 397 1 3 {display:{Name:"Books"},SkullOwner:{Id:A8FDAB10-D590-8388-E66B-5E8A451E461E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvYm9va3MucG5nIn19fQ===}]}}}
birdcage
/give @p 397 1 3 {display:{Name:"Birdcage"},SkullOwner:{Id:1B56DB58-15E7-AAAE-5DCC-6BCD8F74766E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvYmlyZGNhZ2UucG5nIn19fQ===}]}}}
crystal
/give @p 397 1 3 {display:{Name:"crystal"},SkullOwner:{Id:9DC24CA0-8509-F364-1C9B-1AB0EF521063,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY3J5c3RhbC5wbmcifX19=}]}}}
globe
/give @p 397 1 3 {display:{Name:"globe"},SkullOwner:{Id:5453C009-61E5-B590-0AFA-09DF21B7E2B0,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly9yYXZhbmQub3JnL2hlYWR0ZXh0dXJlcy9nbG9iZS5wbmcifX19=}]}}}
old lamp
/give @p 397 1 3 {display:{Name:"Oldlamp"},SkullOwner:{Id:6C258963-82C6-0034-AC95-CB70841B8F2E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly9yYXZhbmQub3JnL2hlYWR0ZXh0dXJlcy9sYW1wLnBuZyJ9fX0==}]}}}
BalconsWeaponsmod by BlueboyS13
Better Than Wolves [BTW]made&edited by nebux
Conquered tree&rockpack by Monsterfish_ (me)
Project: Medieval* .:The Builders Coalition: by lloyd094
Q: My Builds become very gritty the further I go away from them how can I fix that?
A: Use mipmapping/anisotropic filtering (these options are supported by optifine to smoothen out texture details in the distance).
Q: can I use your Resource pack in my Project/Server/Map/Video/personal resource pack?
A: Yes as long as you give credit to me as the resource pack creator by providing your community with a link to my page and never claim the textures that are made by me as your own!
Q: Can I use your Textures in a (non-) Minecraft and maybe commercially profitable Project?
A: Oh boy i am honored. Write me a pm with details and we can talk about how we can handle this in further detail.
Q: What do you use to make the textures?
A: Except from a lot of time I also use Photoshop to create the textures.
Q: Since you can paint textures, are you able to do other graphics related stuff as well?
A: As I am a communication design student I am beeing taught I all things graphics so yeah I can do Logos, Banners, paintings, Illustrations etc. Keep in mind through that work like that is ... well ... still, work and need to be paid to a degree.
Q: Can you join my Build team/server team? I will give you staff!
A: Sorry ravand.org is the only MCserver I actually want to be "playing" on. As it provides me with everything I need, to make stuff that I want to do happen.
Q: can you make a 64x64 --> 128x128 --> 1024x1024 version of Conquest?
A: I'm sorry but I won't personally make a higher res version of Conquest as I neither have the time for remaking every single texture I already have by hand. But I know for a fact that somebody is working on a 64x64 conquest inspired resource pack which I will feature here as soon as it has been released.
Q: My metadata blocks don't show up in my 1.8 build help how do I fix this?
A: 1.8 got rid of metadata's(sub ids) so the game can't display those textures anymore (last metadata compatible MCversion is 1.7.10).
Q: halp my metadata don't show up in 1.7 fix it!?
A: make sure you have ctm enabled and the 1.7 version of the pack and not the 1.8 one.
(What download is compatible wth which version of Minecraft is written on the download button)
Q: What are metadata anyways?
A: Metadata (sub ids) are unused subblocks of existing blocks for example wool uses all its sub ids for the different colors of wool but wood for example only uses 4 of the 15 available blocks. Meaning I can use connected textures to give the blocks that are not officially implemented new textures to make "new blocks".
Q: How can I access those metadata blocks?
A: you can access them via 3rd party tools like worldedit meta cycler (bukkit/spigot plugin) Mcedit, /setblcok and even some via /give command (not all metadata are accessible that way)
Q: Does Conquest have some secret features?
A: Well kinda it does, next to connected textures and metadata blocks conquest provides some custom sounds, 3d models, certain mod support like better foliage and also a few custom heads that are accessible in a certain way so yeah there is bit more to it ;).

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Please do not insult other people like that. There's no point in it, and if you've pointed out a mistake they've made, they're probably chiding themselves well enough without your help.
It's also against the rules.
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I don't think they don't want to add it. I think they just consider it too hard to code. It will be hard to implement, but it will be worth it.
I can understand why you have little patience for people you consider idiots. I want to say things like you say, and then I think about how stupid the person I'm dealing with must be, and I just pity them. I want to be an example, you see.
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You said; "There are no absolute facts; just facts supported by evidence." That's a self-defeating argument. It's like saying, "This sentence does not exist." I mean, really? Did you really just do that?
I do not understand what you mean when you say I'm "Selling Americans short." Would you please explain this to me? I find your entire mindset insulting, but I won't complain about it.
You said; "The government, when it works (and it works most of the time), will protect your freedom." I cannot believe that. Have you ever seen this picture? Or this one? The first terrible event was courtesy of F.D.R., I would like to point out.
I'm not delusional. I'm trying to not stoop to name calling, and I ask that you do the same. I'm not saying guns are the only defense people have.
I'm saying they are the ultimate defense. They are the last, most effective resort.
Thomas Jefferson said; "The beauty of the second amendment is that it will not be needed until they try to take it." I feel like like this is relevant to this discussion.
The Second Amendment will never be repealed as long as there are people like who are willing to die and to kill to defend it.
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Because I believe that protecting one's right to possess firearms is worth dying for. And I believe it necessitates committing the most horrible act of killing another human being to defend this right, because this human being would take this right away from me.
I understand that without a way to defend one's rights, (such as the freedom of speech, the right to privacy,) one never had those rights in the first place. You may say you have the right to say what you will, but you may only do so until someone tells you to shut up.
Without a way to defend yourself against close-minded idiots like this, you are at their mercy, and your rights are nothing.
I am far beyond the reach of any argument you could make against the idea that everyone has the right to arm themselves. (This is not close-mindedness, it's a belief in an absolute fact.)
From your previous posts, you appear to be beyond any argument I could make for the idea that everyone has the right to arm themselves with semi-automatic weapons, so we are at an impasse.
Are you willing to die to enforce your belief? Because I'm willing to die to preserve mine. And that is the core of the matter.
When all is said and done, when there is no more desire to have open debate, when this worldwide argument reaches it's end, I would kill you to defend my belief in self-defense. Would you kill me to defend your belief? That is the core of this debate.
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You are completely wrong. "Raising awareness" is one of the most useful things we can do. As Avaruusmurkku said;
We need people who can code the mod, (like you,) to have a proof-of-concept to raise awareness and get enough people to tell Mojang to implement it in the game. But you must understand it would be better for everyone if Mojang went ahead and did it themselves. (It's what they're being paid to do.)
It was a pessimistic way of putting it too.
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He says, "Every user that provides valuable feedback during the beta will be given anexclusive forum titleto use once the site is live!"
What is "valuable feedback?" Is it limited to reporting a bug? Suggesting a new feature? Is it simply stating one's approval (or disaproval,) for the new layout? I would like to know.