• 1

    posted a message on Shulkers and Leads

    Neat idea, I like it, Gives a way to counter shulkers in a non overpowered manner, that requires minimal resources. I really like the idea of an adventurer tying himself to a fence to avoid floating of into the void. Full Support.


    It is unfortunate that leads cause infinite fall damage, but that could be fixed.

    Posted in: Suggestions
  • 1

    posted a message on What have you done recently?
    Quote from Nasapigs»

    Why is there a bed on the floor? Other wise it's neat how you don't explore the whole thing and make it all.. stringy.


    The bed is on the floor because I accidentally hit the Q button before taking the screenshot. And the map isn't unexplored for a aesthetic purpose, it is just me being too lazy to explore all of it... 😝
    Posted in: Survival Mode
  • 1

    posted a message on corrupted potion of levitation = potion of grounding

    This is quite vague, how does it affect other mobs besides the shulker? Also, it is useless, having no positive affects for the player, and only a very situational negative affect on one mob. I would rather just kill the shulker, rather than throwing a potion at it. In addition, I believe that currently the affect "Levitation" is only from shulkers, and there isn't a potion that gives it. No support.

    Posted in: Suggestions
  • 1

    posted a message on New colors for Awkward and Mundane potions to differentiate them from water bottles

    I Support! Short and sweet, I do occasionally have problems with mixing up the potions. This idea doesn't have any downsides.

    Posted in: Suggestions
  • 1

    posted a message on What have you done recently?

    After a long hiatus from Minecraft, I booted it up a couple days ago


    I finally got around to upgrading my base lights from torches to glowstone. I used a lamppost design with fences, and am very pleased with the result. It took about 40 minutes to complete the change, but the base looks far more refined now. I then set forth upon an expedition into the northern winter-lands, intending to fill in some blank spaces on my maps, and add three new ones to the map wall. I am currently in the middle of the taiga, the snowy areas are just massive in Minecraft,and it seems that I am unlikely to find something interesting like a village or a temple. It is also worth noting that despite all my exploring, I have yet to find a Jungle. Are they really that rare?

    Posted in: Survival Mode
  • 2

    posted a message on new to survival

    Spawning near a village certainly does make it easy, free food, shelter, etc. but if you are looking for easy that is what you should do. If you don't want super easy, just build a starter hut, a manual cow farm, and wheat farm. Then dig to level 11 or so, and strip mine until you get a decent amount of materials. Then you set out to find the perfect place to call home. It will take a while to build up a lot of resources so you can get to building, but it is very satisfying to build in survival, where you truly have earned everything.

    Posted in: Survival Mode
  • 1

    posted a message on What happened on your first trip to the Nether?

    I first entered the Nether on my super old laptop that was ridiculously laggy, so I entered on peaceful to avoid getting shot by ghasts while lagged out. I built a portal bunker, explored for a few minutes but found nothing but nether Quartz and lava. The old laptop completely stopped working a couple days later, so I never returned to the Nether on that world.

    Posted in: Survival Mode
  • 1

    posted a message on Inventory Transparent [With Image]

    Support, no downsides and a nice aesthetic feature.

    Posted in: Suggestions
  • 1

    posted a message on Looking for help with my soon-to-be Underground base

    Make a glass skylight, then add a water drop for fast decent. For going up, build a spiral staircase. Carpet the bottom, and light it with glow stone. Then have passages going out from the center to storage rooms, crafting rooms, etc.

    Posted in: Survival Mode
  • 1

    posted a message on Improved Horses

    I support all except 3 and 8. No support on 3 because it would make it so inconvenient to train horses. No support on 8 because breeding horses should not be a beginning game thing, it should have a cost.

    Posted in: Suggestions
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